


HarrisonWorld
94 posts

@HSWorld_EN
🎮Global Independent Game Publisher | Empowering exceptional games to shine worldwide. 📩Contact: [email protected]









Hi guys! Happy #ScreenshotSaturday! Here is our sneak peek at our art direction ✨ still work-in-progress, so treat it as early days — but genuinely curious what you all think! #IndieGameDev #VisualNovel #CelestiaLetter












We've got a new indie demo preview for ya'll‼️ Witch & Dragon: Hope of Elements is a roguelike with elemental gameplay, RPG mechanics, and turn-based tactics🔥 Check out our demo preview by @ADarkKnightt right here👇 lifeisagamemagazine.com/witch-and-drag…




I just played the demo for Witch & Dragon: Hope of Elements. It’s a roguelike, turn-based strategy RPG where everything revolves around elemental chain reactions. You play as a witch named Elise who commands five different elements, and you're journeying with a young dragon named Pipi to find the homeland of the True Dragons. How the Elemental System Works The meat of the game is its elemental interaction system. You have five core elements to play with: Fire 🔥 Water 💧 Earth 🪨 Wood 🪵 Lightning ⚡ The flexibility here is crazy. Whenever any two different elements touch, they trigger a unique elemental reaction. But it’s not just about hitting enemies directly. The cool twist is that reactions behave differently depending on whether they hit an object or the terrain. The environment completely changes the outcome. So, a reaction in one room might flood the floor, while in another room, it might cause a massive explosion because of the surroundings. Build Variety & Progression On top of the elemental combos, you also collect treasures throughout your run. You can combine these treasures with your elements to create some seriously unique, broken builds. Some places offers high risk high reward The full game is going to have different maps to explore, but the demo is live right now if you want to test out the mechanics yourself. I'll leave the link below!



