Ayman
2.3K posts

Ayman
@GaidenSucks
Do not look at my page or you will find spoilers
Katılım Mart 2019
63 Takip Edilen13 Takipçiler

@GaidenSucks Pokemon is like one of the most extreme examples of this I think
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@GaidenSucks Not everyone's going to agree but the actual level design outside of combat is still important to the overall gameplay of jrpgs
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@GaidenSucks Unforunately I think the move away from it might have been a net negative for the genre as a whole
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@big75husky75 Might not happen this set, these are developed in advance. We got a whole lot more marvel sets to go through though
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But yet I have still not seen a Luna Snow card...
Yes I know she is still relatively new to Marvel but I come on man
Ash(iok)@heck_engine
WHO THE HELL IS "THE WHIZZER" YOU HAVE TO BE FUCKING WITH ME THATS NOT A THING
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The Tekken team just felt a chill go down their spine
Jiikae@Jiikae
They actually VISIBLY aged up Pai in the new Virtua Fighter. PROGRESS!
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@Wario64 This game is heavenly troon-coded if I remember correctly
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@animetv_jp Well, now we know who’s Coco’s gonna end up with when she grows older.
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@bunnysalyd @SaffronOlive Just dooming for the sake of dooming. There's more pointing to it being good with the set designer being Dave Humphries
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...I'm sorry, his name is WHAT
Saffron Olive@SaffronOlive
LAND DESTRUCTION PANHARMONCION!!!!!!!
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@cthuloser @StellaNoxEclair It’s immersion. The same way when I played with Batman toys as a kid I made a Batman voice. I cannot get that immersion when my character is a female. It’s the reason creat a character is so popular because people like to see themselves as the hero or relative to the hero.
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@NebsGoodTakes this had more scale than the entirety of the norse saga lmfao
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Action = lying to your customers
Consequence = rightfully pissed off player base
👍

Michael Murray@mykeryu
@Darkshaman98 @FcknFerret No worries. I’m good. Just interesting to see people are finally realizing actions have consequences lol.
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@NaizJust @animeupdates They made Frieren and Orb of the movement of the earth
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Veteran Animator and Character Designer Kunihiko Hamada has left Studio Madhouse after 35 years
"There was no attempt to retain me, and it was over just like that.
I've spent 35 years at Madhouse. I spent more than 20 of those years as an employee. My retirement/severance payment was 0 yen.
I've already joined another company. With a fresh start and the mindset of a newcomer"


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