GameswithDeath

298 posts

GameswithDeath banner
GameswithDeath

GameswithDeath

@GameswithDeath

Gamer, Content Creator, and Death Himself.

Katılım Mayıs 2025
430 Takip Edilen185 Takipçiler
Jac Jac
Jac Jac@jacjac_jacque·
ABOUT FUCKING TIME
Discord@discord

Use @time on desktop → everyone sees the timestamp in their own timezone No more "wait, 8 o'clock YOUR time or MINE?"

English
3
0
14
1.2K
GameswithDeath
GameswithDeath@GameswithDeath·
So proud of my non-gamer wife rn...
GameswithDeath tweet media
English
1
0
4
142
GameswithDeath
GameswithDeath@GameswithDeath·
@TheBeedyboy Everyone thinks this is a third-party Instagram filter or Reshade. Fundamental misunderstanding in the gaming community. Wild to watch, seriously.
English
0
0
1
18
Bence Beedyboy
Bence Beedyboy@TheBeedyboy·
@TwistyShape @GameswithDeath I agree that it shouldn't *fill the gaps* like it does now (add things that are not there or not meant to be there). But it is a feature devs can choose to implement if they like. I am sure there will be a way to fine tune it, and make it fit the game's art direction.
English
1
0
1
24
GameswithDeath
GameswithDeath@GameswithDeath·
I really don't get the outrage here. How is this "AI-Slop"? There is nothing AI-generated here, but shadowing, occlusion, and diffusion. Do people seriously think these are AI-generated videos/images like Sora?
NVIDIA GeForce@NVIDIAGeForce

Announcing NVIDIA DLSS 5, an AI-powered breakthrough in visual fidelity for games, coming this fall. DLSS 5 infuses pixels with photorealistic lighting and materials, bridging the gap between rendering and reality. Learn More → nvidia.com/en-us/geforce/…

