Ciro Cardoso

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Ciro Cardoso

Ciro Cardoso

@Cyrus3v

Snr Generalist Freelance Artist @TheBlurStudio Previous: Goodbye Kansas, Axis, RealtimeUK | Rebelway & Gnomon Instructor | Sharing tips and tricks

London, UK Katılım Ekim 2011
1.4K Takip Edilen2K Takipçiler
Ciro Cardoso
Ciro Cardoso@Cyrus3v·
I finally found some time to further develop my Ivy Solver. I previously implemented spline-based guidance to gently direct how the ivy grows while maintaining a procedural approach. I have now added an option to use a mask to define “avoid” areas, preventing ivy from growing on specific surfaces like windows and doors. Next, I want to improve the way the hanging strands extend, making them feel more natural. #3d #Houdini #TD
Ciro Cardoso@Cyrus3v

Okay, a little more work was needed on this so that it can handle multiple guidelines. I also added an option to add some breathing room so that the ivy can expand and still follow the guideline. #3d #Houdini #TD #wip

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Voxyde
Voxyde@VoxydeVFX·
A new update has just been added to the Particle FX Workshop: Blade Erosion FX In this project, we create a complete shot from scratch of a blade peeling away through dark, high-tech energy to reveal a corrupted version underneath. The update covers: - advanced particle workflows through VEX - vellum peeling and disintegration effects - custom procedural masks through instancing - advanced look development and compositing techniques This update is completely free for everyone already enrolled in the workshop. And if you’ve been thinking about joining, the Spring Sale is currently live with 20% off all courses until May 12.
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80 LEVEL
80 LEVEL@80Level·
Native Linux support is now available for InstaMAT and InstaLOD, Abstract's tools for texturing and geometry optimization. Free Pioneer license users are also included: 80.lv/articles/insta… @abstract3d @InstaMAT_io
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Ciro Cardoso
Ciro Cardoso@Cyrus3v·
I just found out that the @metmuseum now offers downloadable #3D models for some of their artworks. The link below should take you to all the pieces that include a 3D model, although a few entries don’t seem to have the download option yet. The quality isn't the same as Megascans, but it's still super cool to have this available. metmuseum.org/art/collection…
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Ciro Cardoso
Ciro Cardoso@Cyrus3v·
@IsThisA3DModel @notiansans Learn Python, or at least ask Claude for a Python script to accomplish this. Do you really need to ask for a $200 tool every time you need something? Yes, there is a $20 tier, but let's see how far you can go with the token consumption.
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Is this a 3D model?
Is this a 3D model?@IsThisA3DModel·
Mostly a nothing burger that everyone will forget about in 2 days. I can say that because this tech existed a year ago and has had such little impact that everyone forgot about it and are now acting like this is a game changer again. As a workflow i's not very productive to work this way. 3D artists are way faster doing tasks in a softwate than the AI and for structured tasks that benefit from automation you're better off having a script execute it than an LLM x.com/i/status/18994…
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Kat ⊷ the Poet Engineer
Kat ⊷ the Poet Engineer@poetengineer__·
been working on moonfish, an obsidian writing companion. i see it as a small experiment in ambient/calm computing: keystrokes ripple a pond; sentences become fish; moons keep the weeks writing.
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Noclip
Noclip@noclipvideo·
There's an extra long Patron Show this month as @dannyodwyer discusses big changes / updates coming to /noclip as we approach our 10th birthday last this year. WATCH: patreon.com/posts/big-nocl…
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Ciro Cardoso
Ciro Cardoso@Cyrus3v·
I converted the #VEX documentation into Markdown so I can use it in #Obsidian to build my own interconnected reference library. The goal is to link each VEX function to practical examples showing how it’s used. In this example, when I open the inprimgroup function, I’ve added two code snippets demonstrating real‑world usage. If anyone’s interested, I can also share the Python script I wrote to convert the original .txt docs into Markdown for use in #Obsidian. #Houdini #3d #TD
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Albert Omoss
Albert Omoss@albertomoss·
A few months ago I started writing a Photoshop alternative built on a node graph. Mac and Windows, native C++, 74 nodes. Every operation is non-destructive. Paint, masks, warps, the whole toolset. Nothing bakes. Launching Tuesday Apr 28. Want to beta test this week? Reply BETA.
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Milos Brakus
Milos Brakus@milosbrakus·
Ive been building a real-time bridge between Unreal Engine and Fusion... because I need something like this for my own virtual production workflow... Its still an early independent prototype... but the core idea is already working... a live Unreal viewport/camera feed inside Fusion for real-time compositing tests... I call this PlateBridge... If you work in VFX, virtual production, or real-time pipelines... would something like this be useful in your workflow? FYI: This is not affiliated with Epic Games or Blackmagic Design. Im not selling anything and theres no download at this stage... #platebridge #unrealengine #davinciresolve #fusion #blackmagicdesign #virtualProduction #vfx #visualeffects #compositing #bridge #unrealtofusion #epicgames #epic
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mm
mm@bantyoLeo·
さつき先生の動画を見てモチベが上がり、好きな物理現象「Whispering Gallery Mode」の計算シミュレーションを組んでみました。 音や光が丸い壁に沿って進み、特定の波長だけが強め合い定在波を作る現象で、波長によって様々な幾何学模様が現れて楽しい! (※計算は簡略化しています) #Houdini
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tinybugbot
tinybugbot@tinybugbot·
3D position-based blur in COP, no UV seams. 🎨 - 2 OpenCL nodes. - 1st one stores positions in a quadtree. - 2nd one blurs the image using it. #Houdini
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KIRI Engine - 3D Scanner App
KIRI Engine - 3D Scanner App@KIRI_Engine_App·
We're giving away $32,600 of models for free 😉 All jokes aside it's actually a pretty good kit for urban environments so we hope it's useful to someone. Download in the comments
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