Jace Warren | @jacewarren.bsky.social

278 posts

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Jace Warren | @jacewarren.bsky.social

Jace Warren | @jacewarren.bsky.social

@JaceWarren

Elixir & Game dev enthusiast | Early retiree exploring creative projects | 🌱Crafting distributed systems & pixel art worlds

Dallas, TX Katılım Temmuz 2011
478 Takip Edilen153 Takipçiler
Jace Warren | @jacewarren.bsky.social retweetledi
Dmitrii Kovanikov
Dmitrii Kovanikov@ChShersh·
The most annoying thing about software engineering Is how you spend 2 weeks learning intensely about some topic (e.g. how to do graceful shutdown properly), And 6 months later you completely forget everything 😡
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Basile Nouvellet
Basile Nouvellet@basilenouvellet·
@chris_mccord Just tested on liveroom.app: ~3x faster on average sometimes from 3.6ms down to 0.5ms This is on a very frequently updated LiveView (renders cursors on every mouse move) This is amazing.
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Edenfall ➡ Wishlist on Steam!
Edenfall ➡ Wishlist on Steam!@everfluxgames·
💡Quicktip for my fellow #gamedev s struggling with fluffy stylized grass in #UE5 💡 Left: not so fluffy ↔️ Right: super fluffy! use following console command to get rid of the contact shadows: r.Lumen.ScreenProbeGather.ShortRangeAO=0 #gamedev #unrealengine
Edenfall ➡ Wishlist on Steam! tweet mediaEdenfall ➡ Wishlist on Steam! tweet media
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Colton Lee
Colton Lee@coltonjetlee·
Can never get enough of this view. Especially the new princess. (Wait for it)
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Pit Therapy Podcast
Pit Therapy Podcast@ThePitTherapy·
Both Kyle and I (Trevor) make our TikToks and I finally hit a milestone of 1000 on one of my posts! Come follow us for some music goofiness! @pittherapy?_t=8gFXLHTyqNi&_r=1" target="_blank" rel="nofollow noopener">tiktok.com/@pittherapy?_t…
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José Valim
José Valim@josevalim·
This is another huge win from HEEx templates: since we know the HTML structure and we know when it has changed (or not), we can skip huge parts of DOM parsing and traversal when whole subtrees stay the same.
Chris McCord@chris_mccord

Upcoming LiveView speeds up client DOM patching 5x! I'd love folks test it out and report back. In the js console run `liveSocket.enableProfiling()` and note the "full patch" times when interacting with the app. Compare times before this branch & after github.com/phoenixframewo…

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Santiago
Santiago@svpino·
This is going to change databases! There are 1.7 million deployments of PostgreSQL worldwide. This makes it one of the world's most popular relational database management systems. The team behind @postgresml reached out to me and showed me their open-source extension, PostgresML. It's pretty cool! You can use this extension to train a model on text and tabular data using SQL queries. This example trains a model using XGBoost using a query! select * from pgml.train('Handwritten Digit Image Classifier', algorithm => 'xgboost', 'classification', 'pgml.digits', 'target' ); The extension integrates Hugging Face 🤗 Transformers. You can use it to run NLP models right into the database. Here is an example to determine the sentiment of some text: select pgml.transform( task => 'text-classification', inputs => ARRAY[ 'This product didn't work for our family.', 'This has been the best purchase of the year!' ] ) as positivity; I had never seen this before. You can train and run supervised and unsupervised algorithms. You can run pre-trained models. Machine Learning and AI right at the database level! Here is the GitHub repository: github.com/postgresml/pos… This post is sponsored by @postgresml and their fully managed cloud service. You can use them in addition to their open-source library. Horizontal scalability and support for JavaScript, Python, and Rust. Machine learning is now getting everywhere. How long before this is part of every database management system out there?
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Electric
Electric@ElectricSQL·
We’re really excited to be sharing a new version of ElectricSQL today. We have created a #LocalFirst sync layer that can be used to build reactive, realtime, offline-capable apps directly on Postgres and SQLite. Come and see what we have built! electric-sql.com/blog/2023/09/2…
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Jace Warren | @jacewarren.bsky.social
@ZacharyNDean IMO Option 1 is the most future proof in terms of refactors. However, can still go w/ your preference and always use tools like recode/sourcer to normalize pre refactor later
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Zack Dean
Zack Dean@ZacharyNDean·
🤔 Which of these options would you rather have to deal with on a daily basis using #elixir ?
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Chris McCord
Chris McCord@chris_mccord·
Phoenix LiveView 0.20.0 is out with some of the features I showed off at ElixirConf: 🔥 assign_async / start_async / <.async_result> 🔥 HTML debug comments in your markup tree to know which component rendered any given fragment
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sabii
sabii@s4bishii·
As a couple of you were interested, and for future reference for myself, here is a short breakdown of the aurora borealis (northern lights) effect I did for my game. 🧵(1/9) #gamedev #indiedev #unrealengine
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Ben Phillips
Ben Phillips@benphillips76·
“Thanks everyone for comments on the draft, here it is revised with all your edits.”
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