🚀 Experiment #5: Building a live Maya-to-AI pipeline. AI generates textures, skin, hair & environments from ONE rendered frame while preserving full animation control. Artists aren’t replaced—they’re amplified. 🎬⚡🤖 #AI#VFX#Maya
Check out @harryh___h's 3D modeling software-inspired lattice modifier for Unity that lets you easily deform static and skinned objects, making it simple to create complex animations.
Details: 80.lv/articles/latti…
The quality of animation you can create on your own is truly amazing. We really are just limited by our imaginations at this point. Go tell your story!
Made in @runwayml in a few hours and a handful of gens.
Someone built a fully open-source mocap system that works with any camera.
It's called FreeMoCap, a markerless 3d tracking system that runs on ordinary webcams.
→ 500+ body, hand, and face landmarks per frame
→ exports to Blender, Unity, Unreal
→ runs on a normal laptop
100% Open Source. 4.6k stars on GitHub.
It’s Officially Here!
Chapter One of Season One of the Magnific Original Series The Chronicles of Bone has arrived!
With the prologue season behind us, the characters are set, their paths now colliding as the Mordane Dynasty moves swiftly to answer the loss of the southern realm.
Created entirely using the tools inside @magnific, Season One begins with a powerful return… our favorite fairy.
After the fall of Vorin Mordane and the loss of the southern realm to Arthur, Varek and the Mordane family regroup to plan their response. In the Middle Realm, Tink is forced to confront the truth of what happened to Peter Pan twenty years ago.
#thechroniclesofbone#cob#magnificoriginals
Gromthar the Worldshaker
In the frozen highlands of Amia, where the bones of ancient titans still form the mountains themselves, Gromthar the Worldshaker walks again.
A living avalanche of gray flesh, matted hair, and centuries-old rage, he is the last of the mountain lords who once ruled before men raised their castles and called the land theirs.
The Fall of Highcrag
The mist clung to the valley like a shroud as Gromthar rose over the ridge above Highcrag. His shadow swallowed the entire city in one slow step.
Snow and stone crumbled beneath feet the size of watchtowers.
The castle on its hill once a symbol of human defiance now looked like a child’s toy.
He did not roar. He simply reached down.
One colossal hand, fingers thick as oak trunks and scarred by forgotten wars, descended over the outer wards. Roof tiles exploded like glass. Walls folded inward. People poured into the streets only to be swept aside by the casual brush of a single finger.
The great bell tower of the cathedral toppled, its final peal cut short as the giant’s palm pressed down on the keep itself.
Far below, the survivors watched their king’s banner vanish beneath living stone.
Gromthar straightened, beard dripping with frost and dust, eyes cold as the peaks that birthed him.
In Amia, some walls are built to last a thousand years.
Others are built to remind giants why they once broke them.
Made with Seedance 2
Powered by @Hailuo_AI#HailuoAI#Hailuo#MiniMax#aivideo