CaptinLetus

563 posts

CaptinLetus banner
CaptinLetus

CaptinLetus

@CaptinLetus

Most things can be simpler, if you start from the right question

Katılım Ocak 2013
119 Takip Edilen137 Takipçiler
Sabitlenmiş Tweet
CaptinLetus
CaptinLetus@CaptinLetus·
Welcome to my Twitter page I am the Founder of Letus Entertainment. We make games that are designed to inspire our players Feel free to message me here, or through one of my other social media accounts Discord: CaptinLetus#9350
CaptinLetus tweet media
English
0
0
6
0
CaptinLetus retweetledi
tsitski (WISHLIST PARTIZAN)
tsitski (WISHLIST PARTIZAN)@tsitskidev·
probably one of the coolest things i've made
English
39
602
6.4K
131.5K
CaptinLetus retweetledi
Peter McNeill
Peter McNeill@MrChickenRocket·
This ones a little half-baked, but still cool! We'll fix the bug with surfaceAppearance transparencies and then this'll be way more impressive. Fizzle! #roblox #robloxdev
English
13
24
613
21.9K
CaptinLetus retweetledi
Rɪᴎɢs
Rɪᴎɢs@Rings0fSaturn2k·
Introducing a new plugin I'm developing: BLOX Brush! This plugin will basically allow you to resize & move parts by dragging on their face. Heavily inspired by oldschool "brush" workflows, from the likes of the Hammer Editor & Trenchbroom. Needs some more polish before it's released, but this is going to be awesome! #Roblox #RobloxDev
English
41
178
2.1K
73.3K
CaptinLetus retweetledi
Peter McNeill
Peter McNeill@MrChickenRocket·
Editablemesh decals! I'll opensource this as an API very soon. You can: 1) Project onto meshparts or blockparts (assuming you have permission) 2) Use texture atlases for the rects 3) Batch stuff up however you want 4) Use surfaceApperances or textures (or whatever) #robloxdev
English
218
67
911
33.2K
CaptinLetus retweetledi
RipperGFX
RipperGFX@RipperGFX·
Ruler of the sands #RobloxDev
English
28
18
522
15.2K
CaptinLetus retweetledi
Peter McNeill
Peter McNeill@MrChickenRocket·
Little bit of pseudo-shader action. EditableImages get you a long way! #RobloxDev
English
22
18
485
27.8K
CaptinLetus retweetledi
Letus Studio
Letus Studio@LetusStudio·
Continuation of the menu rework, pt. 2! Featuring the home menu, team selection page, headgear customization page! Final version will offer extended configuration options for any genre, theme you need. Browse our solutions at letusentertainment.com #RobloxDev #Roblox
English
2
2
8
372
CaptinLetus retweetledi
Dexerto
Dexerto@Dexerto·
There is now an app that temporarily blocks your access to social media apps until you touch grass via @RhysKentish
English
360
1.4K
21.1K
1.8M
CaptinLetus retweetledi
asimo3089
asimo3089@asimo3089·
@Roblox 1. Pressing "Enter" on an item in Explorer lets you edit the name without using your mouse. 2. Tab in explorer moves you to the next item to rename. Also 1. Shift-Control-V (or Command on Mac) to paste the items in your clipboard into the item you have selected in explorer.
English
8
7
256
13.1K
CaptinLetus retweetledi
inutata
inutata@inutataaaaa·
かわいい
日本語
10
16
433
74.2K
CaptinLetus
CaptinLetus@CaptinLetus·
@sleitnick I always assumed it was also tracking the memory the app itself was using, since the app is basically just a Roblox game itself
English
0
0
0
89
sleitnick
sleitnick@sleitnick·
Someone help me understand Roblox mobile memory. When I open the Performance Stats, it says the target is 200 MB. But an empty baseplate is already at like 1 GB. Almost 80 MB is just Lua bytecode from scripts Roblox throws into it. And the Lua heap is at like 250 MB.
English
9
0
95
6.6K
CaptinLetus
CaptinLetus@CaptinLetus·
@_Aorda @sleitnick I also still use Knit + Components for everything. Lets me get games up and running super quick. I know it might not be ideal, for my quick iteration workflow, its excellent
English
0
0
3
394
Aorda
Aorda@_Aorda·
Jokes on you @sleitnick! I've been learning Knit for the past few weeks and we are implementing it for our new project. Your baby lives on, whether you want it or not!
English
10
0
27
4.3K
CaptinLetus retweetledi
thomas "noio" vandenberg
thomas "noio" vandenberg@noio_games·
kind of amazing how just a little bit of springiness on the Y-scale makes it look so close to a 'real' cable (thanks to @goshki for the tip!) (+ added button to reel in the winch)
English
7
36
704
33.1K
CaptinLetus retweetledi
thomas "noio" vandenberg
thomas "noio" vandenberg@noio_games·
can anybody guess how I animated this cable? you might be surprised at how simple it is! 🤫
English
26
62
1.1K
93.5K