Einar Markskog

33 posts

Einar Markskog

Einar Markskog

@EMarkskog

@[email protected]

Katılım Aralık 2019
81 Takip Edilen20 Takipçiler
Einar Markskog
Einar Markskog@EMarkskog·
@elonmusk Only accurate if you are a Russian asset. The only one that's playing with WWIII is Krasnov.
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Einar Markskog
Einar Markskog@EMarkskog·
@elonmusk You clearly don't understand the situation. Why not ask grok to explain it to you?
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Einar Markskog retweetledi
TOSS!🍌IS OUT NOW!
TOSS!🍌IS OUT NOW!@TossVR·
1 Week Till We Are Pressing The Launch Button! Time is closing in and we are getting real close to the official release day for TOSS!🍌 We are really looking forward to watching returning players to experience the full version of the game... READ MORE: store.steampowered.com/news/app/12704…
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Illia Ponomarenko 🇺🇦
Illia Ponomarenko 🇺🇦@IAPonomarenko·
The Battle of Moscow 2023 is about to begin. Never in my sorry-ass life did I think I’d ever write such a tweet.
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Einar Markskog
Einar Markskog@EMarkskog·
Working on a software 3d-renderer for Pico-8. It have been done before, but it's just so much fun stretching the limitations of that little game engine. #pico8 #indiedev #gamedevlopment
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Einar Markskog
Einar Markskog@EMarkskog·
@chewett314 @YouMakeRobots It's the lilygo ttgo t-watch 2020. A really cheap watch, but seems to be good value for the money. Screen draws the battery fast though.
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Einar Markskog
Einar Markskog@EMarkskog·
What's way more fun than a normal smartwatch? A smartwatch you can program with the Arduino IDE! 😁 #Arduino #esp32 #DIY
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zep.p8 🦣
zep.p8 🦣@lexaloffle·
After a long time considering server-side data storage strategies: Hrm.. what I really need is a data structure indexed by key, that allows frequent writes but resizable with decent persistence & caching, and easy to sync and manage. oh.. files. I'm talking about files.
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Einar Markskog
Einar Markskog@EMarkskog·
Got tiered of messing around with incompatible drivers and advance game engines. So I wrote a maze generator in Pico-8 instead. Just for fun (and it was fun!). #indiedev #gamedev #pico8 #8bit
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Tim Sweeney
Tim Sweeney@TimSweeneyEpic·
* Commodore 64 will not be supported
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Einar Markskog
Einar Markskog@EMarkskog·
Anyone else who used Macromedia Director to make their first game? Here is one of my early attempts from 2003. #gamedev #IndieGameDev
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