Hybrid - Strider
2K posts


Introducing XBOX Backward Compatibility on PC 🎮🖥️
Play four original XBOX titles across supported PCs and handhelds today, with more on the way: xbx.lv/44ImsEF

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@SpybloodGames @Sony Very exciting! I loved the Motorstorm games. I love when indie devs decide to make the games that the big companies have left behind.
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@ArcadeDriving I’m sorry what? So you failed with the first game. Start a Patreon to fix it, decide to abandon it, and charge everyone for another game? Fuck you, no I’m not buying your game.
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Wreckreation 2 is an open-world arcade racing game where every slam, every shortcut and every takedown can change the outcome.
What makes arcade racing special? For us, it's that feeling of being completely engaged with the road ahead - reading traffic, reacting to rivals, taking risks and making split-second decisions.
If that's the kind of game you've been missing, we'd love your support. Please wishlist Wreckreation 2 on Steam.
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@BigfryTV If it’s not a GRAW2 remake I’m good. Anything newer, like the reported Wildlands remaster, is too new and doesn’t deserve a remaster. And anything older Ubisoft definitely doesn’t care about.
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@ViJuDaGD I’m sure. Although I do think that game being completely handmade will still happen, it’ll just be a constant temptation for easier progress in development.
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In large companies, you can be sure that's the case today. Anyone who says otherwise is simply lying, because in business, competitiveness and profitability take precedence over integrity. That's why we'll become obsolete. But with dignity. It was nice while it lasted. We're going to miss pre-2022 life a lot.
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Es mas que probable que estemos ante la última hornada de juegos libres de IA, con musica, doblaje, portada y diseño hechos 100%, o casi. Por personas. Ultimamente he empezado a ver cosas como juegos hechos enteramente por inteligencia artificial, y francamente, voy a echar mucho de menos la madera humana en los videojuegos, porque se que no todo el mundo le da ese valor al arte y los videojuegos.
Me ha sorprendido que he leido varias veces a gente sorprendiendose con que siga encargando arte, musica y doblaje sin tirar de IA. Es decir esta muy normalizado ahora, y más que lo estará.
Voy a intentar disfrutar jugando y haciendo juegos y viviendo este momento porque seguramente dure poco, y cuando las cosas cambien de forma definitiva en el sentido de, "o pasas por el aro o te quedas atrás", me dedicaré a otra cosa porque emocionalmente dejará de llenarme, no todo es llenarse los bolsillos.
Los que hemos crecido con videjuegos antes de esto, tenemos una perspectiva diferente, pero las siguientes generaciones probablemente lo van a percibir con que "esto siempre ha sido asi" y les dará igual.
No se cuanto tiempo voy a seguir haciendo juegos, pero espero poder publicar al menos una obra antes de que todo se tuerza. He visto videos estilo "he hecho este juego desde el movil en 3 días", sinedo una cosa que aunque tenga graves carencias, es terrorificamente aceptable, no me quiero imaginar como será la cosa dentro de poco tiempo.
Me siento un poco como disfrutando del ultimo domingo de vacaciones, antes de volver al trabajo.
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@GhostRecon @shinobi602 Why are we remastering a game from one generation ago? Do that many people just throw their last hen consoles away? Why not remaster GRAW 2 or the originals?
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@Swurv__ Can you still join every faction at once like you could at launch? Be a pirate and a space cop at the same time? Or am I misremembering. That game seemed half baked and not thought out at all. And the whole time loop story is a lame gimmick that did not live up to the hype.
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The hatred for Starfield will go down in history as the most ridiculous period in gaming. The levels of under appreciation that gamers have these days is downright absurd.
Wesley ✨@wesleytypes
Starfield is actually really good when you don't have a miserable person in your ear telling you it's bad.
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@ShitpostRock This game was a 6-7/10 when it came out. Of course it still sucks ass lmao. Dying Light replaced this game in every way.
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@RazorwireRPG The remasters will definitely be censored. Every remaster I have seen is censored in some way for the “modern audience.” I do not give a shit about bad graphics. I play so many good indie games nowadays that I’m surprised how good games from 10 years ago look. No faith in them
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Honestly, give Modern Fallout fans their quirk chungus Fallout 5 so long as Obsidian is allowed to cook. I wholeheartedly think they should split the approach for Fallout right down the fucken middle and make everyone happy. Especially as the design ethos between something like Fallout 4 and New Vegas are so divergent. Let's stop kidding ourselves. HOWEVER, one huge worry I have about the remasters is that they will pussy out and remove more of the adult content from New Vegas.


