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Konrad ☁️
5.1K posts

Konrad ☁️
@CloudlessStudio
Wannabe PSX gamedev from Poland. https://t.co/SyE0a8cvnH 🦋
Katılım Ocak 2019
975 Takip Edilen1.7K Takipçiler

@GrungeMagica @BecomingCaptain You just gotta ask yourself if the stuff you show has potential to do that.
English

@CloudlessStudio @BecomingCaptain I feel like luck is really a factor as well tho
English
Konrad ☁️ retweetledi

@BenjiGameDev Some negative reviews are just diabolical, people need to be called out
English

on the topic of negative game reviews, just reminiscing about the very first time I upset twitter with an objectively correct take
Benji@BenjiGameDev
I often see indie devs reposting and engaging with negative Steam reviews on here. In the publishing world such behavior is considered very bad etiquette. Please let your customers leave negative reviews without the fear of getting plastered all over social media
English

@Ludocasual @kantallive Marnowac 20 godz na cos co jest nie fajne xd
Polski

@kantallive Makes perfect sense, the game was shallow, so he didn't enjoy it but he wanted to finish it anyway. After finishing it he came to the conclusion it was not fun and doesn't recommend it.
English

@PawnDriver @IsThisA3DModel How is this a good thing? In all honesty unreal after 4.27 is just massive bloat
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@IsThisA3DModel Ill post doing the hair with splines.
How is it for you knowing unreal 6 is based on AI though? Oohhhh this a big one ouch. Sorry bro lol
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Konrad ☁️ retweetledi

@SekamelicaGames There’s no system for it, all the devs I know do some hacky way, and the two plugins that deal with that I could literally never get to work bug free.
English

Programming gamepad UI controls in UE is enough to give up on making a platformer 🥲
MOTORSLICE | Regular Studio@RegularStudio_
1k reviews in just 3 days 😭👌 Everyday we indie devs see someone saying that you shouldn't make a big or linear game. Or that you should give up on what you like. This is not true. Believe in your vision, trust your guts. Thank you friends, and everyone who made a review!
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@ChefDiabloDex Yeah I know a lot of artists go through this, sadly there isn't much to be done about it =( I wish it somehow converted for the actual creators...
English

@CloudlessStudio Sorry it happened sad to hear... Happens to me on Instagram and tiktok too where i spotted my stuff with millions views while i had around your views..
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It's incredible how my original post has not even 20 likes... But my same animation on your post has 260 so far and counting.. im so tired of this..
will del@will_del76
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Konrad ☁️ retweetledi
Konrad ☁️ retweetledi
Konrad ☁️ retweetledi

WTF none is talking about this game? It should have hundreds of interactions!
It's Surf Sandbox!
store.steampowered.com/app/4480760/Su…
nocanwin@nocanwin
Feels good to jump back into water after a lot of UI work
English
Konrad ☁️ retweetledi
Konrad ☁️ retweetledi

@JoeyToroArt If you run through Darkroot towards the Hydra, all the trees are basically 2 planes intersected
English

@SGS__Games @yawpgames I would be devastated to be honest. 4 years is a long time to release a game, so I’d like it to recoup some of that effort.
English

To my #indiedev family. Would you consider this a success?!
For reference:
- 4+ years of work
- Released almost 1 year ago
- Ongoing weekly updates
- Likely another year+ of updates
- Initial launch sales <$10k

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