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R$ | Chopper.ron | KIND

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@Fictional05

Axie since 2021 | The Vanguard of Axie | Push, Grind & Build - Repeat | R$ Squad | Pixel

Lunacian Katılım Eylül 2021
1.1K Takip Edilen732 Takipçiler
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Jihoz.ron
Jihoz.ron@Jihoz_Axie·
Pretty cute! Prompt: Rework the given image into a crayon-style illustration, transforming the entire scene into something that feels hand-drawn by a 10-year-old. Keep the forms simple and slightly imperfect, like a child’s drawing.
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Ronin
Ronin@Ronin_Network·
Welcome to Proof of Distribution, @MarkofTheZeal. • 200k RON Total NFT Volume • 769 Founders coin holders • 2,860 Guild members Build on Ronin. Claim your share of a 5M RON rewards pool 👇 🔗: pod.roninchain.com/builder
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Ronin
Ronin@Ronin_Network·
Ronin Awakens, May 12th
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Pixels
Pixels@pixels_online·
Barney's on a secret mission today ⋆✴︎˚。⋆
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Muke.ron
Muke.ron@MukeGaming·
Ronin ecosystem recap [April 27 to May 3] @playAxieDOM: Den of Mysteries launched LIVE on Ronin. $5,000 seeded in the Blessing Pool. $15,429 in prize pools distributed in Week 1 alone. @AxieInfinity: Atia's Legacy Playtest 2 wrapped up. Playtest 3 confirmed for June. Tile Trials extended to Week 9 (Jun 1-7) with a new Lore Challenge added. @The_Beacon_GG: Season 1 "Goblin's Gambit" drops May 25. Teasers hint at $BCN bounties and new expedition mechanics. @fableborne: Hero Equipment system revealed for S5, 5 gear slots, unique stats and rarities. Pre-Raid Screen lets you scout castles before entering. @ROLAmericas: Guild "Whatever" crowned champion of the 1st MAJOR: Battle of Yggdrasil. Ragnarok Pro Circuit 2026 "Fallen of Yggdrasil" starts May 6 through May 31. @Ronin_Network: Wrapped RON (wRON) is now live on Coinbase. @PlayCalamity joined Proof of Distribution. @FishingFrenzyCo: Agentic Fishing launched, AI agents can now play the game fully autonomously from the terminal. Chapter 3 teased with a new lava biome. @pixels_online: Big AMA this week. Chubkins going mobile in the Philippines first. @Moku_HQ: Pack Battle Bonanza event ran with 40 Lucky Packs in prizes. bRON weekly distribution ongoing. 15% bonus bRON chance on Pack Battle wins. @PlayChickenSaga: Preseason 4 Tournament completed on May 2. Single elimination format, 16 players. @AngryDynomites: "Cinco de RAWR" Masterpiece event launches May 4 at 2PM UTC. Themed workers hitting Craft World through May 11. @Kojin_gg: Dungeon Ascension mode in development. Dark ruins ambush gameplay previewed with aggressive spider enemies. Every week there's something new to play or compete in.
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Jihoz.ron
Jihoz.ron@Jihoz_Axie·
We're seeing an explosion of video content in the Axie/Ronin ecosystem. Proof of evolution!
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CoinGecko
CoinGecko@coingecko·
JUST IN: Bitcoin breaks above $80,000.
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Axie Infinity
Axie Infinity@AxieInfinity·
When you need to wake up early tomorrow but still wide awake at 03:00... Anyone up?
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Ronin
Ronin@Ronin_Network·
Sunflower Land Chapter 14 is LIVE! Want to know why they won People's Choice Award 2025? Start playing and find out 👇 🔗 : sunflower-land.com
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BILLA
BILLA@BillaPixels·
Pixels AMA Summary @pixels_online This week’s stream was chill on the surface, but the team unpacked a lot of where their heads are at. Less hype, more “here’s what we’re grinding through.” ------------------------------------------------------------- 🎮 Core Pixels: Fixing the Funnel The late game is holding up fine. The early experience… not so much. 🟡 New players aren’t confused because things are broken—it’s just not obvious what to do 🟢 Instead of patching tutorials, they’re reworking systems to feel intuitive from the start 💳 Credit card payments are coming, which should remove a big chunk of friction 💵 Staking expands beyond $PIXEL, with USDC entering the mix 📊 Task board, merchant fleet, and bountiful tasks are getting rebalanced next week 📦 More rewards are being pushed into Stacked ------------------------------------------------------------- 🏆 VIP overhaul (roughly a month out) They’re stretching the system—more range at both ends. 🔼 Six tiers instead of four 🎟️ A 1-month VIP coupon is finally on the way 📌 Bookmarks jump from 3 → 124 at the top tier 🎒 Inventory grows from 30 → 60 🛒 Marketplace listings expand from 5 → 150 📚 Stack sizes increase from 99 → 999 ⏱️ VIP lounge access scales down to 4h at higher tiers (from 24h) ⚡ Task board energy cost drops from 10 → 0.5 🏅 Reputation climbs from 600 → 4,200 Read full breakdown by @LucianaTL x.com/BillaPixels/st… ------------------------------------------------------------- 📱 Chubkins: their mobile bet This is where a lot of attention is going right now. 