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Wow as if going for pure realism with Forza sucks compared to a stylized “bug” filter. Whats that Gabe Newell quote again?
DustinEden@DustinEdenYT
Best the game has ever looked and apparently it's a graphics bug?
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@Swag_K1RBY This just goes to show that the realistic style over everything in the Forza games sucks compared to a fun stylistic “bug” filter.
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The concept of the game having more vibes is actually a bug
DustinEden@DustinEdenYT
Best the game has ever looked and apparently it's a graphics bug?
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@Stuhlinger96 @TheGameVerse I’ve seen elsewhere that it will probably 40-50 dollars. Would Ubisoft charge anything less? Same with black flag. Morons bought that when the original still holds up and has all of the dlc.
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@HybridStrider @TheGameVerse Are you a retard? There was no price mentioned anywhere in this post.
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@BethesdaStudios You guys haven’t put anything decent out in almost 20 years. I’ll wait for the reviews of anything you put out. Try to not make another flop like Starfield or F76 or hell even F4 was lame.
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A NOTE FROM BETHESDA GAME STUDIOS
We love making these worlds as much as you love playing in them. Today, we want to share what's next for Bethesda Game Studios and what you can expect from us in the years ahead.
For forty years, we've built games that have entertained almost half a billion players. More than just games, these are worlds. Worlds for you to explore, shape, and make your own. Worlds we return to together.
That's what's driving us forward. We're investing more deeply in the worlds players love, giving creators a bigger role in shaping their experiences, and bringing our teams closer together so we can get our games into your hands sooner, support them longer, and continue building them alongside you for decades to come.
STARFIELD CONTINUES
With over 17 million players logging almost a billion hours to date, Starfield remains an important part of our future. As we enter Year 3, we'll continue expanding the Settled Systems with new stories, targeted gameplay improvements, and additional updates, while preparing for the launch of new Starborn content next year. More than 40% of players already customize their experience through Creations, and we'll continue investing in creators and giving players new ways to make Starfield their own.
CREATED BY PLAYERS
We've believed from the beginning that our worlds belong not only to the people who make them, but also to the people who play them. That's why we've long provided players with the tools to create their own experiences, dating back to the Morrowind Construction Set. This year marked another major milestone for Creations with its expansion to Fallout 4, joining Skyrim and Starfield. We're proud to say Creators have already earned more than $10 million in royalties from their work.
THE FUTURE OF FALLOUT
Fallout is one of our biggest priorities today. Fallout 5 remains our long-range destination, and we have multiple Fallout projects in active development right now.
Fallout 76 continues to be home to millions of players exploring Appalachia together. With nearly 70 free updates released to date, the journey is far from over. In fact, we have a major Fallout 76 expansion planned for next year: Raven Rock, a prequel story to Fallout 3.
Fallout 4, the most award-winning game in the franchise, just celebrated its 10-year anniversary and recently passed over 35 million copies sold, continuing to attract a new audience every year.
We also know many players want to revisit previous Fallout experiences. While we're not announcing any dates today, we have been working on remasters for both Fallout 3 and Fallout: New Vegas.
Fallout Shelter continues to be the most popular way to experience Fallout on the go, with more than 250 million players. There’s more ahead for Fallout Shelter, including new Seasons. An unscripted Fallout Shelter television project is also in the works with our partners at Amazon Studios and Kilter Films.
We'd like to congratulate Kilter Films and Amazon Studios on the 10 Emmy nominations for Fallout Season 2. Production on Season 3 is already underway.
And while we won't host a traditional Fallout Day broadcast this year, we're already planning something special for Fallout's 30th anniversary in 2027, when Fallout Day will be celebrated live in Washington, D.C.
STUDIO COLLABORATION
The wasteland continues to expand as we team up once again with our longtime friends at Obsidian Entertainment. We're happy to confirm they're working with us on a new Fallout project. We'll have more to share in the future.
We're also bringing our teams closer together across Bethesda. ZeniMax Online Studios will partner closely with Bethesda Game Studios on The Elder Scrolls franchise, while continuing to deliver incredible new experiences for The Elder Scrolls Online. Season One: Return of the Thieves Guild recently launched, and the team has more planned for the future. By aligning more directly across the franchise, we can create even better experiences for players.
Bringing our teams closer together is helping us build a stronger foundation for everything we create next.
THE ELDER SCROLLS AND BEYOND
That foundation extends beyond our teams to the technology, tools, and systems that will power the next generation of Bethesda RPGs.
Our teams are now developing The Elder Scrolls VI and Fallout 5 on Creation Engine 3, a shared technology platform we've been building since Starfield's launch. It allows our teams to support multiple projects simultaneously with new tools, rendering, and systems that define our games.
Fallout 5 is currently in preproduction. The Elder Scrolls VI is our primary development focus today, with the majority of our team currently working on the next chapter of the franchise. With over 65 million copies sold, players are still exploring Skyrim 15 years later, but we know it’s been a very long wait for the sequel.
The next chapter is on the way. We’re where we planned to be, loving how it looks, and playing it every day.
THE ROAD AHEAD
Across Bethesda Game Studios, we're building for the future of Fallout, The Elder Scrolls, and Starfield. We're investing in our technology, bringing teams closer together, supporting our live games, expanding into new forms of entertainment, and developing the next generation of Bethesda RPGs.
We couldn’t be more excited for what’s ahead and wanted to share as much as we could today. We can’t thank you enough for all you’ve given to us and these worlds. And we can’t wait to continue them together.
–Bethesda Game Studios

