Dr.Dapper
386 posts



Thers kindness on this moon 😀😀😀😀😀😀😀😀 #subnautica2


Also where the fuck is the entrance of the Lost River?


We're building a Moon Base! @NASAMoonBase will serve as a habitat where astronauts live and work during long-term science missions. Join us at 2pm ET on Tuesday, May 26, for a live news event where we’ll share updates on our lunar exploration plans: go.nasa.gov/4uinkLi








Design or not, not being able to fish and cook fish in a game all about fish is rather stupid. I'll add some more bs to this post; It would be a great way to teach about conservation and invasive species. Hunting down rapidly breeding predators your science(tm) ship let into the wild sounds cool. Lots of lessoons you could teach besides stupid "le violence is bad"



Imagine if the world tree was made out of titanium. I think that would be cool.


Subnautica 2 has sparked a significant debate among fans: Kill or not to kill the fish? bit.ly/49OFbBd



Subnautica 2 devs say "go play Sons of the Forest" if you don't like its lack of violence. The game focuses on underwater exploration, and you cannot kill most creatures. On the official Discord, one player asked why killing is impossible in SN2 as it makes no sense. Level designer Artyom O’Rielly replied, “This is not a killing game, so go play Sons of the Forest if you want to kill.” Another developer said, “The team discusses this a lot inside the studio and may let players catch small fish for food, but large creatures will stay safe so the game feels right.” This idea comes from the first Subnautica, as the team wants players to discover things, feel wonder, and live with ocean life instead of fighting it. A fan-made mod already lets players kill creatures, and the studio is reading all feedback. It plans to add better ways to scare off creatures but will not add weapons. Early access is expected to last up to 3 years.





















