Helen Carmichael

11.6K posts

Helen Carmichael banner
Helen Carmichael

Helen Carmichael

@BCHezza

#GameDev @greyalien Grey Alien Games. Creator: Forbidden Solitaire; Ancient Enemy; Shadowhand; Regency Solitaire. Writer: Going Medieval & more…on BSky, etc.

Bridport, UK Katılım Ocak 2009
1.9K Takip Edilen1.8K Takipçiler
Sabitlenmiş Tweet
Helen Carmichael
Helen Carmichael@BCHezza·
It's official - the 1995 CD-ROM you were never meant to play, FORBIDDEN SOLITAIRE, launches APRIL 30th! Find it on Steam and GOG!
English
4
15
74
6.3K
Helen Carmichael retweetledi
Jake Birkett - Veteran Indie
We made a post about Steam wishlists, Birkett ratio and conversion rates for our Patrons. Wishlistmaxxing? How Forbidden Solitaire got a sky-high Birkett Ratio: patreon.com/posts/157951514
Jake Birkett - Veteran Indie tweet media
English
0
3
32
1.1K
Helen Carmichael retweetledi
Jake Birkett - Veteran Indie
I’m pleased to report that after 1 week Forbidden Solitaire has beaten my medium target with a Birkett ratio of 0.23 Huge thanks to everyone who bought, reviewed, streamed, and told their friends about it! Hopefully year 1 sales will also be good so we can keep making games.
English
9
6
131
4.1K
Helen Carmichael retweetledi
AUTOMATON(オートマトン)
AUTOMATON(オートマトン)@AUTOMATONJapan·
【ニュース】“いわくつきゲーム”に挑むホラーソリティア『Forbidden Solitaire』発表。「デジタル地獄」の世界の中で、血みどろの館をソリティアで攻略 automaton-media.com/articles/newsj…
AUTOMATON(オートマトン) tweet media
日本語
2
82
348
78.1K
Helen Carmichael
Helen Carmichael@BCHezza·
@podopriguez Many congratulations Andrei! It’s great to see a success story at what seems like a difficult time for many in the industry 🤩
English
1
0
1
277
Andrei ⚙️ Forklift Interactive
🎮Almost exactly three years ago, Tucker and I envisioned a simple concept: a new-gen publishing label for the new generation of indies. It was already clear that we'd soon see a wave of small teams making more with less: embracing gameplay-first, systemic, hook-driven games. What these teams needed was a different kind of publishing partner. So we built Forklift Interactive around that. A lean team. A flexible operation that adjusts to every team's unique needs. A practical, results-driven approach to marketing, production, playtesting, and post-launch support. We started in 2023, in the midst of the worst post-pandemic hangover, and proved the concept by shipping our first game (Desynced) that same year. By 2025, launched four more. Today, seven games under our belt and eight-digit lifetime revenue on Steam. But what excites me more is the playtime data: players logging dozens to hundreds of hours, and coming back for more. I'm amazed at what this team has built, and I look forward to building so much more. Big thanks to the dev teams that chose us, to everyone at Forklift, and to our investors, partners, friends, and loved ones cheering from the sidelines. We started this journey by supporting games we actually love as gamers. That's staying in our DNA. Not every game will be an overnight hit, but that's never stopped us from doing our best to help them find their loyal audience. Here's to more talented, brave indies. And the kickass games we won't ever stop enjoying 🤘
Andrei ⚙️ Forklift Interactive tweet media
English
20
9
195
13.2K
Helen Carmichael
Helen Carmichael@BCHezza·
@IndieGameJoe Is this a reference to a write up of your strategy by a certain marketing expert? Great job & it’s good for devs to realise the effort behind the scenes.
English
0
0
0
17
Indie Game Joe
Indie Game Joe@IndieGameJoe·
Game devs, this may sound harsh, but your wishlists are only as good as your game is. They won't convert well if the game doesn't back up what the marketing promised. Going viral feels amazing, but don't let it distract fully from what actually matters, making a good game.
English
58
55
757
32.8K
Helen Carmichael retweetledi
Jake Birkett - Veteran Indie
Median playtime for Forbidden Solitaire = 4hrs 23mins. The game is about 4-6hrs long and quite a lot of people play it multiple times. Plus we have an update coming to extend playtime for those who want it.
Jake Birkett - Veteran Indie tweet media
English
7
4
92
2.3K
Helen Carmichael retweetledi
Best Indie Games
Best Indie Games@clemmygames·
These indie developers have made a horror Solitaire game, where you popped a mysterious CD-ROM from 1995 into your disk drive and unearth its horrors -FMV -Stealth -??? It's called Forbidden Solitaire, are you going to get this?
English
2
8
63
7.8K
Zett Asteria💫😈Space Devil Vtuber
beat forbidden solitaire off stream and yea man, this game has got the sauce. Only wish is some kinda endless mode since there's no real way to use all the jokers you get once you beat the game
Zett Asteria💫😈Space Devil Vtuber@ZettAsteria

Solitaire Tonight! A minor obsession of mine form a year or so ago returned with a vengeance... Played the demo for this last week and loved it, so obviously I had to tap into the full release! Forbidden Solitaire in a few! 6PM CST/7PM EST

English
1
0
2
90
Helen Carmichael retweetledi
Nick Lives (Find Me At 🦋)
Nick Lives (Find Me At 🦋)@SlickNickLives·
We teamed up with @theyetee to bring to life this wicked collection of Forbidden Solitaire merch - including a Heartblade keychain, a Jester pin and a Heartblade Interactive staff tee! ⚔️💔🃏
Nick Lives (Find Me At 🦋) tweet media
English
6
19
110
6.8K
Helen Carmichael retweetledi
Jake Birkett - Veteran Indie
Our game has received Overwhelmingly Positive reviews on Steam in 3 days!!
Jake Birkett - Veteran Indie tweet media
English
22
29
386
9.1K
Helen Carmichael retweetledi
Jake Birkett - Veteran Indie
"Both in Night Signal's concept and visuals, and Grey Alien's design and coding, Forbidden Solitaire displays a deep knowledge and love of its subject — like all the best spoofs. And clicking on the cards feels great." polygon.com/forbidden-soli…
English
1
5
34
1.1K