Sabitlenmiş Tweet
Skye "Kudzu" Thornwise
35.1K posts

Skye "Kudzu" Thornwise
@GreytideSkye
Too robust for just one station. Chief Requisitions Officer for The Stardust Initiative. (TSW Character #TSWRP) #HiveHum
Illuminati (The Toolbox) Katılım Aralık 2008
1.5K Takip Edilen598 Takipçiler

@TW0HEADEDBEAST "Don't you feel bad about killing all these civilians with inhumane incendiaries?"
"I wanted to come down here and kill them with bullets from a gun with decent cover-based shooting."
English

@TW0HEADEDBEAST The game lost a little bit of magic to me when it hyped up a huge enemy camp full of dangerous enemies, and I, hyped up for killing more people, ran to the ladder to go down to fight the enemies, only to find out that I was forced to war crime them instead.
English

one is far less impressed with spec ops the line when one plays actual well written video games and that actually say something about the meta narrative of violence rather than handing you a detonator, telling you to hit the detonator and going "DOESN'T THAT MAKE U FEEL BAD"
PJ • The Andor Guy • 🟢 •@matpolloy
“Do you feel like a hero yet?” is something I don’t think I’ll ever forget. It’s a shame how deeply anti-art many gamers are.
English

Skye "Kudzu" Thornwise retweetledi

in a fit of blind rage i came home from work and spent a half hour making this
this is what hell sounds like to me
trndytrndy@trndytrndy
Worst pop production trends of the past decade: - brass hits - vocal hook/vocal chops that are pitched up 1 octave - dj snake vocal sample lead - tropical house
English

@BeamzLaezur @WilsonTucker10 I appreciated it at the time and that's all that matters. Thank you for the hopefully kind words, though!
English

@GreytideSkye @WilsonTucker10 No one else may have, but I appreciated your autism.
English
Skye "Kudzu" Thornwise retweetledi

This might be the funniest smash tweet ever
PGH Carroll@OhgirlNC
First person Melee is sick until you gotta fight this mf
English
Skye "Kudzu" Thornwise retweetledi

The debate over the Invasion mechanic comes down to if you''re the sort of gamer who'd get frustrated from this interaction, or if you're the sort of guy who'd be laughing over it.
Yoma@yomaaren
this game isnt real
English
Skye "Kudzu" Thornwise retweetledi
Skye "Kudzu" Thornwise retweetledi
Skye "Kudzu" Thornwise retweetledi
Skye "Kudzu" Thornwise retweetledi
Skye "Kudzu" Thornwise retweetledi

@FireDolphin2211 @Komegatze how does gordon make a spas-12 fire 2 shells at the same time
English

@MaddausBronson @Apogee_Ent strangely that was the easy part. The early levels are designed with gravity in mind and various corridors to teach you to to forget about that in constrained, linear ways
nah I just didn't figure you could go in a direction without looking exactly at it
English

@GreytideSkye @Apogee_Ent It was 360 degrees multiplied by 360 degrees. Being in space is hard to explain directions.
English

@MaddausBronson @Apogee_Ent yeah I just thought strafe was something too advanced for me, plus I was using one of these

English

@GreytideSkye @Apogee_Ent Descent was easy to get spatially disoriented. It was more than just 3D it was 360 degrees. There is no North and South at the point, but there is up down forward back. Strafe left ABACABB.
English
Skye "Kudzu" Thornwise retweetledi
Skye "Kudzu" Thornwise retweetledi




















