Gius.Marci
341 posts

Gius.Marci
@GiusMarci
Currently building @raelume https://t.co/EZaml1Nor5














Today, we’re launching a new way to create with AI. With OpenArt Worlds, you can generate a fully navigable 3D environment from a single prompt or image, step inside it, and capture shots exactly the way you envision them. No more starting over. No more inconsistent scenes. You build the world once - and create inside it. • Move through your scene freely • Find your angles • Add characters and elements • Capture production-ready shots








Today, we’re launching a new way to create with AI. With OpenArt Worlds, you can generate a fully navigable 3D environment from a single prompt or image, step inside it, and capture shots exactly the way you envision them. No more starting over. No more inconsistent scenes. You build the world once - and create inside it. • Move through your scene freely • Find your angles • Add characters and elements • Capture production-ready shots

We are officially the first node-based workflow to have Worlds blocks integrated! Generating scenes feels like magic now! 2D image → Gaussian splatting → navigable 3D world → 4K captures from any angle Take any AI-generated image. Feed it into Gaussian splatting. Get back a 3D environment you can fly through. Place 3D objects in the scene. Capture new images from any camera angle at up to 4K. Those captures come back as nodes you can feed into video generation, upscaling, or even another world. One image in, unlimited angles out. A single hero generation becomes a wide shot, a closeup, a low angle, an aerial view.

Today, we’re launching a new way to create with AI. With OpenArt Worlds, you can generate a fully navigable 3D environment from a single prompt or image, step inside it, and capture shots exactly the way you envision them. No more starting over. No more inconsistent scenes. You build the world once - and create inside it. • Move through your scene freely • Find your angles • Add characters and elements • Capture production-ready shots

We are officially the first node-based workflow to have Worlds blocks integrated! Generating scenes feels like magic now! 2D image → Gaussian splatting → navigable 3D world → 4K captures from any angle Take any AI-generated image. Feed it into Gaussian splatting. Get back a 3D environment you can fly through. Place 3D objects in the scene. Capture new images from any camera angle at up to 4K. Those captures come back as nodes you can feed into video generation, upscaling, or even another world. One image in, unlimited angles out. A single hero generation becomes a wide shot, a closeup, a low angle, an aerial view.

Today, we’re launching a new way to create with AI. With OpenArt Worlds, you can generate a fully navigable 3D environment from a single prompt or image, step inside it, and capture shots exactly the way you envision them. No more starting over. No more inconsistent scenes. You build the world once - and create inside it. • Move through your scene freely • Find your angles • Add characters and elements • Capture production-ready shots

We are officially the first node-based workflow to have Worlds blocks integrated! Generating scenes feels like magic now! 2D image → Gaussian splatting → navigable 3D world → 4K captures from any angle Take any AI-generated image. Feed it into Gaussian splatting. Get back a 3D environment you can fly through. Place 3D objects in the scene. Capture new images from any camera angle at up to 4K. Those captures come back as nodes you can feed into video generation, upscaling, or even another world. One image in, unlimited angles out. A single hero generation becomes a wide shot, a closeup, a low angle, an aerial view.

Today, we’re launching a new way to create with AI. With OpenArt Worlds, you can generate a fully navigable 3D environment from a single prompt or image, step inside it, and capture shots exactly the way you envision them. No more starting over. No more inconsistent scenes. You build the world once - and create inside it. • Move through your scene freely • Find your angles • Add characters and elements • Capture production-ready shots

We are officially the first node-based workflow to have Worlds blocks integrated! Generating scenes feels like magic now! 2D image → Gaussian splatting → navigable 3D world → 4K captures from any angle Take any AI-generated image. Feed it into Gaussian splatting. Get back a 3D environment you can fly through. Place 3D objects in the scene. Capture new images from any camera angle at up to 4K. Those captures come back as nodes you can feed into video generation, upscaling, or even another world. One image in, unlimited angles out. A single hero generation becomes a wide shot, a closeup, a low angle, an aerial view.

Today, we’re launching a new way to create with AI. With OpenArt Worlds, you can generate a fully navigable 3D environment from a single prompt or image, step inside it, and capture shots exactly the way you envision them. No more starting over. No more inconsistent scenes. You build the world once - and create inside it. • Move through your scene freely • Find your angles • Add characters and elements • Capture production-ready shots

We are officially the first node-based workflow to have Worlds blocks integrated! Generating scenes feels like magic now! 2D image → Gaussian splatting → navigable 3D world → 4K captures from any angle Take any AI-generated image. Feed it into Gaussian splatting. Get back a 3D environment you can fly through. Place 3D objects in the scene. Capture new images from any camera angle at up to 4K. Those captures come back as nodes you can feed into video generation, upscaling, or even another world. One image in, unlimited angles out. A single hero generation becomes a wide shot, a closeup, a low angle, an aerial view.





