JamesHarris

13K posts

JamesHarris banner
JamesHarris

JamesHarris

@JamesHarrix

If everyone thinks you’re crazy, you’re doing good. be that 1%

Katılım Ekim 2024
285 Takip Edilen733 Takipçiler
Sabitlenmiş Tweet
JamesHarris
JamesHarris@JamesHarrix·
@Kingnet_AI is building and releasing Kingnet AI V3, an advanced AI-powered game creation engine focused on natural language game development. It aims to make commercial-grade game production accessible by automating asset creation, rigging, coding, and more. Key Features of V3 • Fully automated generation via natural language prompts: interfaces, maps, characters, icons, effects, logos, and numerical/value systems. • Intelligent rigging & editable 3D assets: Upload an image, select bone structure, and generate rigged, fully editable characters/assets. Adjust details like eyes, arms, or weapons precisely. This cuts traditional 1-2 week processes down dramatically. • Game architecture frameworks: Support for casual, simulation/breeding, adventure, and other genres, with monthly updated training content. • Specialized tools: -Numerical Value Generator (for balanced economies/systems). -Code Generator (automates code/modules and helps understand mechanics). -New UI/operating system for intuitive creation. -Commercial mini-games: Example — “Mecha Shark,” where characters, combat effects, and systems were all made with V3. Business & Ecosystem Aspects • Paid API opening to thousands of small/medium game companies. • Game Preset Designer Incentive Program: Creators build and upload presets/modules to a UGC hub; they earn revenue shares when others use them. • Deployed on chains like BNB Chain (with Solana and TON support), enabling on-chain payments and exports (e.g., FBX for Unity/Unreal). $KNET marketcap is a joke right now. Potential 100x
JamesHarris tweet media
English
1
0
3
199
JamesHarris retweetledi
Crypto Dz
Crypto Dz@Crypt0Dz213·
7 days remaining… Buy the dip, sell the news ! @Kingnet_AI $KNET
Crypto Dz tweet media
English
0
1
2
75
Sachs
Sachs@gudmansachs·
On chain AI season will come when you least expect it
English
17
0
45
4.1K
JamesHarris retweetledi
Matt Beall
Matt Beall@MBeallX·
@cryptojezuz Dying quietly is not an option. The community is too strong. It’s here to stay.
English
14
25
123
1.8K
Crypto Dz
Crypto Dz@Crypt0Dz213·
If you are GRNQMhqZTUkZgNqty8papJEmsgvpfpdQRHC7cHVUgwaR Or 4RLYxkf3geA98Ai1cJpfh4rSoUFALoELekKhzMqPyJca DM me !! @Kingnet_AI $KNET
Deutsch
0
0
0
347
evee
evee@evee0x·
What we buying for this weekend memes or rice ?
English
40
2
58
1.5K
JamesHarris
JamesHarris@JamesHarrix·
I think $Buttcoin is the safest play out there. Marketcap is low and potential is in billions. Be sure to accumulate some every month and it will play out
English
1
6
62
815
Don 🐂
Don 🐂@DonWedge·
defi coins dominance is it time?
Don 🐂 tweet media
English
54
8
200
21.3K
Whale Satoshi
Whale Satoshi@WhaleSatoshi·
What’s your favorite memecoin right now? 👀
Whale Satoshi tweet media
English
54
2
51
3.3K
JR5
JR5@JR5_Crypto·
Best ticker on the market right now? Has to be below 10M MC.
English
115
3
243
15.5K
evee
evee@evee0x·
next 9 fig play in front of us it is unnoticed
evee tweet media
English
15
5
58
2.6K
Sachs
Sachs@gudmansachs·
Memes lost their identity when we started only associating the success of memes with the success of pumpfun. Realistically, pumpfun should only be a platform we USE for memes if you decide to. Memes existed before pumpfun But nowadays everyone is waiting for pumpfun not memes
English
22
1
66
3.1K
lyxe
lyxe@cryptolyxe·
1. what
lyxe tweet media
English
37
3
88
13.2K
JamesHarris
JamesHarris@JamesHarrix·
@cryptolyxe Moon $KNET next sunday with release of V3! See pinned post
JamesHarris tweet media
English
0
0
0
4
JamesHarris
JamesHarris@JamesHarrix·
Core Utilities for $KNET • AI Generation & Platform Consumption: Users spend $KNET to access AI tools for generating game assets (characters, maps, UI, code, effects, etc.), modules, and full pipelines. This is the primary pay-per-use mechanism — every generation consumes tokens.  • Launchpad & Ecosystem Projects (e.g., KingnetFun / Floa_AI): $KNET acts as the exclusive entry ticket for participating in project sales and distributions. Excess contributions in oversubscribed launches are refunded, with raised portions often burned.  • Staking & Contributor/Node Program: Stake $KNET to become a long-term contributor. Benefits include platform fee sharing, airdrops, early access to beta features/products, and other privileges.  • Marketplace & Creator Economy: Upcoming/ongoing asset marketplace where creators buy, sell, trade, or license AI-generated content. Royalties and transactions flow through $KNET. Creators can earn from reused assets.  • Fees & Burning: Trading fees from projects on the platform are used to repurchase and burn $KNET (deflationary). Burns also occur from launchpad raises.  • Governance & Incentives: Participation in ecosystem decisions, rewards for contributors/trainers/creators, and broader ecosystem synergies (e.g., on-chain AI services).
English
0
0
2
118
JamesHarris
JamesHarris@JamesHarrix·
@Kingnet_AI is building and releasing Kingnet AI V3, an advanced AI-powered game creation engine focused on natural language game development. It aims to make commercial-grade game production accessible by automating asset creation, rigging, coding, and more. Key Features of V3 • Fully automated generation via natural language prompts: interfaces, maps, characters, icons, effects, logos, and numerical/value systems. • Intelligent rigging & editable 3D assets: Upload an image, select bone structure, and generate rigged, fully editable characters/assets. Adjust details like eyes, arms, or weapons precisely. This cuts traditional 1-2 week processes down dramatically. • Game architecture frameworks: Support for casual, simulation/breeding, adventure, and other genres, with monthly updated training content. • Specialized tools: -Numerical Value Generator (for balanced economies/systems). -Code Generator (automates code/modules and helps understand mechanics). -New UI/operating system for intuitive creation. -Commercial mini-games: Example — “Mecha Shark,” where characters, combat effects, and systems were all made with V3. Business & Ecosystem Aspects • Paid API opening to thousands of small/medium game companies. • Game Preset Designer Incentive Program: Creators build and upload presets/modules to a UGC hub; they earn revenue shares when others use them. • Deployed on chains like BNB Chain (with Solana and TON support), enabling on-chain payments and exports (e.g., FBX for Unity/Unreal). $KNET marketcap is a joke right now. Potential 100x
JamesHarris tweet media
English
1
0
3
199