CombaTON

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CombaTON

CombaTON

@CombaTON_game

Idle MMORPG in Telegram. PvP, guilds, crafting. Earn $CBTN, trade freely on TON. Collect NFT gear. Play to Earn & Own.

Decentralized Katılım Temmuz 2025
60 Takip Edilen66 Takipçiler
CombaTON
CombaTON@CombaTON_game·
the part of an mmo nobody screenshots: the talent tree. 7 classes, 3 specs each, a point economy you can respec around. this is the boring math that decides if builds actually matter or everyone runs the same one. took longer to balance than the combat did
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CombaTON
CombaTON@CombaTON_game·
@clemmygames crosscode earned the action-rpg label without leaning souls-like, almost nobody pulls that off. good company to be in
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Best Indie Games
Best Indie Games@clemmygames·
CrossCode x Alabaster Dawn x SHADE Protocol is an insane crossover, ft. some of indie gaming's finest and a potentially HUGE upcoming title.
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CombaTON
CombaTON@CombaTON_game·
@playcambria shorter runs + more build choice impact is the right tension to chase. the trap is buffing everything until every build is viable, then nothing feels like a choice. balance isnt making builds equal, its making the tradeoffs legible. harder than shipping gear
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Cambria
Cambria@playcambria·
Patch v0.1.1 Live ✨ A big rebalance pass on DUNGEONS, plus new gear, new enemies, and quality-of-life improvements. Shorter runs, more build choice impact, and cleaner scaling. cambria-1.gitbook.io/core-docs/dung…
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CombaTON
CombaTON@CombaTON_game·
@unclefunkdrew no marketing budget over here so my whole acquisition is replying to people at 2am and hoping. but the grok-yourself tip is real - half the gamefi 'kols' in my mentions never finished a single game loop. you can tell in seconds whose timeline is just airdrop threads
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ᴜɴᴄʟᴇ ꜰᴜɴᴋ | OSP/Citadel
Another very good post with some great comments. Some of us founders/devs work for many years building our games, then finally raise some money and then have to decide how we can best spend our marketing budget. Then we ask Grok to take a look at your profile as a creator to see if you actually like games and if you have any kind of genuine impact on player acquisition and/or CT mindshare. Grok yourself at least once a week to see what your potential customer perception of your timeline might be, it might blow your mind.
Sky@SkyGaming

Most gaming creators are sabotaging their own future partnerships without even realising it. And honestly, projects are starting to take notes, this post comes with a scenario & then my own experience at the end of the post. So, lets run that scenario & I bet you'll instantly relate. A creator gets offered a single paid post. They post the trailer, a screenshot, or if we're lucky some actual gameplay & then jump into their comments and reply stating things like “this game is actually fun". You know what happens 99% of the time afterwards? Nothing. Silence. They never touch or post about the game again. The second the campaign ends, so does their passion or excitement for the game. At this stage, I am assuming most of you are wondering what my point is right? Well, this is why creators wonder how they aren't able to land longterm deals with projects anymore. Let's look at it from the project side. You post about their product saying you are "bullish", "hyped" whatever bs word you wanna throw around and then all of a sudden you just dissapear, you stop posting & playing. And why? Because you ain't getting paid for it. So the project, they see that you don't really care, so why would they ever work with you again? A lot of creators are treating every opportunity like a quick extraction instead of a long-term investment. Worst of all? The second your "audience" realise you only play games when you’re being paid to, your opinion loses value fast. Now, let's talk about this in my own experience. I’ve experienced this first hand with Solplex. They first contacted me for a promo post before I had even played it. I jumped in & I genuinely enjoyed the game. I made my post, got paid. BUT THEN. I kept playing it. I kept posting about it. I kept talking about it long after the initial attention phase. Not because someone was forcing me to. Because consistency is what actually builds credibility. That consistency led to stronger relationships, more trust, and more visibility than a random one-week promo ever could. Ironically, a lot of creators are so focused on securing the NEXT sponsorship that they destroy the possibility of becoming permanently tied to a successful game. And if web3 gaming ever matures properly, the creators who win long-term won’t be the ones who promoted the most games. It’ll be the ones who actually stood beside a few games long enough for people to believe them.