📍 Launch starts in the Philippines (Android first, iOS later) 💾 Playtest progress stays—no wipes on gems or coins 👥 Progress is shared: you raise Chubkins and build schools together 💰 User acquisition cost is already low ($1.50–$2.50) 🎨 UI and assets are getting a noticeable polish pass 📈 Launch won’t be sudden—it ramps slowly with ads ------------------------------------------------------------- 💰 Sustainability (the part most teams avoid) Luke spent time here, and honestly, it’s the part that matters long-term. 🧾 The real question: if everything ran in USD, would this still work? 💼 Pixels can sustain itself structurally, but costs like salaries are still fiat 📊 Reward spend returns ~2.5x in 60–90 days, and 4x+ since Tier 5 💡 If flipped fully to USD today, the game would be profitable 🔁 Profits would go back into servers and user growth 🧱 The goal is simple: build something that doesn’t die ------------------------------------------------------------- 🧠 Web3 gaming right now (no sugarcoating) This part was blunt. 📉 Most Web3 games are small—~2,000 players and modest revenue ⚖️ Skill-based systems tend to concentrate rewards in a few players 🚪 That pushes new players out and makes growth expensive 🎮 That’s why Chubkins leans casual, not skill-heavy 🧩 The real challenge isn’t gameplay—it’s incentives and economics ------------------------------------------------------------- 🪂 Airdrops: that era is over They’re done with the old model. No ambiguity here. ❌ No more “connect wallet and claim” 📉 One-time drops spike activity, then everything fades 🔄 The focus now is ongoing earning through gameplay 🎯 Rewards come from actual systems, not token reserves 🎮 If you want to earn, you play ------------------------------------------------------------- 🏆 Stacked leaderboards are coming This started as a small suggestion and stuck. 📊 Leaderboards inside Stacked are already in progress 🌐 A platform-wide leaderboard was discussed, but not locked in 🧠 Stacked is clearly becoming the core layer of everything 🤝 Leaderboards add a social/competitive layer on top ------------------------------------------------------------- 🎲 Chapter 4 + real-money loops: dropped They explored it seriously, then backed out. 🧪 The idea was fully on-chain, skill-based, risk-to-earn gameplay 💸 Problem: acquisition cost could hit ~$100 per player 📚 The learning curve was too steep 📉 Rewards would naturally concentrate among a few players 🔧 It would’ve required rebuilding the entire game ➡️ They pivoted to Stacked + Chubkins instead 🚫 Chapter 4 (in that form) isn’t happening ------------------------------------------------------------- 🏰 Pixels Dungeons: quiet, but not gone Not much detail, but not abandoned either. 🛠️ Still being maintained 👀 Something new might be in the works ❓ No timeline, no specifics 🔍 Could be anything—a mode, update, or separate project Use Code 'BILLA' to get 5% off in game purchases.
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GG
GG@Gailpol86986932·
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Axie Infinity
Axie Infinity@AxieInfinity·
At the center of it all, something is pulsing. Namite vibrates at the frequency of Lunacia’s heart. If it stops, the forest turns to dust.
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Axie Infinity
Axie Infinity@AxieInfinity·
POV: me checking if I completed everything 5 times and still missing something.
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Axie Infinity
Axie Infinity@AxieInfinity·
You work in JPMorgan's leveraged finance divison. Your boss told you your wife has a fish head. You can't even look her in the face anymore.
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skarly
skarly@Skarly·
when i entered web3 in 2021, it was kinda impossible to read about gamefi nfts without stumbling on @AxieInfinity. At the time, I was always priced out from buying one of these. 5 years later, I've acquired my first Axie. Welcome home Axie #3097 founders supporting founders🤝
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Jihoz.ron@Jihoz_Axie

Celebrating 24 hours of @playAxieDOM by picking up an @onchainheroes ringbearer As an insect collector, the Beetle horn trait fits me perfectly. And it goes so well with the mask 🤌 Really respect @Skarly and the teams ability to execute. They make what they do look easy. But it's not, they're becoming masters of their craft.

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Shadow King
Shadow King@web3_shadowking·
Tried @playAxieDOM for the first time… and yeah… I get the hype now 👀 Axie: Den of Mysteries (DOM) is a fast-paced dungeon crawler where your skill actually decides your rewards. • 3–5 min runs • Go deeper → earn more • Weekly USDc prize pool • Rare Blessings = instant payouts • 90% of entry fees go back to players Super simple to start, but gets intense real quick.
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Axie: Den of Mysteries
Axie: Den of Mysteries@playAxieDOM·
🐺 Axie: Den of Mysteries is LIVE on Ronin! Skill-based. Real stakes. Real rewards. We've seeded $5,000 into the Blessing Pool to kick things off 💰 Here's everything you need to know to start playing 🧵⬇️
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Pixels
Pixels@pixels_online·
ugc submissions be like:
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Solana@solana

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