

Michael pichon
7K posts

@DeadPich
Founder of Yithian Studio, a french indie studio. Software/Game developer - #UE4 #Blender #Substance #Quixel







Ubisoft La Forge open-sourced its PBR material model CHORD, together with ComfyUI custom nodes for end-to-end AI material generation. This is a real step toward generative AI in AAA game pipelines and demonstrates how ComfyUI has grown from an open-source community tool to a production platform. Huge thanks to the @Ubisoft La Forge team for giving back real production-grade tools to the open source community.

if HDRIs are captured on the ground... then why do we use spherical projections? we should be using domes! switching to domes fixes hdri lighting, positioning, and object reflections. works with any HDRI! superhivemarket.com/products/hdri-… #blender #b3d

In UE5.7+, Starter Content assets have been been removed and you no longer able to add them into Projects. I think it was removed starting 5.6. No more sampler textures, materials, meshes. Although you could add it back in from earlier UE5 versions if you really want it.



UNITY GAMES WILL BE COMPATIBLE INSIDE FORTNITE IN 2026



Ben Cloward from Unity's Shader Graph team was affected by the recent layoffs at the company. He's open to new opportunities and plans to continue his educational projects: 80.lv/articles/veter… @BenCloward

