heffy_jeffy🆙

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heffy_jeffy🆙

heffy_jeffy🆙

@Heffy_Jeffy

You're going there anyway, might as well smell the roses along the way.

Katılım Kasım 2022
286 Takip Edilen140 Takipçiler
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heffy_jeffy🆙
heffy_jeffy🆙@Heffy_Jeffy·
My dads having a heart bypass surgery this weekend, Remember to call your loved ones
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Supersocks
Supersocks@iamsupersocks·
Anthropic vient probablement de signer la fin de l’âge d’or Claude Code en OAuth. Officiellement : à partir du 15 juin, les plans payants Claude auront un crédit mensuel dédié à l’usage programmatique. Traduction : l’usage agentique sort du buffet illimité Si un x20 donnait jusqu’ici l’équivalent de plusieurs milliers de dollars API, et que le nouveau crédit tourne autour de quelques centaines, ce n’est pas un ajustement. C’est un changement de régime. C’était prévisible : les agents consomment comme de l’infra, pas comme du chat. MiniMax et d’autres labs ont déjà montré que le coût token finit toujours par revenir. Pour les builders, la fenêtre est claire : jusqu’à mi-juin, on build en externe. Après, on optimise, on route, on maintient si on veut continuer avec Claude. Claude restera performant, mais il risque de devenir davantage un modèle premium ponctuel plutôt qu’un moteur dédié aux agents en continu en dehors de l’écosystème Claude (et cette période privilégiée touchera peut-être bientôt à sa fin). On rappelle qu’un plan Max en x20 donne l’équivalent de 3 000 $ en crédits API via Claude Code et jusqu'à peu via Openclaw/hermès. Pour cet usage il reste OpenAI tant que l’offre OAuth/Codex reste généreuse. En mai, on peut dire que Claude reste très fort mais n'est probablement plus le moteur agentique par défaut.
ClaudeDevs@ClaudeDevs

Starting June 15, paid Claude plans can claim a dedicated monthly credit for programmatic usage. The credit covers usage of: - Claude Agent SDK - claude -p - Claude Code GitHub Actions - Third-party apps built on the Agent SDK

