Jonathan Fuller

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Jonathan Fuller

Jonathan Fuller

@EndlessPillows

Game Designer @ Riot Games

Katılım Haziran 2013
163 Takip Edilen4.5K Takipçiler
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Jonathan Fuller
Jonathan Fuller@EndlessPillows·
Arcane was a really big deal for me personally. I first decided to join Riot because of the #Fortiche Ekko video. I needed to be at the company making these characters. Arcane represents the beginning of a ton of stories in the world of Runeterra and I can't wait.
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Jonathan Fuller
Jonathan Fuller@EndlessPillows·
@holinka Loving Evoker at 70 in PvP! Was already having fun at 60 but this is a different ballgame. Quick Q: I remember in beta Evokers had a PvP talent which created terrain on Deep Breath but noticed it's not on live. Is that talent cut or just disabled for say, tech reasons?
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Jonathan Fuller
Jonathan Fuller@EndlessPillows·
@holinka Awesome to hear. The format is crazy good. It's really hard to mix approachability and competition in the way ya'll have here. Props to the team, can't wait for more :)
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Jonathan Fuller
Jonathan Fuller@EndlessPillows·
@holinka PvP system question: Is it intended that if you win 5/6 rounds in a solo shuffle and someone leaves the game on the 6th round that you get no rating increase and no conquest? I thought it was supposed to be treated as if the leaving player loses remaining rounds only.
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Jonathan Fuller
Jonathan Fuller@EndlessPillows·
@RiotCindyr @Xenogenic Return or maybe because DB can actually go up elevation but this seems like a massive price to pay for those effects. When the spell works though, damn it feels good to be a dragon.
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Jonathan Fuller
Jonathan Fuller@EndlessPillows·
@RiotCindyr @Xenogenic Totally. Before I used [@ cursor] it would take an average of 3-5 inputs before DB would fire. Now it’s at about 2 but still makes my soul hurt. Wish the input was similar to Serpent Kick (Press once to start moving press again to stop). They are likely worried about the talent..
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Xenogenic
Xenogenic@Xenogenic·
Finally tried the Evoker class in WoW and I have to say: it's a lot of fun and seems well designed. At first glance, it felt too simple, but then with some repetitions, the depth showed itself. Simple to learn, hard to master :chefskiss: Great job by the team that made it
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Jonathan Fuller
Jonathan Fuller@EndlessPillows·
@Xenogenic @RiotCindyr It’s a bug with Tip the Scales, hopefully gets resolved on launch. Goes to show how important that information really is lol
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Xenogenic
Xenogenic@Xenogenic·
@RiotCindyr Yeah I’ve noticed that too. Also, do your entire ability bars go gray and look like everything is on CD? Mine does that a lot on evoker
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Xenogenic
Xenogenic@Xenogenic·
When anyone in any situation says "keep your responses short," I know they are talking directly to me.
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Jonathan Fuller
Jonathan Fuller@EndlessPillows·
@ScarizardPlays In like (realistically) 24 hours I will be both a dragon and flying. It’s out tomorrow.
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theyhachi mishima
theyhachi mishima@ScarizardPlays·
just got rly emotional abt our game and have been crying for 10 minutes don't mind ME (anyways dragonflight is out on the 28th that's TWO WEEKS)
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theyhachi mishima
theyhachi mishima@ScarizardPlays·
i love working on world of warcraft, alongside other people who work on world of warcraft!!
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Iain Hendry
Iain Hendry@iainahendry·
Why do we keep giving games awards when no good games have been made yet
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Xenogenic
Xenogenic@Xenogenic·
My top mastery champs are also the best champs in the game:
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Conor Sheehy
Conor Sheehy@Riot_fizzNchips·
Pretty nuts, honestly.
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Jonathan Fuller
Jonathan Fuller@EndlessPillows·
@Xenogenic I’ll raise one better. I can’t even vote in the US but someone who USED to have my number apparently voted republican and they send even more messages than democrats
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Xenogenic
Xenogenic@Xenogenic·
I wish I could donate to the Democratic party without them relentlessly hounding me forever after. I want to help, but being harassed non-stop is not worth it to me. I made a single donation in 2016 and my email and texts are just out of control every election cycle.
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Jonathan Fuller
Jonathan Fuller@EndlessPillows·
@ZoidCTF Love these dev stories. I remember the excitement when I saw the first screenshot for Prime in Nintendo Power, and IIRC the game was fully third person! Do you remember when/why the team decided to switch to first person?
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Zoid Kirsch
Zoid Kirsch@ZoidCTF·
I worked with senior design to pick the particular red color, whether hitting blocks, bosses or enemies in the game. The same red was used ensure it was clear when the player is doing damage. It's this consistency that helps players understand clearly what’s happening. 4/4
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Zoid Kirsch
Zoid Kirsch@ZoidCTF·
Metroid Prime Dev Stories #3: Red Means Dead. One of the design goals in Prime is to make sure the player immediately knows if they are doing damage or not. Objects and creatures are often only vulnerable to particular types of damage. How is that indicated? 1/4
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Jonathan Fuller
Jonathan Fuller@EndlessPillows·
@kchironis The first time I heard a mountain lion I thought I was descending into silent hill. I could only describe it as “Scraping metal + little girl screaming”
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Katie Chironis
Katie Chironis@kchironis·
we moved out of the city, and i’d forgotten that coyotes make some fucking dark souls noises. is that a woman weeping/laughing outside?? nope, just a scraggly little dog thing talking to his friends
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Jonathan Fuller
Jonathan Fuller@EndlessPillows·
@PWYFF LOL! Ok this outcome was way better than I expected. Hope you're enjoying the game :)
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chris tom
chris tom@PWYFF·
okay @EndlessPillows I also made myself a 7/7 deathtouched flying card because you negged me and then I showed up to kill myself at the end so thanks
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chris tom
chris tom@PWYFF·
There's an... interesting mechanic in Inscryption where, if you slam a boss too fast while still in the tutorial, he HARD gates you with a board full of bears. I was so shook I became afraid of playing fast for QUITE some time until I realized it was just for the tutorial -_-
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