Ethan Cheung
2.3K posts

Ethan Cheung
@EthanF4D
VR/AR/MR Digital Experience, Training and Game
Hong Kong Katılım Nisan 2010
118 Takip Edilen131 Takipçiler

@jcmorris1970 @Rainmaker1973 the chinese on it says “eyebrows pencil”. you draw with it onto the eyebrow and apply cosmetics to add color or even minic hairs
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@Rainmaker1973 All that work and the lead breaks the second it hits paper.
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@RipstickRipper @OhioRetroKid78 @Rainmaker1973 the chinese on it says “eyebrows pencil”. you draw with it onto the eyebrow and apply cosmetics to add color or even minic hairs
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@OhioRetroKid78 @Rainmaker1973 My guess is that the shape is superior for drawing Chinese characters.
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@masonwizard0 @iquilezles i think it simply means Position(x,y,z)
p_yzx means new Position(p_y, p_z, p_x)
so we have three coordinate equations, the thing in sine is using different axis
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@iquilezles is this the solution of a differential equation given those constraints, and iterating the f(...f(p)) inside the norm constraint and plotting them? what does p_xyz mean? is it the gradient? then what is p_zyx? very cool.
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@CiroContns make programmer hungry by pulling a croissant out of the hat
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@FabianWillisArt is it talking? in my head spliced the voice line of the Onion king from Overcooked. ah-oo-ahah-oo-ee
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🍻 Your tavern is waiting for you in Tavern Manager Simulator!
🎮 Don't miss out and buy on Steam!
store.steampowered.com/app/2756770/Ta…
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@CiroContns is the “Runtime” tab showing variables that are serializable or not? one thing i dont like about default inspector is that private non serialized variables are shown only in Debug mode
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I will give a talk at #SIGGRAPH2024 about a new way of evaluating #Bezier #curves that I call Seiler's Interpolation, using half the linear interpolations of #deCasteljau's algorithm. I built an interactive demo: cemyuksel.com/research/seile…
See the extended abstract for the details.

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@ThomasKildren yes it won’t have a problem until you have to demo it 🙃
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@sebify also check with like 1000 renderers. there is a fixed cost and variable cost. maybe 1000 renderers it takes 0.6ms and not 0.5ms*1000=0.5sec. then you have a baseline to compare for your own algorithm
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store.steampowered.com/app/2825730/Ne…
My friend launched a new game in stream recently . Free demo able to download now and they looking more players to give feedback.
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@pushmatrix looks fun for doing chores. Is it on meta quest 3 and using an experimental feature?
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@FreyaHolmer is the algorithm different in computer shader vs fragment shader? why does it converge faster?
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@FreyaHolmer hmm should the purple be most prominent when the med has just been taken and then fade away ?
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