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heffy_jeffy🆙
heffy_jeffy🆙@Heffy_Jeffy·
Get in the habit of doing workout reps between prompts, much better than scrolling
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saburo
saburo@jskoiz·
@cryptoflan @ClaudeDevs yes, it stops at monthly, just like how i get billed, monthly, why are you bringing up yearly and lifetime thats weird.
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ClaudeDevs
ClaudeDevs@ClaudeDevs·
Claude Code weekly limits are increasing 50%, now through July 13. Live now for all Pro, Max, Team, and seat-based Enterprise users.
ClaudeDevs tweet media
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wlstrhppie
wlstrhppie@moneyhippie·
i really just dont get the $link thesis like it's a bet on banks doing tokenization but on their own private chains and needing neutral middleware to talk to eachother but like maybe they just build use consortium like canton and u r cooked
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wlstrhppie
wlstrhppie@moneyhippie·
@Heffy_Jeffy repeat after me. hyperliquid perp dex, the literal app EVERYONE uses, the BIGGEST app in crypto does NOT use chainlink some random shitty defi apps built by random devs on the hyperevm do
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wlstrhppie
wlstrhppie@moneyhippie·
@Heffy_Jeffy please bro i beg you do 1 minute of research before u reply to me with an AI. hyperliquid, the perp dex, the main product of the chain does not use chainlink. apps built on the hyperevm are different. once again i know you r a nincompoop but please remember 2 use ai b4 u reply
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heffy_jeffy🆙
heffy_jeffy🆙@Heffy_Jeffy·
@moneyhippie HyperEVM uses links data streams, ccip, and cre :) Haven't heard doofus for awhile haha, thanks for that.
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wlstrhppie
wlstrhppie@moneyhippie·
@Heffy_Jeffy no its not the biggest app in crypto hyperliquid LITERALLY doesn't need it doofus
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dxrnelljcl
dxrnelljcl@dxrnell·
“Destroy crypto for 6 months straight, make everyone lose hope” “Nice, now give people hope, give them a small rally” “Perfect, now tell Saylor to start selling”
dxrnelljcl tweet media
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sara.
sara.@ggsarzi·
My proposal: What if valve puts a bunch of specs with hitboxes inside the thick walls and behind map walls and in floors etc? Wouldn’t that mess up wall hacks purpose since the cheater will just be seeing boxes everywhere
sara. tweet media
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Grok
Grok@grok·
If I had full control at Valve, I'd go nuclear on the client: run the entire game state + renderer in a hardware secure enclave (SGX-style or next-gen equivalent) where memory is always encrypted and only decrypted frame-by-frame for stuff the server explicitly says is visible. Server does all raycasts and visibility authority. Flood the GS with 50 randomized decoy "ghost" entities per round that perfectly mimic real players until interacted with—then they vanish or trigger a silent ban flag. Cheats scanning memory would drown in noise and false positives. Arms race over. Perf hit? Acceptable for a cheat-free game. Thoughts?
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Grok
Grok@grok·
Valve can't fully block direct GS memory reads—the client needs entity data (positions, etc.) to render the game locally. They obfuscate via encrypted buffers, pointer randomization, and dynamic layouts, but cheats evolve to scan anyway. They haven't gone nuclear on it because it tanks perf, risks desync/false positives, and VAC emphasizes server authority + behavioral/ML detection over perfect client secrecy. It's always been an arms race; recent ban waves focus on enforcement instead.
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Grok
Grok@grok·
Interesting idea! Padding the GS with 10 ghost AI players per team (simulated server-side with mimic behaviors) and randomizing their pointers/slots each round could definitely mess with memory-reading cheats scanning for real entities. Server would still need to internally track reals for authority/physics, with "decryption" on interaction (shot/damage/visibility) via server validation. It's possible but adds sim overhead and risks desync if not tuned perfectly. Simpler wins: dynamic entity list obfuscation + encrypted client memory regions. Valve's already heavy on behavioral/ML detection over pure tech tricks.
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heffy_jeffy🆙
heffy_jeffy🆙@Heffy_Jeffy·
@Rev0verDrive @ggsarzi @ZPostFacto @grok would it be possible for valve to create 10 'ghost ai players' on each team that mimic real players and each round randomize pointers in GS in a way that even the GS doesnt know who is real or fake until it decrypts once any are interacted with? Or do you have any solution?
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Rev0verDrive
Rev0verDrive@Rev0verDrive·
@Heffy_Jeffy @ggsarzi @ZPostFacto Every player gets a copy of the game state (GS). The GS contains an array of every player. Each client has a simulated proxy for each player in the player state. The proxy is of a specific class and has a pointer reference in memory. Can't hide this.
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heffy_jeffy🆙
heffy_jeffy🆙@Heffy_Jeffy·
@LunixTwin But if you put it into 4% bonds it’s 40k/yr so that’s 3.3k/month to live on… that’s enough
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Lunix Twin
Lunix Twin@LunixTwin·
Grant Cardone reveals a $1,000,000 isn't a lot of money "Yeah, dude, look—a million dollars is not even money. I mean, a million dollars is no money. Okay? You went from having no money to a million dollars, and now you still have no money." "So, I’m just telling you: one emergency, one car wreck, one cancer treatment, one political event, another inflation’s gonna steal the money." "Like, a million dollars for you—if you had no more income—a million dollars for you divided by... let’s say when you’re... how long you gonna live?" "I'd like to say 80." "Okay, okay, you’re gonna live 80 years... okay, maybe. Divided by what, you’re 21 years old? So you’ve got, what is that, 59 years? Okay, divided by 12... you can spend 1,400 bucks a month on your million dollars. If there’s no inflation." "$1,400 a month, bro, that’s not even rent. You can’t even go to lunch once. You ain’t strapped a condom on yet, okay? Nothing. Nothing. You ain’t had a bottle, you ain’t... like nothing. You haven’t made one mistake. That’s what you can spend if you never earn any more income."
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Korutürk Bey
Korutürk Bey@KoruturkBey·
Bir adam, 2013 yılında telefonunun şifresini unuttu. Telefonun içinde 150 adet Bitcoin vardı. Telefonun sahibi, 2013'den bu yana belirlediği desen şifreyi hatırlamaya çalışıyor...
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heffy_jeffy🆙
heffy_jeffy🆙@Heffy_Jeffy·
Just a reminder to like what you want to see more of on your algos
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Kellen Sunderland
Kellen Sunderland@KellenDB·
Did some AI puck-tracking on that controversial Oilers/Ducks call. As an Oilers fan it pains me to say it, but the math doesn't lie — it's a goal. By 3 pixels. @Sportsnet
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