Javi
196 posts


@hauureina Reminds me of the back sprite of yoshi from the pokemon fire red mario mod
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I just can't help myself!
Here's a 3D render of my near cartoon accurate 3D model of Babs Bunny from Tiny Toon Adventures!
Yes, I said it, 3D. ;)
#tinytoonadventures #art #3d

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@MUNAKATA_N Particle systems and instancing your own curves is better, in my opinion. There also are ways to generate hair using a sculpted shape
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@lIJCThorntonll Impressive designs! The cheeks on the top down view look very angular, so maybe they could be a little more rounded on that perspective but it is an easy fix
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Heya toonsters!
Here's a preview of my near cartoon accurate 3D models of Buster Bunny and Babs Bunny in their TMS designs!
#tinytoonadventures #art #3d
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Seriously wtf… have you been drunk implementing „features“ like that? Or is it just another bug after the new update? 🤔 @Adobe @Photoshop
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I wish blender had like, layers so I could paint him better
WakingHarvest@Clockwork_Tail
he is textured and rigged very simply rn and i dont have the energy to finish him today soooo
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Siempre fue uno de los favoritos desde que salió y más que me encanta los bufones
(En 3 días lo lleve a las 1000 copas y su maestría)
Maxito@Maxito2007_
Cita y opina de... ¡¡CHESTER!!
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@VFoxtail_Arts Love packmaster but it isn’t really generative IA, so not the same thing
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@JaviG2006 The mouth is 99% controlled by bones and weights now. But I've added this correction blendshape for mouth opening as it looked weird before.
It's better for me because i don't need hundreds of other correction blendshapes.
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@_EuClaire If you want to put stickers on the robot, you will want UDIMs
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@doomspoons Yes, some people will take the easy way out making 3d stuff, that’s to be expected. But there’s so much you can do creatively in scuplting, texturing, and shape keys
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