Josh Busker

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Josh Busker

Josh Busker

@JoshBusker

Singer/Songwriter, Comedian, Professional Nerd. Creator of REALLY FREAKIN’ CLEVER, 64 THINGS WRONG and YOUR FAVE GAME.

Prince Edward Island, Canada Katılım Aralık 2011
738 Takip Edilen5.5K Takipçiler
Josh Busker retweetledi
Arin Hanson
Arin Hanson@egoraptor·
This clip is a great example of why I didn't want to continue making Sequelitis. I had an interest in game design, and I had an interest in publicly talking about it, but my thing was comedy, and cartoons. So that's how I did the show... as a cartoon comedy. My schtick was loud characters, and chaotic shouting. Every topic in Sequelitis was shouted at full volume. Every little design choice I thought was smart was "fucking genius" and every minor annoyance I had was a full on meltdown rant. Some things I complained about didn't even piss me off, I just thought they were interesting to bring up. But I exaggerated them for the sake of comedy because I didn't really know how to make them funny otherwise. And I'm sure because I was young and insecure, I had a morbid desire to shake things up... Ocarina was an untouchable game, a 10/10 across the board, and I think being provocative about that appealed to me back then, too. But I love Ocarina. I grew up with it. I genuinely did want to have a discussion about the things that didn't age well, because I think that's interesting. I think we can learn a lot from that. But I dunno... I just don't think I felt confident enough to talk about it with the appropriate tone, so I hid behind what I knew: a cartoon character that shouts. This carried into Game Grumps... I had been doing Game Grumps for like 3 years when I released the Zelda video. I think the lines blurred for the audience because at that point I was "Arin Hanson," not Egoraptor. But Arin on Game Grumps is also a character. If I'm getting frustrated and shouting at a game on the show, it's for the bit. It's a show. Heightened emotions. And the go-to bit for me was saying "this game sucks, it's bad" and going on rants. The intent was to play the buffoon. But I think people just thought that was me. And that's fine. I don't blame them. It is "me," there's always some truth behind that sort of stuff. And I think it was extra confusing because I WOULD just be normal sometimes on the show. But you may notice recently I've very deliberately changed how I handle those bombastic moments on Grumps, where I point the finger inward now. "I suck, I messed up, I can't believe I didn't see that, what an idiot, etc." I just didn't like the bad energy I was putting out there. I hated that people saw me that way. It disturbed me that people told me "wow, you're actually really nice" all surprised when they met me in person, as if they assumed I'd rip their head off. And look, I'm not gunna pretend I'm an angel on the show now, the schtick of "buffoon that is easily angered" comes very easy to me when I'm performing, so I still utilize it constantly. But I usually find a way to channel it inward and be the butt of the joke, instead of just radiating it outward. It's funnier that way. I think I just assumed this was all obvious. You see how I tweet. You've seen interviews. I don't talk like I do on the show, or in my cartoons. I like being supportive of people and I like discussing things. I don't shout in my normal life. So when I see people characterizing me as this idiot who has no patience and sucks at playing Zelda... it sounds so silly but it just honest to goodness hurts my feelings sometimes. I love game design! I love video games! But, I get it. All you can see of me in my shows and cartoons is this loudmouth asshole who says your favorite game sucks. Like, fuck that guy, right? I think that's valid. I think you're right to feel that way. I think I was playing fast and loose with this character and I was being flippant about how frustrated it made people. I regret that. I suppose I should have thicker skin about this. And yeah... it feels so benign in the grand scheme of things. Who cares if people are circulating an 11 year old clip from a cartoon I made and saying "wow this guy's a moron." It shouldn't matter. Why should I care? But I guess I just have to admit that I do care sometimes, and it just kinda bums me out. I cared a lot about game design back then. It wasn't as prevalent as it is now. It was all dry GDC talks (which are, of course, wonderful). I found it really exciting to bring game design to light in a fun way for people that don't usually think about it. I hope I succeeded in that. But if I could go back, I think the in-your-face hyperbolic know-it-all character would go the way of the dodo. I suspect that aspect of it may have done some harm for game design discourse. And that sucks. For the record, the waiting in Ocarina barely frustrates me. I think it's appropriate at times. The game feeling larger and more cinematic just kind of lends itself to moments of pause. Enemies are more sparse so making them "last longer" just kind of makes sense. Did I feel this way back then? I'm sure I did feel stronger that "waiting" was more frustrating... but not to the level in this clip, by any means. That's just being young and insecure, I guess. I felt like I had to beat my chest in order for anyone to listen or be interested in what I had to say.
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Josh Busker
Josh Busker@JoshBusker·
Might have had one of the best nights of my life yesterday? Endless love going out to the family, friends, cast, crew and creative team that have been beyond supportive as I found the strength to return to live theatre after far too long away; I owe you all so much ❤️💚
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Josh Busker
Josh Busker@JoshBusker·
@SilentCobra04 We're running the show for the rest of the month, so hopefully there'll be some video clips to share! Also this is the first time the beard's come completely off since I first moved to Toronto, I'm still not entirely used to it😂
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SilentCobra
SilentCobra@SilentCobra04·
@JoshBusker AAH! SUDDEN RANDOM BABYFACE JISH! Seriously though, I'd love to see you on stage doing Elf. Sounds like a fun show.
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Josh Busker
Josh Busker@JoshBusker·
We opened Elf: The Musical last night, and oh my godddddd I missed doing live theatre so much.
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Josh Busker retweetledi
Jane Altoids
Jane Altoids@staticbluebat·
I think the point of looking at photos like these is it reminds you of things you’ve done in your life, why would you want a picture of yourself eating a fake meal or looking at fake art. Don’t you want to live a life
@

