Greg Madisᯅn

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Greg Madisᯅn

Greg Madisᯅn

@GregMadison

Award-winning XR Interaction Designer ★ 40 yrs of crafting Alternate Realities ★ x-@Unity Labs ★ SpatialComputing & AI ★ 2e Gifted Dyslexic ★ 🇫🇷🏳️‍🌈

San Francisco, CA Katılım Nisan 2009
211 Takip Edilen9.2K Takipçiler
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Greg Madisᯅn
Greg Madisᯅn@GregMadison·
As a former magician doing interaction design for #SpatialComputing for more than a decade, I have so much hope for #OC6 tomorrow. It's really time to turn virtual into tangible illusion. See you there #XR peeps <3 #AR #VR #MR @oculus
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poiyomi
poiyomi@poiyomi·
Changing the color of a texture is pretty lame, so I've been experimenting with different techniques and have stumbled upon a really interesting way to tint the color while preserving perceived brightness.
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Greg Madisᯅn
Greg Madisᯅn@GregMadison·
I’ll be serving as both a judge and a mentor at Frontier Tower for SensAI Hack San Francisco 2025, which is just around the corner! What I love about hackathons is that they’re not just about pushing a prototype in a few days. They’re one of the best ways to show what makes you unique. A single strong project can give you more visibility than months of sending résumés into the void. When your ideas hit the right note, the right people come to you. What I’m looking forward to the most is seeing how teams think beyond the box, not tech for tech’s sake, but concepts that hit real problems and real use cases. XR + AI is an incredible playground, but only meaningful ideas survive the hype cycle. And the competition is stacked: 🏆 Hackers battling for $10,000 and bragging rights in the global tour 🧠 Real-time innovation with XR + AI toolkits 🌍 The best prototypes competing to define the future of spatial tech Can’t wait to see the wild ideas, the sharp thinking, and the team that walks away with the crown. See you in SF sensaihack.com/sanfrancisco/ Huge shout-out to @Meta @SensAIHackademy @XR_Bootcamp @Ferhan_XRB
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Takashi Yoshinaga
Takashi Yoshinaga@Tks_Yoshinaga·
Continuing my hobby dev project. Now the Meta Quest’s depth data can be streamed remotely together with position and orientation to visualize the surrounding structure in real time. I am thinking of new ideas based on this, so feel free to share yours. #metaquest3 #madewithunity
Takashi Yoshinaga@Tks_Yoshinaga

As mentioned before, I’ve paused development on the AR sticky note app StickAR after releasing the Alpha Test. Now diving into Quest’s Depth API! After fixing my logic, I can now get fast & accurate point clouds. Taking advantage of summer break to build fun and creative stuff😎

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Bryan Johnson
Bryan Johnson@bryan_johnson·
Who is the clearest thinker of AI and what it means for the future of human existence?
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Cas and Chary XR
Cas and Chary XR@CasandChary·
XR devs: I need your help! Is there any way to capture the screen output from the Meta Ray-Ban Display Glasses? I’m looking for a good way to showcase what the display actually looks like.
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David
David@DavidSHolz·
we are doing a cat themed Halloween party in San francisco next weekend and have a few slots left. reply (or meow) below if you're catty and we forgot you. will try to send some more invites out soon.
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andre elijah
andre elijah@AndreElijah·
What a lovely day!
andre elijah tweet mediaandre elijah tweet mediaandre elijah tweet mediaandre elijah tweet media
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Greg Madisᯅn
Greg Madisᯅn@GregMadison·
@jasteinerman Hey Jake! Do you know if there’s any roadmap or ETA for when we’ll be able to download the .ply files from Hyperscape captures? I know a bunch of folks (myself included!) who’d love to experiment with the Gaussian splats.
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Jake Steinerman
Jake Steinerman@jasteinerman·
You can now copy & paste the real world, with hyper-realistic detail. All with just a $299 headset. With Hyperscape you can capture your real-world space in just minutes, then creates an immersive, true-to-life digital replica that you can visit from anywhere. Check the thread for some ridiculously good scans 👇
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Mirza Beig
Mirza Beig@TheMirzaBeig·
✨ On the absurdity of portals: if we were to extend the transformation logic of portals to deformed exits (perturbed destination portal surfaces), it's the equivalent of being refracted/scattered. You would be forced into caustic-like contortions, twisted, and folded like rays or waves of light, atomically and beyond. They remain relatively "safe" because they are absolute, perfect planar entities. So perfect, that their surface can be described as a single direction (of an infinite plane's normal/face), and nothing else. But the moment you distort that plane, if you were to follow the logic of it (rather than a purely interesting visual effect), it will redirect every particle of yours by the micro-facets/'planes' of the surface. Your position, rotation, velocity, etc...
Mirza Beig@TheMirzaBeig

🌀 Portal Question: What happens if you press a moving portal down over a point/rigidbody/cube, connected to a non-moving portal on the wall? Do you know the answer to the 'Portal Dilemma'? > the cube comes out of the stationary portal, and... 🔵🅰️ ...simply falls or plops down due to gravity. 🟠🅱️ ...comes hurtling/ejected/flying out. Scenario: a 'hydraulic' press with a portal on its surface descends over a stationary cube below it. The vertically descending portal is linked seamlessly to another static portal (example, on the wall to the side). By the time the portal from above exactly finishes slamming down over the cube, what is the state of the cube? Is it A, or B? Or perhaps, you have some other answer? I'm curious to know how you reason about this! 🧠 Consider: this 'dilemma' (popularly) seems to originate from Valve's game, Portal (2007). Simplifying the scenario to an infinite point or "atom" (rather than an actual cube structure) may offer something of insight...

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Greg Madisᯅn
Greg Madisᯅn@GregMadison·
@Scobleizer Thanks, Scoble! :) Feels like I showed you the Slices project just yesterday, yet somehow 5 years have flown by. Maybe it’s time for the final act and write a post-mortem to reveal the magic to everyone.
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Google DeepMind
Google DeepMind@GoogleDeepMind·
What if you could not only watch a generated video, but explore it too? 🌐 Genie 3 is our groundbreaking world model that creates interactive, playable environments from a single text prompt. From photorealistic landscapes to fantasy realms, the possibilities are endless. 🧵
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Robi ᯅ
Robi ᯅ@xrdevrob·
I will be in Silicon Valley the last week of August for the first time. Who's around? Are there some must-see locations?
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