Buggin “Da” Muggin

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Buggin “Da” Muggin

Buggin “Da” Muggin

@BugginDaMuggin

One foot in the future, the other on a banana peel. Audio Reactive Music Videos (Free): https://t.co/QBffxXZrdr Test Server: https://t.co/wgTtnS81Ow

UK Katılım Mayıs 2025
697 Takip Edilen694 Takipçiler
Buggin “Da” Muggin
Buggin “Da” Muggin@BugginDaMuggin·
AudioReactive Studio Update: Python bridge, Media importing and Track and layer management is complete, thumbnails and preview in the media manager, almost ready for desktop version release. I have some free time finally this weekend, hopefully will finish a first release. ❤️
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Buggin “Da” Muggin
Buggin “Da” Muggin@BugginDaMuggin·
A C++ frontend was such a pain i moved to Tauri, but that means i can bring back the previous frontend and connect it to a new python bridge c++ backend.
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Buggin “Da” Muggin retweetledi
Wylde Chylde Records 🎧
Wylde Chylde Records 🎧@WyldeChyldeRec·
First, many congrats on the new movie. That's very cool. Second, ya know, most of us who are creating something using AI probably would/could have been mostly content with the platforms out there if they weren't treating us like s**t, but no, we couldn't have that. For some reason, they just have to act in secret self-protect mode, and it totally smells like fear. So yes, we are looking for better, smarter, less parasitic platforms operated by people who care about more than just making huge profits by influencing the landscape inappropriately and unfairly. This is another big reason (in a long list of reasons) we work with @NEXARTIS_ @THEOCME and @aimusicvideo and are always watching the landscape for what might be coming...
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Buggin “Da” Muggin
Buggin “Da” Muggin@BugginDaMuggin·
@WyldeChyldeRec I kinda gave up on YouTube as a viewer and creator. The algorithm has been useless for years as a viewer, so useless that I ended up skimming over reaction videos just to get eyes on new content from the platform. I wonder if this was a reason reaction videos took off?
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Wylde Chylde Records 🎧
Wylde Chylde Records 🎧@WyldeChyldeRec·
I cannot wrap my head around the idea that we still have creators here in the space that are not following each other, liking each others' work, commenting, and going off platform to try and boost each other a little. It's a simple thing. When the new YouTube AI rating feature kicks in and the organized campaigns against us swing into motion, maybe then the outliers will realize there was probably a better way to help offset the negative exposure... 😕
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Buggin “Da” Muggin
Buggin “Da” Muggin@BugginDaMuggin·
The amount of guidance AI agents need just to do this simple UI menu in c++ lol On the plus side, the more complete the project is the easier it gets for the agents to understand what to actually do when told.
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Buggin “Da” Muggin
Buggin “Da” Muggin@BugginDaMuggin·
If you want to build apps in C++ with AI agents, explain every single little possible thing in the greatest detail possible.
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Buggin “Da” Muggin
Buggin “Da” Muggin@BugginDaMuggin·
Trying to improve the UI and visual theming, it has to draw it all unlike getting agents to just whip up a quick nice UI in react etc... Anyway, you'll be able to use stems as audio channels now and get a bit of preview of how effects will be powered. And global custom presets
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Buggin “Da” Muggin
Buggin “Da” Muggin@BugginDaMuggin·
Hey Guys, some more AudioReactive Studio desktop version updates: Project Management is complete. Media imports is complete. Audio Analysis is complete. Working on timeline and then effects, it's taking a little while because of the C++ building UI but going well. ❤️
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stylezmorales.base.eth
stylezmorales.base.eth@Stylez_Morales·
Turning Sassy the Sasquatch into a fighting game... "Wottayatalkintome?"
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Buggin “Da” Muggin
Buggin “Da” Muggin@BugginDaMuggin·
@FCG_Studio I’ll whip something up for web when I get back home and hopefully update the web version tonight or tomorrow with pip mode.
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Buggin “Da” Muggin
Buggin “Da” Muggin@BugginDaMuggin·
@FCG_Studio Thanks, in the web version it’s a bit more difficult without creating a lot of memory overhead, but I can cheat a little bit using pip mode without creating a separate stream. That was one of the reasons for building the desktop version, I can keep memory overhead down for this
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FCG Studio
FCG Studio@FCG_Studio·
You have to try this!! Free to use website tool by @BugginDaMuggin He updated the AudioReactive website and it looks and works great! Now has full screen, sharp UI and a bunch of different effects. Turn on the effects and now you are full on party VJ ! ---- (Just needs an option to send the full screen to another monitor or pop up window) buggindamuggin.co.uk/mvm/
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Buggin “Da” Muggin
Buggin “Da” Muggin@BugginDaMuggin·
Styling is a bit long winded in QT6 but it's getting there. Just built project management function...
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Buggin “Da” Muggin
Buggin “Da” Muggin@BugginDaMuggin·
@kyr_dreamer Just looking at MLT framework for routing and fftw3 for audio analysis for now and using python for some lightweight AI models to run locally.
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BlakeTheCoder
BlakeTheCoder@kyr_dreamer·
@BugginDaMuggin Smart move on C++. Native performance is everything for real-time audio. What frameworks are you leveraging?
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Buggin “Da” Muggin
Buggin “Da” Muggin@BugginDaMuggin·
Hey guys, it's been a while since i last dropped news on AudioReactive Studio. I started going C++ deep, i'll be releasing the app as a proper desktop app taking advantage of mathematical audio analysis and GPU driven audio reactive effects. ❤️
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Rad TV
Rad TV@RadNFTV·
Creators! Check your wallets! 💸 Dance Party participants just got paid. 🕺🪩💃 Get ready for our next event at the Rad TV Party Pad inside @decentraland! 🤘 Submissions will be open soon. Stay tuned for details. Create your channel and start earning today at RadTV.com 🤙
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