DiscreetDesignsUK

8.2K posts

DiscreetDesignsUK

DiscreetDesignsUK

@DiscreetDesUK

UK personalised design company focusing on discreet, memorable products for life’s major milestones.

London, England Katılım Temmuz 2023
9 Takip Edilen28 Takipçiler
DiscreetDesignsUK
DiscreetDesignsUK@DiscreetDesUK·
@Grummz @XBOX It's all performative nonsense. They are desperate for relevance until Helix launches.
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Grummz
Grummz@Grummz·
She did it. The CEO of Xbox held a poll and now Xbox is XBOX. The official @XBOX account is already renamed. We might have been wrong about her! Bold moves so far out of the new Xbox leadership.
Asha@asha_shar

Xbox or XBOX?

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Shpeshal Nick
Shpeshal Nick@Shpeshal_Nick·
Geoff coming up with ways to disqualify Forza Horizon 6 from GOTY noms now that it’s out in May instead of November
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Darkborn
Darkborn@Darkborn162·
@m8bro1337 @TheEggman64 No, they make more money not having them. Its why every publisher would prefer discs to go away.
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Laurie
Laurie@TheEggman64·
I am fully convinced that next gen will be 100% digital. Console manufacturers will remove disc drives to reduce costs, and then subsidise the price on the basis that all software sales will be digital (although Microsoft are screwed if everyone just buys games via Steam).
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DiscreetDesignsUK
DiscreetDesignsUK@DiscreetDesUK·
@j2001mj2001m Nobody ever said GTA VI would be exclusive to PlayStation. People have only ever claimed that there is a marketing deal, and that is true.
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john
john@j2001mj2001m·
🚨 Take-Two CEO Strauss Zelnick just shut it down: There is NO confirmed marketing deal with Sony tying GTA VI to PS5 exclusivity. “No,” he said when asked if the console window was related to any PlayStation marketing partnership. Rockstar has always gone console-first. This isn’t a Sony exclusive marketing play — it’s just how they roll. PC players eating good later 👀 Who’s still coping about “timed exclusive marketing deal”? Drop your thoughts 😂 #GTA6 #GTAVI #Rockstar @Xbox @Septic_Sauce @Colteastwood @kingdavidotw @DestinLegarie @SPgamer786 @webdave @Griggity @MrboomstickXL @SnapBlastPLAY @chaosprimeZ
john tweet media
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DiscreetDesignsUK
DiscreetDesignsUK@DiscreetDesUK·
@AmericanTimdog @asha_shar They are projecting further losses. Read into that what you will. And they aren't allowed to withhold info or lie in financials. They've baked in their decisions.
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Timdog
Timdog@AmericanTimdog·
Xbox is super hot right now. Analytics are off the charts. Post your xbox and tell a story and watch it fly up. Look around. I have this to say. If Xbox is up next Quarter YOY on hardware you have a real movement here. All @asha_shar the CEO of Xbox has to do is call Gears exclusive and watch this catch on fire more. Next Quarter HW keep an eye out on it. If it’s up after being down collectively @ 253% and is green what I said is true. @grok put it in your database that I said this when I refer to it. What’s your take. Also 📕 ✔️
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DiscreetDesignsUK
DiscreetDesignsUK@DiscreetDesUK·
@kiwitalkz Microsoft have a much larger problem - they have so many teams with costs going up that they are going to struggle. They don't have prestige studios either, and with Helix likely to sell less than Series S|X by a wide margin, I think there'll be massive readjustments.
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DiscreetDesignsUK
DiscreetDesignsUK@DiscreetDesUK·
@kiwitalkz This is why they are being more focused with their teams now, and you'll see a wider range of games and art styles. Ghost of Yotei was $60m with Astrobot, Returnal and SAROS of a similar budget.
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Reece “Kiwi Talkz” Reilly
Sony are in a tricky spot because they are essentially stuck between a rock and a hard place. They have conditioned their audience to expect highly graphical cinematic games yet that isn't really sustainable with the cost of development as it is (and only rising) Astro Bot is my favorite Sony game of all time and I personally would prefer they pulled back on the scale a bit on their games but sales show that isn't what the PS audience wants. The cost of game development essentially doubles every generation so I have no idea how Sony is going to manage these massive budgets in the PS6 generation. Given the size of Naughty Dog now, salaries in LA being so high, the amount of time it's been in development, plus overheads and marketing I could easily see Intergalactic costing over $400 million.
Reece “Kiwi Talkz” Reilly tweet media
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DiscreetDesignsUK
DiscreetDesignsUK@DiscreetDesUK·
@MarqToAim @AmericanTimdog If Steam is on Helix people won't use the Xbox store and the box will have to be even more expensive. If Steam isn't on Helix then it's an expensive as fuck 'console' which doesn't appeal to PC gamers.
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DiscreetDesignsUK
DiscreetDesignsUK@DiscreetDesUK·
@MarqToAim @AmericanTimdog Do you honestly think they'll be able to compete with PlayStation when their box will be $1000+ and the PS6 will be much cheaper, have a 120m+ PS5 userbase and a handheld coming?
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Timdog
Timdog@AmericanTimdog·
If Sony was like ok you can have TLOU remake id be open to it. Xbox is not returning to Xbox if they put Halo on PlayStation or say this is the last and only one. They need to understand energy and posturing. People want a comeback story they want Xbox to stand up for itself. It’s literally not hard at all to understand. I’m out if they do the same shit. Asha is all set up and she either takes the bull by its horns or she does the same old Xbox. I have a feeling she will come to the right decision. I know I will send her the most valuable info she can ever get from a legitimate hardcore fan that cares about its fan. I don’t care about Xbox anymore I literally only care about the good people within the community. That’s why I’m gonna press this and do all I can do. If the don’t want us I don’t want them but I will be “we”. Simple concepts always are the best way to handle things imo
Captain DuDu@CptDuDuBronze

