Birb64
613 posts


"Cubic Bezier Curve"-based geometry deformation using GPU. #gamedev #GodotEngine (code to be published soon)
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@clemmygames It ain't even out of prototype yet and won't even have a demo finished till next year. ;(

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@HazzyHond4 Nintendo did one thing right. *I* do not use Spotify, and I will never use Spotify, and I will never pay for Spotify. The nintendo music app does not require an extra subscription for me, plus it has no ads. However, I am a niche in that same vein.
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SEGA does what Nintendon't🗣🗣🗣🗣🗣🗣

Nintendo of America@NintendoAmerica
Nintendo Music, a new smart-device app exclusively for #NintendoSwitchOnline members, lets you stream or download music from Nintendo’s library of soundtracks! Nintendo Music will be released later today! Learn more: ninten.do/6017WPx81
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playing sonic 4 episode 2 multiplayer with vmeg because why not ?
youtu.be/X0nwRoJd4wM

YouTube

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@LukeStation_ I tried reverse image searching that through Google, but I don't think Google even knows that it's a bird.
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Another version of the console print. Same parts but now ordered from a specialized website. Flat surfaces as not as smooth as the first version but it has almost no areas that need fixes, and I think precision was quite good.
#indiedev #retrogaming #fantasyconsoles #3dprinting

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@PirateSoftware Been cooking for 5+ years, and still going. The recipe is written, however the ingredients are still lacking. Give me a few and I'll provide a riveting taste to you.
GIF
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@mysongofmisery @gnukeith lol okay buddy. if that’s what you want to think then good for you. that doesn’t change the reality.
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@KazeEmanuar I looked at the other comments talking about 2D games too, I also do this for 2D prototypes. That little change helps add so much QOL to a game.
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@KazeEmanuar I hate when they do that. I go out of my way to ensure there is analog in movement. Do it right and you can have the input directly change the velocity without needing if, else, or switch statements.
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@GreenStars23 I'm not going to give you one, though I do want to ask where you got that sonic model. It looks clean!
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@Case_Portman Dee Padawalker. Like a D-Pad. I don't know how your game controls, but I assume it uses 8 directions based on the tile and character designs.
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@CrayonMelon There's no way you're pulling off those sick angles with WASD
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I got controller support working. You cant really tell in the recording but its there I swear.
#GodotEngine #indiedev #gamedevelopment
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