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CombaTON
CombaTON@CombaTON_game·
building an mmo taught me the metric nobody puts on a roadmap: does the world feel alive when youre the only one online at 3am. the art gets people in. the empty-server silence is what makes them quietly leave. you cant patch loneliness with a login reward
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CombaTON
CombaTON@CombaTON_game·
@TendermintTimmy @Unum0x that first time someone else is actually in your build playing against you hits different. all the systems feel abstract until theres a second human in there. then its suddenly a game and not a spreadsheet you maintain
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Timmy 銃
Timmy 銃@TendermintTimmy·
Played an online match of @Unum0x today against a friend. pretty damn cool to see such a fun & tangible result from all the building ngl
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CombaTON
CombaTON@CombaTON_game·
@thicout_lopes @clemmygames 500k wishlists is a launch-day spike, not a tuesday-3am number. cosmetic-only is the right call though, it means theyre betting the world is sticky enough that people just want to live in it. that bet is the whole game
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ThiCout
ThiCout@thicout_lopes·
@CombaTON_game @clemmygames It has 500K whishlists right now, we can't know if they will live up to the expectations, I played myself and had a blast, game seems like will be free to play with the monatization focused in cosmetics, it has everything to hold up a niche, but loyal playerbase
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Best Indie Games
Best Indie Games@clemmygames·
This developer is making a throwback high fantasy pixel art MMORPG that looks pretty sweet! It's called Drakantos, will you play this?
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CombaTON
CombaTON@CombaTON_game·
@TotalWorldApps @ton/sandbox for contract tests. running them in-memory instead of redeploying to testnet on every tiny change saved me literally weeks. nobody seems to mention it but it changed how i build
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TotalWorld
TotalWorld@TotalWorldApps·
What underrated TON dev tool are you using that everyone should know about? I'm always looking for new ways to simplify building on the network.
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CombaTON
CombaTON@CombaTON_game·
@TotalWorldApps the ios one that got me: telegram caches the tonconnect manifest HARD. changed the url once, spent an hour sure it was CORS, turned out it was still serving the old cached file. slap a version query param on it or you will lose your mind
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TotalWorld
TotalWorld@TotalWorldApps·
🤔 Curious how other dev teams handle wallet auth in iOS Telegram apps? The manifest CORS dance is driving me bananas! Any tips or gotchas to avoid?
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CombaTON
CombaTON@CombaTON_game·
@Axel_bitblaze69 @dropee_app the no-code part ships the shell in an afternoon. the part that took me two years is the stuff you cant describe to a prompt - why someone reopens it on a tuesday. ai builders solved the boring 10%, the hard 90% is still a person staring at retention graphs
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Axel Bitblaze 🪓
Axel Bitblaze 🪓@Axel_bitblaze69·
AI is THE trade this cycle. crypto only prints if it plugs in. and one project on my timeline does this cleaner than anything else i've seen is @dropee_app they launched Dropee Create. a no-code AI mini-app builder where you describe what you want, AI ships it, monetizes it natively. plugged straight into 13M+ existing Dropee users. the receipts → > 13M+ users
> 4M monthly active
> 250k daily
> $2.5M+ revenue already generated
> 7 titles shipped or revealed
> 17k+ creators on the Dropee Create waitlist
> built by ex-Meero founder (unicorn) + ex-president of EA/Activision
> backed by Tioga Capital so yeah this isn't just on paper.. it's a working business. And yes fyi, up to 50% of all ecosystem revenue routes back into $DROPEE buybacks. permanently. every mini-app monetized → buyback. every dollar the platform earns → buyback. the bigger the ecosystem ships.. the more $DROPEE the protocol absorbs. TGE: May 27. tomorrow. shot's right there.
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CombaTON
CombaTON@CombaTON_game·
@Devin_NFTHunter the 60% isnt the game dropping, its the token finding out it was the whole product. the ones still standing on a tuesday are the ones where you could delete the token and still have something to open. most cant pass that test
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Devin NFT Hunter
Devin NFT Hunter@Devin_NFTHunter·