@AmericanTimdog They will come if fans buy this Halo CE remaster 2 without question. Its time fans make a stand as paying customers. Not to say the game will be terrible because they are copy and pasting CE, then adding current gfx and qol changes. What I am saying is none of us asked for it!

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DiscreetDesignsUK
DiscreetDesignsUK@DiscreetDesUK·
@AmericanTimdog Why would Sony offer that? They don't have a platform circling the drain. You don't understand that Xbox is making moves out of desperation and necessity. PS can pick and choose what it wants to do because it's the big dog.
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DiscreetDesignsUK
DiscreetDesignsUK@DiscreetDesUK·
@Warlustgg See ya. I expect you to keep your mouth shut now you don't get to have a say.
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Warlustgg 🐧🎮
Warlustgg 🐧🎮@Warlustgg·
😆👍 bye PlayStation, don’t worry Xbox got the same treatment from me, I dropped them instantly as soon as that mandatory id request was pushed. I’ll do without your online services thank you. Nice knowing you since PS1 but this is where our journey together begins to end.
Warlustgg 🐧🎮 tweet media
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Tom Harwood
Tom Harwood@tomhfh·
@jonburkeUK Do you know anyone who doesn’t rip the caps off? Real the comments. Everyone on your side is advising me to rip the cap off.
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Tom Harwood
Tom Harwood@tomhfh·
Stupid EU bottle cap just spilt orange juice on me. Lots of OJ in the lid, gets you before you can even rip the bastard thing off.
Tom Harwood tweet media
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XBOX Curator
XBOX Curator@curatorgamingx·
I think Gears of War E Day is gonna be the first “Only on Xbox” Microsoft game in a decade, because of new leadership, gta 6, and helix
XBOX Curator tweet media
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DiscreetDesignsUK
DiscreetDesignsUK@DiscreetDesUK·
@Silberkatze87X @AmericanTimdog Their last financials were in the red. They won't suddenly go green by not releasing on the biggest console platform (whose users buy a lot of games). The horse has bolted. Shutting the stable door now is pointless.
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Silberkatze
Silberkatze@Silberkatze87X·
@AmericanTimdog The old strategy doesn't worked in the past and it wouldn working now 🤷🏻‍♂️, Xbox games are not good enough sorry to say it. Even when they would make Gears E-Day exclusiv to Xbox Series consoles no one would buy a Xbox Series console just for this game 🤣.
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Timdog
Timdog@AmericanTimdog·
When I came up with the idea of the email and my pin tweet with the email I knew about this. I’m trying to help Xbox earn back the fans but it’s not a one way street. My stance is clear exclusives , a commitment to windows gaming store, and catering to all xbox fans. The fans deserve respect and Gears E day is the first real sign of it. After that the announced games id pull off by its Gears to start the change. Otherwise it will just be the same old thing.
Timdog tweet media
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Timdog
Timdog@AmericanTimdog·
These are hard numbers that a hardcore Sony fanboys aren’t gonna change anything. They don’t lie Jack. So Jack so Asha can see since you are that hardcore fanboy. The last green in this graph, did Xbox have exclusives. Yes or No - tagging Asha to see your answer @asha_shar
Timdog tweet media
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Timdog
Timdog@AmericanTimdog·
Dear @asha_shar Your last positive Quarter for Xbox Hardware was coincidentally the last time you were committed to exclusives + 3 % 👇 via Amy Hood Jan 2024 Drilling down further, Xbox hardware revenue increased by 3 percent year-on-year. Microsoft also set all-time records for monthly active users on Xbox, PC, and mobile during the quarter, although those figures were "inclusive of Activision Blizzard King." gamedeveloper.com/business/micro… (January 30 2024) In Feb 2024 the dreaded lie of 4 games press podcast hosted by Phil Spencer Since that point Since that time your hardware has been consecutively been down YOY compounded for over 2 years spanning 9 quarters. If you can’t see what putting your games on PlayStation does to HW unilaterally you can never grow. Q3 24 31% Q4 24 42% Q1 25 29% Q2 25 29% Q3 25 6% Q4 25 22% Q1 26 29% Q2 26 32% Q3 26 33% 👇 😱
Timdog tweet media
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DiscreetDesignsUK
DiscreetDesignsUK@DiscreetDesUK·
@nickjcal Plot twist - these numbers are higher than on Xbox. Playstation is comfortably Xbox's biggest console platform.
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Nick Calandra
Nick Calandra@nickjcal·
Yea, these numbers kinda validate that the porting over to PlayStation is hurting the Xbox brand more than helping it if you’re looking at the longterm of growing the ecosystem and making system sellers. Not to mention the cost of porting these games in the first place.
Rhys Elliott@superhys

