(SBB) Burney I Glassed retweetledi
(SBB) Burney I Glassed
4.2K posts

(SBB) Burney I Glassed
@BurneySbb
Lead of Glassed, the Halo fan game. Thanks VKMT! RIP Halomaps Forum. You were the key to it all, Dennis. Thank you. Proud member of the StormUndBlackbird crew.
Katılım Mayıs 2021
269 Takip Edilen92 Takipçiler
(SBB) Burney I Glassed retweetledi

‘Tech companies believe in intellectual property, but not yours.”
Great piece in The Atlantic pointing out that AI companies spend huge amounts of money simultaneously (i) defending their own IP and (ii) arguing that they can use other people’s for free.
theatlantic.com/technology/202…

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(SBB) Burney I Glassed retweetledi

🚨No Joke: Conservatives in the EU Parliament (EVP) want the vote on #ChatControl 1.0 to be repeated this Thursday - even though the Parliament already voted NO! 😡
Make sure your MP stays strong. Contact them now!
👉 #contact-tool" target="_blank" rel="nofollow noopener">fightchatcontrol.eu/#contact-tool
Make the voluntary scanning by Gmail, Microsoft, LinkedIn etc stop! 🚨 tuta.com/blog/voluntary…

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(SBB) Burney I Glassed retweetledi
(SBB) Burney I Glassed retweetledi
(SBB) Burney I Glassed retweetledi

Check out AutoBlend by @specoolar, a Blender add-on that blends objects seamlessly in screen-space without modifying meshes or materials.
More details: jettelly.com/blog/autoblend…
#b3d
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(SBB) Burney I Glassed retweetledi

You seem surprised 😂 “things will in fact be calming up” 😂❤️
Joseph Mallozzi 🏴☠️@BaronDestructo
Wait. OUR Teal'c?
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(SBB) Burney I Glassed retweetledi

When you buy a tool/asset and the materials/blueprint node graphs are complete mess, it's so infuriating. I don't know if some developers/sellers on FAB/UE Marketplace do it intentionally to obfuscate their process or what, but damn. Clean up your mess.
When I sell something, I always ensure that everything is clean, tidy, easy to read, easy to understand, and navigate in the event you need to make changes to it in production.
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(SBB) Burney I Glassed retweetledi

#geometrynodes simple spring force solver. Actually good be good for softbody secondary motion. #b3d
@NathYuugen pointed out some Houdini tutorial for guidance. Go read his retweet on my tree thingie.
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(SBB) Burney I Glassed retweetledi
(SBB) Burney I Glassed retweetledi
(SBB) Burney I Glassed retweetledi
(SBB) Burney I Glassed retweetledi

🦴 A fantastic shader raycast demo made by Cartesian Caramel is now available as a free Blender demo. Here's a clip from a recent community roundup.
#blender
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(SBB) Burney I Glassed retweetledi

@Simulation1984 @80Level They didn't "just now" make a demo showcase.
If you cared to look at the open source PDF that I specifically namedropped, you wouldn't be asking, pardon my French, stupid questions like this.
Google it. But yes, this tech has been around for over 11 years. They've been iterating.
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Ubisoft published a demo showcasing Micropolygon, its own virtualized geometry solution for the Anvil engine, similar to Nanite.
First appeared in Assassin's Creed Shadows: 80.lv/articles/ubiso…
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(SBB) Burney I Glassed retweetledi

This is a mysterious vortex of energy. I'll show you some of the code that you may have seen in my other Unreal Engine examples with Bump Offset, Radial Gradient Exponential, Rotator, UV Zoom #UnrealEngine #UE5 #gamedev #UE5Study #tips
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(SBB) Burney I Glassed retweetledi

UVPackmaster for Blender release 4.0.2!
New variant of the UV stacking operation to speed up your workflow: Align To Unselected – stacks the selected islands on the top of the similar unselected islands. And more!
UVPackmaster 4 FAQs: uvpackmaster.com/uvpackmaster-4…
Full release notes: #release-4-0-2" target="_blank" rel="nofollow noopener">uvpackmaster.com/for-blender/re…
GET: uvpackmaster.com/get-uvpackmast…
#b3d #Blender3d #3DCG #3dmodeling #animation #gamedev #UnrealEngine #3dgraphics
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