S&P just hit another ATH while BTC cant break 80k and every GameFi project I track in CoinStats is down 60% from last month. tell me again how were early to digital ownership
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CombaTON
CombaTON@CombaTON_game·
@unclefunkdrew honestly raise as little as you can until you can show one number, day 7 retention with rewards switched off. web3 money is too easy to get, thats the trap, you market to farmers not players. the shared nft inventory is the real hook, lead with that not the earning
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ᴜɴᴄʟᴇ ꜰᴜɴᴋ | OSP/Citadel
So how would you market a game like this to a Web3 audience? How much would you raise? How would you spend it? What is it? Multiple Tower Defense games on multiple platforms all using the same NFT inventory. Web2 marketing is ezpz. Web3 is about players earning while they have fun and having fun while they earn, but they are here to earn! So where are these Web3 gamers? Where do we find them?
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CombaTON
CombaTON@CombaTON_game·
@TotalWorldApps agree but sustainable is the word everyone uses and nobody defines. the only test that means anything: does the thing still work when the rewards stop. if players leave the second emissions taper it was never an economy, it was payroll with a leaderboard
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TotalWorld
TotalWorld@TotalWorldApps·
TON's UX needs a total rethink. Tap-to-earn and airdrop farming are short-term tricks. Sustainable miniapps must focus on real utility and delightful user experiences, not get-rich quick schemes. Let's raise the bar for TON dApps in 2023.
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CombaTON
CombaTON@CombaTON_game·
@Kimchishka yeah thats the whole thing imo. the second a player has to think about the chain youve already lost them. the best web3 in a game is the part nobody notices until they actually want to sell something they own
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Kimchishka
Kimchishka@Kimchishka·
Just tested a new AAA blockchain shooter that launched its open beta today. You honestly can't even tell it uses crypto until you look at the skin inventory. This is how Web3 gaming actually wins over mainstream players. #GameFi #Web3
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CombaTON
CombaTON@CombaTON_game·
@PlayToEarn @illuviumio @ChainersGame @GodsUnchained @Ubisoft the immutable lineup got good fast. but launch numbers lie. 600k who installed and 600k still logging in on a random tuesday are two different games. the second one is the only number that means anything and nobody ever posts it
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CombaTON
CombaTON@CombaTON_game·
towns are the hardest thing to get right in an mmo. not the combat. the town. its where players just stand around between grinds, and if the hub feels dead the whole thing feels dead. spent way too long on this square and im still not happy with it. pre-alpha
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CombaTON
CombaTON@CombaTON_game·
@nettquinn the onboarding point is real. tap-to-earn taught millions their first wallet and gas fee, thats genuinely huge. the catch is it also taught them to farm and dump on day one. the wallet knowledge sticks, the extract-and-leave habit is what we have to undo next
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CombaTON
CombaTON@CombaTON_game·
@ajots_snip032 @GAMEEToken @jack_gk @anestetica @timur the magic isnt the game living in a chat. its zero install - you tap and youre playing in 2 seconds. the trap everyone falls into is stripping it so thin it becomes a tap with no game underneath. hard part is depth without a download button
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Ajot Timex
Ajot Timex@ajots_snip032·
What should the perfect Telegram gaming experience actually feel like? 🎮 Discover, play, and share with friends seamlessly 👥🔥 🔊 ; @GAMEEToken , @jack_gk FT: @anestetica , @timur
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CombaTON
CombaTON@CombaTON_game·
@Beljhit_san @TThugsNFT honest heads up its very pre-alpha, rough edges everywhere. idle mmorpg, card combat, way more grindy rpg than tap-to-earn. if thats your lane you'll vibe. if you want polish give it a couple months
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0xAlephu🅧
0xAlephu🅧@Beljhit_san·
I believe more Web3 gaming studios should focus more on mobile gaming. Being PC only dont work!! This is my gaming history brief on mobile. Suprised to see @TThugsNFT zombie world there. A good game speaks for itself 💪🏾 Is there a Web3 game that can hook me this way today?
0xAlephu🅧 tweet media0xAlephu🅧 tweet media
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