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Floki
391 posts

Floki
@FlokiTV_live
Software Eng by day, Indie game dev by night. Making dreams come true with @GDevelopApp ☕ https://t.co/bjV9Vd0GgF
Katılım Mayıs 2020
185 Takip Edilen218 Takipçiler

I've been studying procedural animation a bit, and this is a start... inspired by #arcraiders
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Generate animated 3D characters for your vibe coded @threejs game in <5 mins
1. Generate 2D character with @GeminiApp
2. Convert to 3D with TRELLIS
3. Convert GLB to FBX
4. Import to @Mixamo to animate
5. Export FBX + animations for your three.js game
Here's an orc for my game
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More co-op clips! Supporting multiplayer has been a lot of work, but worth it.
Demo next month, full game March 7th!
store.steampowered.com/app/1801520/Zo…
#screenshotsaturday
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Working on the Timeline Editor for my @threejs animation system. Finally able to visualize the work of the past months:
- Sync Marker✅
- Timeline jumps✅
- Animation events✅
Syncing is important to align animations of different length. Think of feet touching the ground in a Walk -> Run Transition. It gets more tricky though if you want to support markers on any level of a deeply nested blend tree, while still allowing for arbitrary timeline jumps.
#threejs #r3f #webgamedev #animation
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3D physics interpolation for Godot 4.x just dropped. (Originally implemented by @lawnjelly for 3.x.) #GodotEngine #gamedev #indiedev
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I've quietly made my LayerProcGen framework public:
github.com/runevision/Lay…
It's a framework (C#) that can be used to implement layer-based procedural generation that's infinite, deterministic and contextual.
Up for taking it for a spin? Let me know what you think!
#ProcGen
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I created an easy way to export a list of hitboxes from @GDevelopApp objects as JSON. This can be used on the @colyseus server with SAT to check for collisions
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I took some time to develop the @colyseus extension for @GDevelopApp. It's been the easiest way I've found to create multiplayer games. In the video, I'm already testing the server—despite using two local windows, the server is in the cloud.
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@FlokiTV_live @colyseus @GDevelopApp 5 a month is definitely worth hosting during development 😉 going to read into that thanks
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@PendragonNL @colyseus @GDevelopApp Colyseus is an open-source tool for creating multiplayer servers for Node.js
You can create a new project and host it yourself, like I did
I have a $5 VPS, and it runs smoothly. Colyseus also has its own cloud service: colyseus.io/pricing/
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@FlokiTV_live @colyseus @GDevelopApp Cool. You say the server runs in the cloud. Is there also a way to make it p2p with having a game client be the host aswell?
Or a other free hosting option?
Or do you must host a server when using colyseus?
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@PendragonNL @colyseus @GDevelopApp There's already a lot ready, but I'm going to create a complete mini-game to test all aspects of the extension, such as bugs, automatic synchronization, and some development tools.
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@FlokiTV_live @colyseus @GDevelopApp That feel when you enter the niche 2 person multiplayer test example and there's someone else there
GIF
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Great job 👏 @FlokiTV_live is making a @GDevelopApp extension 😍
Floki@FlokiTV_live
I took some time to develop the @colyseus extension for @GDevelopApp. It's been the easiest way I've found to create multiplayer games. In the video, I'm already testing the server—despite using two local windows, the server is in the cloud.
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