
Dagdoria Studio
78 posts

Dagdoria Studio
@Dagdoria_Studio
「粗削り、だから面白い」がコンセプトのゲーム開発スタジオ『ダグドリア スタジオ』の公式アカウントです。 最新技術を積極的に取り入れ、製品・試作物の公開やAIの最新情報を発信しています。 物語錬成ゲーム『サーガ&シーカー』発売中です → @Saga_and_Seeker


Claude Fable 5 just one shot this procedural creatures! 🤯 Built a whole procedural 3D character generator in Three.js with: > Ragdoll-like characters made from primitive shapes that merge into one seamless body > Custom vertex shader + SDF tech that removes all seams and blends normals/colors perfectly > Fully procedural animation system that works for 2 legs, 4 legs, 6 legs, hopping, or flying > Physics-based tails/ears that stay seamlessly fused > Entire character defined in ~15 lines of JSON (AI can generate infinite new ones) PROMPT: Build with Three.js and explore a new procedurally generated 3D character style ragdoll-like characters composed of primitive shapes that look like one seamless body via a custom, mobile-performant tech-art/shader solution, with toon styling, plus a procedural animation system that works for 2-legged, any-legged, no-legged (hopping) and flying characters with arms. Goal: a unique, easily AI-generatable style with heavy juice and polish "HOLY SH** THIS WAS DONE WITH AI?" quality, "for the next billion dollar game."







帰ってきた Claude Fable 5 ちゃん 画面見ながら実装のループをぶん回してて面白いけど怖い(使用量が) さっき Claudeの更新きたタイミングで使用量リセットあったよね?Fableも0%に戻ってた

通常のPNGTuberの素材に髪のパーツを加える事でググっとリッチに見えるアバターを作れるリポジトリを公開しました🎶 github.com/rotejin/PuruPu…

















