Gavin Graves

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Gavin Graves

Gavin Graves

@Gavin_M_Graves

Indie Dev & Co-founder of MettleWorks [email protected]

Savannah, GA Katılım Mart 2026
247 Takip Edilen43 Takipçiler
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Gavin Graves
Gavin Graves@Gavin_M_Graves·
PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE FOLLOW FOLLOW FOLLOW FOLLOW FOLLOW KICKSTARTER KICKSTARTER KICKKARTER #screenshotsaturday
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Gavin Graves retweetledi
Its Rascal
Its Rascal@ItsRascalDev·
Our Game Just Hit 100 Followers in 3 Days On Kickstarter!🎉 #indiegame
Its Rascal tweet media
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Gavin Graves retweetledi
Gavin Graves
Gavin Graves@Gavin_M_Graves·
PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE FOLLOW FOLLOW FOLLOW FOLLOW FOLLOW KICKSTARTER KICKSTARTER KICKKARTER #screenshotsaturday
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Gavin Graves retweetledi
Its Rascal
Its Rascal@ItsRascalDev·
📢Suck It Up! is on Kickstarter! Go check it out and give us a follow! #screenshotsaturday
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Tanner Maxwell
Tanner Maxwell@TannerMaxwellgd·
About to close out the first month since announcing my game. • Featured on BOTH IGNs trailer channels • 30,000 players on @itchio • 5,000 Wishlists on @Steam • Featured on Itch.io front page • mountains of feedback Excited for what comes next!!!
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Andrian1GB
Andrian1GB@Andrian1GB·
@Keagan_Settle The bubbles are part of the shader, they have their own gradient mask and using subtraction math the bubbles are reduced just above the liquid level
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Gavin Graves
Gavin Graves@Gavin_M_Graves·
@OrenKorennn Maybe a player death cheat? Or a zone that if you kill enemies in will resurrect them on your side.
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Don't Lose Aggro🛡️OUT NOW
Don't Lose Aggro🛡️OUT NOW@OrenKorennn·
What abilities would you give this summoner/necromancer/warlock type in an action roguelike setting?
Don't Lose Aggro🛡️OUT NOW tweet media
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Its Rascal
Its Rascal@ItsRascalDev·
Made this tool for setting up enemy encounters in our game! Once you press play, it'll randomly pick one. It's helping a lot with quickly adding some designed randomness in our levels! #screenshotsaturday
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Gavin Graves retweetledi
Its Rascal
Its Rascal@ItsRascalDev·
Some VFX work for the "Toxic Insults" in Suck It Up! We're taking different types of insults you might hear in a workplace and assigning them to different elements to give each of our projectiles their own personality! #indiedev #gamedev
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