Yeah, nano banana is gonna kill instagram

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Swen Vincke @where?
Swen Vincke @where?@LarAtLarian·
I like that there is such diversity among the developers nominated, each representing a different approach to making games. It's proof that our industry still recognizes games that entertain and are made with passion, regardless of the budget or who is making it. Brings things back to the core. I only played 4 out of the 6 but those 4 certainly merit their place and I understand why the other 2 are there too.
@

Your nominees for GAME OF THE YEAR at #TheGameAwards 2025 on Thursday, December 11.

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Schaffrillas
Schaffrillas@Schaffrillas·
"Every generation deserves its own stories, instead of just the stories of their grandparents.”
GIF
Variety@Variety

Vince Gilligan on pitching the original concept for #Pluribus when execs were asking, “What’s next in the ‘Breaking Bad’ world?”: “We live in a world of IP, where the safest thing to do is reboot something that has an audience. I wanted to prove to myself I wasn’t a one-trick pony. It’s harder than it’s ever been to get something made that’s not based on a previous movie or comic book or video game. Every generation deserves its own stories, instead of just the stories of their grandparents.” wp.me/pc8uak-1lGwMi

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Tom Warren
Tom Warren@tomwarren·
hell has frozen over
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Gene Park
Gene Park@GenePark·
what can i say, 2025 is one of the best years in games quality wise in a long time. the best since 2020. there’s a high quality title for almost every kind of player. it’s impossible to choose.
flop @IMADEADMAN@flopflopflop2

@GenePark Gene you've been saying the same thing of every game this year. you gotta make up your mind, man.

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Josh Busker
Josh Busker@JoshBusker·
You’re excited about a 60 minute Direct because you think that means Sakurai’s going to reveal an ambitious story mode. I’m excited for a 60 minute Direct because that means Sakurai is gonna spend 5 minutes explaining how much he loves his wife’s UI design for the Options menu.
Nintendo of America@NintendoAmerica

Join us on Oct. 23 at 6 a.m. PT for a second #KirbyAirRiders Direct with director Mr. Sakurai. The livestreamed presentation will last roughly 60 minutes and feature more info on the upcoming #NintendoSwitch2 game. Watch here: ninten.do/6016s7fgK

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@·
this is so cute
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An Average Gamer - N
An Average Gamer - N@AnAverageGamerX·
explain to me why Nintendo is absolutely f*cked now....... She's been next in line for over a decade you sexist weirdo.........
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Dallas ✨
Dallas ✨@theSupremeRk9s·
Pokemon doesn’t even let us randomize their games without legal action — they better do something about this shit
@

Gotta Catch ‘Em All.

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Josh Busker
Josh Busker@JoshBusker·
I’m more positive on some of the non-art uses for AI than a lot of my peers, but forcing LLM’s into every website and search engine has already been beyond obnoxious, and now they’re adding it to the program whose sole purpose is being as simple and low-tech as possible 🙃
Tom Warren@tomwarren

Microsoft is giving Notepad free AI features. If you have a Copilot Plus PC, Microsoft is adding summarize, write, and rewrite AI-powered features to Notepad soon theverge.com/news/780322/mi…

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Gene Park
Gene Park@GenePark·
i love when a video game thanks you for playing
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