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PlayStation Plus Extra and Premium welcome a host of games this July:
🦋 Avatar: Frontiers of Pandora
🥷 Rise of the Ronin
🚒 Firefighting Simulator: Ignite
⚡ Mighty Morphin Power Rangers: Rita's Rewind
…and more. Full details: play.st/4fBgBXQ

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@PlayStalgiaX They also really snubbed Resistance. I really wanted a Chimera or Hale playable character. We only got a single map and a chibi pet thing.
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@PlayStalgiaX I love this game. Too bad that Radec was kinda broken with all of his ranged attacks. You could spam the sniper and then use the knife attack to send the other players back across the map.
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Hybrid - Strider retweetledi

One of the misconceptions that's going around since sony's discontinuation of physical disc from 2028 is the sudden hatred towards digital copies of games.
Guys, it's NOT about boycotting digital copies, but revolting against a corporation taking away options from us.
There's nothing wrong if you only buy games from digital storefront, but what is wrong is that it's the only option to purchase a game.
Physical and digital copies should stay as an option for gamers to decide, both of them has their merits so if you remove one of them forever, the balance breaks out, resulting in violation of consumer rights.
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@Jetifyed2077 I do say that other than this retarded ending. Although the main plot endings were never Bethesda’s strong suit. Fallout 3 had the serious vibes and NV had the wacky vibes. I don’t talk about F4 or the other one.
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there will be serious people that say fallout 3 is the best in the series or best of the 3D games
himedanshi warlord.^◡^.🍓@_DAMAGElNC_
ron perlman still calls you a pussy if you send the guy immune to radiation into a chamber with one trillion rads per second instead of fucking killing yourself lol fallout 3 is so abysmal
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