Hey all,
Expect our first Developer Insight to land tomorrow morning (8AM Pacific). We'll be talking through the return of the Director, our recently announced Distortions activity for Destinations, and more.
TWID will be going live on Friday, after our second Developer Insights article focused on the Weapons Sandbox.
See you soon.
still can’t believe it’s actually over. a sad ending for a game that deserved better 💔
it has been an honor covering Destiny 2 for the last 9 years, through the reveals, raids, dungeons, stories, lifelong friendships, and unforgettable memories this community created together
thank you for sticking around for nearly a decade 🫶
Hello players, this is the publisher, Networkgo. We’ve heard your feedback regarding the removal of our Steam store page and want to clear things up. Networkgo has officially intervened in the development of PocketGame.
We will be supervising the Pickmos team from a player’s perspective to ensure the game keeps getting better. Thank you for your support.
Maybe unpopular opinion. Dagger movement needs to be nerfed, maybe once rideable mounts are really "finished".
They have been fun, definitely useful, but I don't know that they are healthy as a regular movement tool in everyday play.
@Simon_Hypixel@Olegro_@Prowl8413@Ataritacom Speaking of priorities, how high of a priority is an in-game reporting system for servers? I hopped on a server a couple weeks ago where there was a player harassing ppl in chat and spamming slurs (including the n word).
🛎️ Runeteria sunucusu, Hytale için MMO tarzı zindanlar ve boss savaşları içeren “Hollow Crypt” adlı zindan modunu duyurdu.
Hypixel kurucusu Simon-Collins Laflamme: “3 haftada bir MMORPG yaptılar! Tamamen çılgın yetenekli bir ekip.” 🗣️
@LucentAzxiar@iBallisticSquid The grapple was fun; just need to bring it back to our game version and see how we can fix it up!
It was quite buggy, you could attach yourself to birds 😅
What small features or quality-of-life improvements would you like us to add to Hytale in the short term?
I already have a massive list from the in-game feedback button, Discord, Reddit, YouTube, and other social platforms, so we are not running out of things to do!
That said, I am curious to see what you think should be the highest priority!
Full @Hytale support in MiEx is now here!
You can use MiEx to export out Hytale worlds into animation software like Maya, Blender, and others.
And it supports mods as well! (When located in the mods folder inside of the world save)
Get it here: github.com/BramStoutProdu…#Hytale
With 2 updates right after launch some of us didn’t get to relax much!
Personally, the launch was not stressful, more of a relief than anything, we can finally move on to the next milestones. It was pretty smooth launch and the feedback was surprisingly positive! Everyone understand the potential of the game and sees we are a work in progress.
I don’t think people understand the amount of work ahead of us, I can’t think of a single aspect of the game that is finished in my view.
Hytale Hotfixes
Jan 27, 2026
Updated few hours ago, busy day and didn’t get to post here when it went live!
hytale.com/news/2026/1/ho…
See impact of performance improvement across all players in these graphs, you can see when the hotfixes went live.
More fixes and features coming up in the coming days.