Devious Oatmeal

333 posts

Devious Oatmeal

Devious Oatmeal

@Devious_Oatmeal

An aspiring game developer in the US! Business Email: [email protected]

Katılım Eylül 2016
47 Takip Edilen218 Takipçiler
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Devious Oatmeal
Devious Oatmeal@Devious_Oatmeal·
Alright. For realsies now! LAST Mina thing! :V I had an idea to put in a roll (Which I discovered the Hammer had), and a new special mechanic not in the game! (I think?) Also gave her a playground to fight in! Enjoy! :D
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Devious Oatmeal
Devious Oatmeal@Devious_Oatmeal·
@moulinauxbulles It's one of those "It's super obvious once you realize how obvious it is." Unknown Game/Characters: Scary. Risky. Dark. Familiar Game/Characters: Comfort. Known. Light.
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Devious Oatmeal
Devious Oatmeal@Devious_Oatmeal·
Obviously though, (some) Achievements shouldn't be attainable if cheats/modifiers are used since they -by definition- wouldn't be achievements. An achievement is just doing a thing within a set of constraints. Though the "Game Platform Achievements" culture is its own issue.
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Devious Oatmeal
Devious Oatmeal@Devious_Oatmeal·
Huh. Didn't think the "Mina the Hollower" modifiers were an issue. Some of the comments sort of read like a rewording of that Dark Souls meme comment. My take: It's a game. Let people have fun. Hell- If they wanted to add a button that said "Beat the Game", I'd be all for it.
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Devious Oatmeal
Devious Oatmeal@Devious_Oatmeal·
Alright. Last "Mina the Hollower" thing I'll do for now! Was honestly a lot of fun trying to solve some of the issues of putting it to this 3D-ish look. Also added some bits! Maybe I can work on an actual top-down game like this one day! :V Enjoy!
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Devious Oatmeal
Devious Oatmeal@Devious_Oatmeal·
@SpinFictionX This is just a fan project to celebrate the game's release on the 29th! :D Definitely looking forward to it! :V
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Devious Oatmeal
Devious Oatmeal@Devious_Oatmeal·
@GabrielSassone This is just a fan thing I've done to celebrate its release on the 29th! :D The actual game is 2D, and I am looking forward to it!
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Devious Oatmeal
Devious Oatmeal@Devious_Oatmeal·
@TealSquid Hopes and prayers! :V I don't actually know since I believe it has more to do with Gamemaker's coding. It resizes the pixel art, so it's just like rotating a square.
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Devious Oatmeal
Devious Oatmeal@Devious_Oatmeal·
@GnosticBeaumont I started sprite-stacking like, 8 years ago, and kept returning to it out of fascination and learned techniques. BUT warning- I HIGHLY recommend going for actual 3D in GM2, because this method has a lot of limits. GM2 is also about to add "some 3D support".
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Ludwig von Bloodborne
Ludwig von Bloodborne@GnosticBeaumont·
@Devious_Oatmeal perf. gamemaker 2 is also what i use! when i have time to experiment with some new projects I may give something like it a try.
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Devious Oatmeal retweetledi
Yacht Club Games
Yacht Club Games@YachtClubGames·
🗺️No map? No Problem! Tenebrous Isle is a big place… without a detailed room-to-room map, how does a mouse find her way? 🐭 Find out how we designed Mina the Hollower to subtly guide you without holding your hand. 🤝 Do you think you’ll get lost? 🤔
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Devious Oatmeal
Devious Oatmeal@Devious_Oatmeal·
@nanri1218 The real game doesn't do this. This is just a fan project I'm doing to celebrate the game's release soon! :D If you want to know how, I recommend looking up the method- it's called "Sprite-Stacking". It's pretty neat!
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なんり🪦
なんり🪦@nanri1218·
え、このゲーム視点移動できたの!? てか「3Dっぽい見た目に仕上げる」ってことは、ドット絵でこれやってるの? 嘘でしょ!!? どうなってんだ
Devious Oatmeal@Devious_Oatmeal

Alright. Last "Mina the Hollower" thing I'll do for now! Was honestly a lot of fun trying to solve some of the issues of putting it to this 3D-ish look. Also added some bits! Maybe I can work on an actual top-down game like this one day! :V Enjoy!

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Devious Oatmeal
Devious Oatmeal@Devious_Oatmeal·
@GnosticBeaumont Just Gamemaker 2 and sprite stacking; a method where you just stack sprites. And Gamemaker 2 has no special functions or anything for this. It's doable in any engine.
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Ludwig von Bloodborne
Ludwig von Bloodborne@GnosticBeaumont·
@Devious_Oatmeal Yes please, I adore this. Could also potentially be fixed to particular angles too, I imagine? could be very interesting for varied scene & room composition
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Devious Oatmeal
Devious Oatmeal@Devious_Oatmeal·
@TheSaleroso Just something I did to celebrate the release date of "Mina The Hollower"! :V It's only this room though. lol
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Devious Oatmeal
Devious Oatmeal@Devious_Oatmeal·
I think I downloaded the wrong thing, because something's wrong with my copy of "Mina the Hollower"! :V
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Gérier | Only Indies
Gérier | Only Indies@OnlyGerier·
Si os gusta la libertad de Minecraft pero sentís que al mundo le falta un propósito o un desafío real, tenéis que echarle un ojo a Direland. La base es la construcción y el farmeo de siempre, pero lo que realmente destaca del título son sus bosses. Apunta a que serán bichos colosales que ocupen media pantalla y cambien totalmente la experiencia de juego. Está siendo desarrollado por un estudio japonés y todavía no tiene fecha de lanzamiento.
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Devious Oatmeal
Devious Oatmeal@Devious_Oatmeal·
@Amethyst4041 My take away was "At least we're getting more 'Wander' ." If you watch S1E1 of Wander (Available on YT), it's VERY similar. S1E1 is so much better in terms of introduction and characterization. Buuuuut... The degree of creep that the creator is, means I won't support this show.
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Devious Oatmeal
Devious Oatmeal@Devious_Oatmeal·
@kitoahin3D It may be a while, but looking forward to when a Steam Page goes up! :V
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Kit
Kit@kitoahin3D·
100 followers!! Unbelievable!! Thank you so much for thinking my game dev journey is worth a look!! Your support inspires! I hope I don’t disappoint!!
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