
Dan Nonymous
353 posts








From the letter: 'Let us jointly explore the strategic establishment and participation of Anthropic within the European Union. With legal certainty, market access, capital and a set of values that suits this company.' 'Anthropic fits us particularly well. A company that understands the ethical use of AI not as marketing, but as a core conviction. That places safety over speed. That is a deeply European attitude. This company would not be constrained in Europe; it would be unleashed.' The UK also made similar overtures a few months ago. It won't happen. Anthropic will stay where the compute is, and where the supply is guaranteed. They can't risk getting cut off, and from here on out the compute will increasingly be concentrated within US borders.




The #1 article on the Wall Street Journal claims that GLM-5.2 matches Mythos at finding security bugs. This is almost certainly completely incorrect. I am willing to put up $100 for $1 that GLM-5.2 will score below Mythos and GPT-5.5 at UK AISI's cyber range. WSJ has been...



From the letter: 'Let us jointly explore the strategic establishment and participation of Anthropic within the European Union. With legal certainty, market access, capital and a set of values that suits this company.' 'Anthropic fits us particularly well. A company that understands the ethical use of AI not as marketing, but as a core conviction. That places safety over speed. That is a deeply European attitude. This company would not be constrained in Europe; it would be unleashed.' The UK also made similar overtures a few months ago. It won't happen. Anthropic will stay where the compute is, and where the supply is guaranteed. They can't risk getting cut off, and from here on out the compute will increasingly be concentrated within US borders.





yeah yeah…I know “you’ll own nothing” memes, but philosophical issues aside it just makes sense. a friend of mine used to have a full gaming PC, but due to travel-heavy circumstances got rid of it. he only has a macbook air + a controller now, plus some sort of cloud streaming service. with internet speeds being quite good in most parts of europe...it was honestly unimaginably impressive. I had no idea how much it's matured over the years. With hardware prices being what they are, 1 real PC buys you like 10+ years of cloud gaming...





yeah yeah…I know “you’ll own nothing” memes, but philosophical issues aside it just makes sense. a friend of mine used to have a full gaming PC, but due to travel-heavy circumstances got rid of it. he only has a macbook air + a controller now, plus some sort of cloud streaming service. with internet speeds being quite good in most parts of europe...it was honestly unimaginably impressive. I had no idea how much it's matured over the years. With hardware prices being what they are, 1 real PC buys you like 10+ years of cloud gaming...






you’ll get mad at me for saying this…but cloud gaming is so obviously more economically efficient than physical hardware I think it’s going to be the default soon. your home console / pc is idle 90%+ of the day. meanwhile, data centers targets what, 5%, maybe at worst 10% idle. every second a cloud gamer isn’t gaming, that hardware is being used for someone else, training, etc. I think there should be a new measurement, something like cost-per effective FLOP hour that takes into account the TCO + effective utilization. If a gamer spends $500 on a GPU, uses it for 3 years, but it’s only fully active ~5% of that period…the cost-per relative FLOP hour is crazy high! Meanwhile, a $50,000 datacenter GPU might have a *LOWER* cost-per FLOP hour just because the effective utilization is 90+%.




you’ll get mad at me for saying this…but cloud gaming is so obviously more economically efficient than physical hardware I think it’s going to be the default soon. your home console / pc is idle 90%+ of the day. meanwhile, data centers targets what, 5%, maybe at worst 10% idle. every second a cloud gamer isn’t gaming, that hardware is being used for someone else, training, etc. I think there should be a new measurement, something like cost-per effective FLOP hour that takes into account the TCO + effective utilization. If a gamer spends $500 on a GPU, uses it for 3 years, but it’s only fully active ~5% of that period…the cost-per relative FLOP hour is crazy high! Meanwhile, a $50,000 datacenter GPU might have a *LOWER* cost-per FLOP hour just because the effective utilization is 90+%.