English
5
0
4
618
GameswithDeath
GameswithDeath@GameswithDeath·
@norgmang Huh? There is no third party involved. This isn't a third party addon, like Reshade. Capcom devs implement this into their game. It's a tool Nvidia is providing them, like Raytracing. The devs control it. (Source: nvidia.com/en-us/geforce/…)
GameswithDeath tweet media
English
1
0
0
52
NorgmanG
NorgmanG@norgmang·
@GameswithDeath The difference is in artistic intent. This isn't actually adding lighting or textures or geometry - it's passing the physically rendered image to a third party to interpret what it "should" look like, instead of simulating in-engine, and the end result is uncanny shiny slop.
NorgmanG tweet mediaNorgmanG tweet media
English
1
0
0
40
GameswithDeath
GameswithDeath@GameswithDeath·
@TheBeedyboy @NikTek Leading with the change on Grace was definitely a mistake. If it had been a monster, I don't think there would have been the pushback. The change is intense, so no wonder this is the reaction.
English
0
0
1
13
Bence Beedyboy
Bence Beedyboy@TheBeedyboy·
@GameswithDeath @NikTek To be specific - it is way too aggressive in the demonstration, and added non existing features to characters, that I think ruins it. It needs to be tuned back and not predict as much as it does. Otherwise the tech is mind blowing.
English
1
0
1
18
NikTek
NikTek@NikTek·
What are your thoughts on DLSS 5?
English
225
9
166
30.5K
McT4v15h
McT4v15h@McTavish_IFL·
@GameswithDeath IMO the atmospheric improvements are amazing, giving the world experience life and a sense of realism but these character AI improvements remind me of The Puttermans
McT4v15h tweet media
English
1
0
0
48
GameswithDeath
GameswithDeath@GameswithDeath·
@TwistyShape Colours are generated, textures are generated, shaders generate/simulate lighting and effects. How is this different? Also, unless you're on the dev team, how do you know what the artist's intent is? Seems like the devs are in control and this is what they want.
GameswithDeath tweet mediaGameswithDeath tweet media
English
2
0
0
39
Twisty
Twisty@TwistyShape·
@GameswithDeath What're you talking about? Rendering things which are programmed into the game, but artists and designs versus generating artwork based on what the AI thinks it should look like? If you can't figure out the difference between those two things, you're lost, man.
English
1
0
0
36
GameswithDeath
GameswithDeath@GameswithDeath·
@TwistyShape OMG you're so right. I just can't play a game where the GPU is generating the lighting, shadows, and textures. I'm going to have to turn off all those features in all my games now. Thanks for pointing out my massive "L take" dude. You saved me from the slop. 🙄
English
1
0
0
42
Twisty
Twisty@TwistyShape·
@GameswithDeath Because nVidia has literally said that the tech is using generative AI. That's literally the entire point of the tech. This is such a L take dude
English
1
0
0
40
GameswithDeath
GameswithDeath@GameswithDeath·
@norgmang Appreciate you and the perspective btw. I just don't see how this is any different than any other graphics advancement, like what used to see 20 years ago. It's a software solution applying lighting and textures, which is in the control of the devs. It's a tool, like a shader.
GameswithDeath tweet mediaGameswithDeath tweet media
English
1
0
0
33
NorgmanG
NorgmanG@norgmang·
@GameswithDeath I agree a lot of the lighting has the appearance of a marked leap forward, but it's at the result of AI guesswork and not artistic intent. Her facial structure and features are being assumed. Her face does not look like that in better, artistically directed lighting.
NorgmanG tweet media
English
1
0
0
44
saxboi69
saxboi69@saxboi69·
@ItsSkullss @SynthPotato @NVIDIAGeForce The character models look so different from what the devs intended, they look so uncanny and unnatural, it Modifies and brightens every environment to give it a clean and bright look which doesn’t really match with a lot of scenes the game is going for
English
2
0
0
75
NVIDIA GeForce
NVIDIA GeForce@NVIDIAGeForce·
Announcing NVIDIA DLSS 5, an AI-powered breakthrough in visual fidelity for games, coming this fall. DLSS 5 infuses pixels with photorealistic lighting and materials, bridging the gap between rendering and reality. Learn More → nvidia.com/en-us/geforce/…
English
25.1K
7.1K
69.1K
92.6M
GameswithDeath
GameswithDeath@GameswithDeath·
@TwistyShape How do you know this information is not already in the game? Did the RE team come out and say this was not what they intended? Big assumption on their behalf.
English
1
0
0
53
Twisty
Twisty@TwistyShape·
@GameswithDeath Graphics cards are supposed to render the graphics as designed by the art team, not generate 'better' versions of the art made by the team based on an AI.
English
2
0
4
79
GameswithDeath
GameswithDeath@GameswithDeath·
@FailishTV How do you know this isn't what the devs intended? DLSS is not remodeling the game or making creative decisions. Better hardware performance brings out more details, you'd expect it to change.
English
1
0
0
100
Failish
Failish@FailishTV·
@GameswithDeath IMO it's completely changing the faces of characters. That Starfield lady does not look like the original at all. It's giving everyone the same plastic look and its diminishing the art style of the devs
English
3
0
15
307
GameswithDeath
GameswithDeath@GameswithDeath·
@norgmang She looks like she's flat and featureless in the before and actually like the devs want in the second. Any info on shadowing, composition, or the model itself is coming from the devs, DLSS just renders it better. It's like going from a PS4 to a PS5.
English
1
0
0
55
NorgmanG
NorgmanG@norgmang·
@GameswithDeath The tech is taking far too much creative freedom on the faces especially but frankly every aspect of the art direction. There's too many corners being cut here to be rightly called anything but a "slop filter," as it presents the same kind of sickly pseudo photoreal sheen.
English
2
0
0
63
GameswithDeath
GameswithDeath@GameswithDeath·
@Dexerto An accurate description of the technology. Just like DLSS 4 and 3, but better.
English
0
0
0
242
Dexerto
Dexerto@Dexerto·
NVIDIA has shown a preview of DLSS 5 an AI‑powered technology that can improve visual fidelity in games It feeds a game's color and motion vectors into an AI model to generate photorealistic lighting for each frame
Dexerto tweet mediaDexerto tweet media
English
138
34
1K
118K
GameswithDeath
GameswithDeath@GameswithDeath·
@Kotaku Yeah, that's not what is actually happening with DLSS 5, but okay.
English
4
0
3
1.6K