Here's some Xbox games that sold over 100K copies on PlayStation (@alineaanalytics estimates). Thirteen first-party Xbox titles have now cleared the 100K unit milestone on PlayStation. Collectively, they’ve generated $667M in gross revenue for Microsoft, as per our estimates. This analysis doesn’t include Call of Duty. We’ve also excluded titles from acquired studios that were released on PlayStation before Microsoft’s ownership, as well as legacy contractual obligations like Deathloop and Ghostwire: Tokyo. We dive into the list deeper over on our free Substack (link in bio!), but here's a couple of highlights: - Forza Horizon 5, which launched on PS5 last year, three-and-a-half years after the Xbox/PC versions, accounts for almost half of those revenues. That’s $323M via 5.8M copies sold - Sea of Thieves is also doing well on PlayStation. As one of the first titles in the initial porting strategy, it has moved 2.7M copies on the platform and generated nearly $100M there. It's also shown shown impressive long-term retention, bringing in 300K monthly active users (MAUs) on PS5 - Indiana Jones and the Great Circle has moved 537K units on PlayStation 5, generating $37M in revenue roughly one year after its launch. Released on Sony’s hardware just four months after its Xbox debut, the title has already outsold its Steam counterpart. - Meanwhile, Ninja Gaiden 4 and Microsoft Flight Simulator 2024 have both surpassed 250K units on PS5, with each title nearing $20M in PS5 gross revenue, while Starfield sales have continued to trickle in after its tepid PS5 launch a couple of weeks back, now passing 200K. Full analysis over on Substack (link in bio)

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DiscreetDesignsUK
DiscreetDesignsUK@DiscreetDesUK·
@PostUp_SOG The Xbox numbers are much lower. Xbox can't afford not to release on PS now their financials are spiralling down.
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Post Up
Post Up@PostUp_SOG·
Looking at these numbers is multi platform worth it?
Rhys Elliott@superhys

Here's some Xbox games that sold over 100K copies on PlayStation (@alineaanalytics estimates). Thirteen first-party Xbox titles have now cleared the 100K unit milestone on PlayStation. Collectively, they’ve generated $667M in gross revenue for Microsoft, as per our estimates. This analysis doesn’t include Call of Duty. We’ve also excluded titles from acquired studios that were released on PlayStation before Microsoft’s ownership, as well as legacy contractual obligations like Deathloop and Ghostwire: Tokyo. We dive into the list deeper over on our free Substack (link in bio!), but here's a couple of highlights: - Forza Horizon 5, which launched on PS5 last year, three-and-a-half years after the Xbox/PC versions, accounts for almost half of those revenues. That’s $323M via 5.8M copies sold - Sea of Thieves is also doing well on PlayStation. As one of the first titles in the initial porting strategy, it has moved 2.7M copies on the platform and generated nearly $100M there. It's also shown shown impressive long-term retention, bringing in 300K monthly active users (MAUs) on PS5 - Indiana Jones and the Great Circle has moved 537K units on PlayStation 5, generating $37M in revenue roughly one year after its launch. Released on Sony’s hardware just four months after its Xbox debut, the title has already outsold its Steam counterpart. - Meanwhile, Ninja Gaiden 4 and Microsoft Flight Simulator 2024 have both surpassed 250K units on PS5, with each title nearing $20M in PS5 gross revenue, while Starfield sales have continued to trickle in after its tepid PS5 launch a couple of weeks back, now passing 200K. Full analysis over on Substack (link in bio)

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