Nimso | Shallow Pond

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Nimso | Shallow Pond

Nimso | Shallow Pond

@nimsodev

🎮 Solo indie dev | Cozy 3D adventure platformer | Unreal Engine lover | Optimizing for low specs 🎲 | Game artist background 🎨 | Wishlist on Steam!

Germany Katılım Temmuz 2024
1.7K Takip Edilen4K Takipçiler
Stephen
Stephen@Stephen65380127·
@nimsodev You've captured what makes water so cool. A nonchalant plane of blue but once you crack the surface a whole world emerges. Great job!
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ZhongLi
ZhongLi@ZhongLi_17·
@nimsodev wow, this look so much fun and different compare with last time I saw your progress. Nice
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Sledding Game
Sledding Game@sledding_game·
100,000! CRAZY! Thank you everyone for playing. It means the world to me that I have the support to continue making games full time off of my first game on steam. It’s a dream to reach this large of a number, and you all made it happen in 5 days. Couldn’t be more grateful.
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kantal
kantal@kantallive·
heh, I'm not getings this... I'm testing about 300 games monthly - demos, playtest, private builds and devs still can't do a proper demo, so here's 10 things that you need to know, because the real players hate them too. 1. when playing a demo, I don't need the story, intro, I want to see pure mechanics. fighting if it's a fighting game, platforming if it's platformer. adding 5min of stories for those genres if I will play only 5 min of your game is ruining everything. save it for the full version. 2. I hate nonskippable text and videos, like in point 1. I'm here for the gameplay, so instead of watching, I like to feel it, to try it, to convince myself that this is something I would pay for. 3. giving a basic options for the player is a must. like turning off the CRT effects, scanlines, screenshake (I hate this one!), changing resolution, run in background, no minimizing when on other screen (it's for streamers, you will thank me later) 4. no feedback button! this is serious problem, instead of joining 124 discord channel, I want to give you a proper feedback with a private survey - in which you can collect my email for further discussions. 5. demo don't need to be super polished, but for god's sakes, don't put harsh and repeatable sounds into it, because it will do bad first impression 6. it's good to have a proper tutorial but it should be totally optional, especially in the demo where I want to experiment, but you've implemented 20min no-skippable tutorial :/ 7. if you can, do the translation for your demo. this is a sign for the players that you're taking care of them. they will likely add +1 in overall score of your demo and it will help you to get those important wishlists. 8. use steam community hub. make a demo thread. just be there, read the messages, help players and take notes. 9 . not limit your demo to 2 weeks or so, some of us are very busy and there are about 50 great games each week, so your demo will be played eventually, but at later time. give the players time and they will repay you in wishlists 10. update your demo along with the full version, some players are very eager to try first and pay later. you don't need to have this big green button al the time, but blue button on the side will help to decide.
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Nimso | Shallow Pond
Nimso | Shallow Pond@nimsodev·
@SluggerflyDev Big big big big big big big big big big big big big big big big big big big big big big big big big big big big big big big big big big big big big big congrats!!! ❤️🏴‍☠️ Reading "big" this often makes it feel like a completely nonexistent word.
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Sluggerfly
Sluggerfly@SluggerflyDev·
we won an award thx bye
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Nimso | Shallow Pond
Nimso | Shallow Pond@nimsodev·
@yabsssai To be able to do a lot and then also doing it all is always a bad idea, at least for me. The most beneficial restrictions for me are to not integrate that super fancy mechanic I'd love to have, since it's not improving gameplay, or instance. Really getting rid of bulky stuff...
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Nimso | Shallow Pond
Nimso | Shallow Pond@nimsodev·
Nostalgia in games, love that. But also different aspects of it that aren't purely visual. Boy, I need to focus on the most important stuff sooo much as a solo dev. Some clarity and restrictions help! What's your take? #gamedev #indiegame #cozygame
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Carlos Coronado
Carlos Coronado@CarlosGameDev·
YOU just broke my Wishlist chart. Just to put things into perspective: none of my previous six games in 15 years reached more than 5,000 wishlists at launch. And yesterday alone, Together: Moon Escape was wishlisted by 10,500 players!!!!!!!! IN A SINGLE DAY!!!!!!!!!!! Thank thanks thank thanks thanks to everyone ❤️❤️ 🥹 🥹
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DarkDax
DarkDax@ThisIsDarkDax·
@nimsodev Hell yeah man congrats! I have the same fear but the opposite way round - hope one day I’ll get better at the art side!
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Nimso | Shallow Pond
Nimso | Shallow Pond@nimsodev·
@EriketiKoulouri I work with both engines but someone UE is more my thing. Although I completely get the clear advantages of Unity. And I also understand you! Thanks 🙂
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Eriketi Koulouri
Eriketi Koulouri@EriketiKoulouri·
@nimsodev I recently started learning unity and the coding part is quite complex. It is definitely rewarding seeing the result working step by step though😇I've heard of blueprint coding, but Unreal looks even more challenging than unity as an engine, the result in your game looks great!
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Nimso | Shallow Pond
Nimso | Shallow Pond@nimsodev·
@EriketiKoulouri I mainly do Blueprint Coding and that works extremely well for this kind of game in Unreal Engine. The tools used fit my needs, and I'm happy about that 🙂
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Eriketi Koulouri
Eriketi Koulouri@EriketiKoulouri·
@nimsodev As an artist coding looks impossible to understand and very complicated, but looking what you have achieved, it really inspires me. Best luck with the game!
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Walgo
Walgo@WalgoTV·
@nimsodev Bonjour je vous ai écrit un mail en début de mois. Datant du 3 avril :) si jamais je peux vous le renvoyer. A bientôt.
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Nimso | Shallow Pond
Nimso | Shallow Pond@nimsodev·
@madcowe Safe haven, not ignorance. In every crisis there still need to be people who remain calm and supportive, right! 👍
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Madcowe
Madcowe@madcowe·
@nimsodev Preach man! Similar motive to what I've decided to do with my rebranding. So much toxicity everywhere, everyone always brings politics and politicians into everything and fights over it. I decided to be a space to just chill and have fun on stream. No politics or drama 🥰
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