Lewai

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Lewai

Lewai

@Lewai_

Endgame & QoL creator | Hytale

France Katılım Eylül 2019
97 Takip Edilen55 Takipçiler
Lewai
Lewai@Lewai_·
been making MobStudio - an in-game editor for Hytale mob attacks point the tool at any mob, tweak its attacks live - no restart, no respawn needed. spin the cam around to see the preview of any attacks from any angle still WIP but here's a look 👇 1/5 #Hytale #HytaleModding
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Lewai
Lewai@Lewai_·
many things are not in the videos : your edits save as a standalone override pack that you can push straight into your mod folder after. plus CAE condition tuning, leap arcs, knockback arrows, hover tips on every field.. more coming (entity hitbox editor etc). 5/5
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Lewai
Lewai@Lewai_·
you can go right down into the attack chain and edit every node : selectors, damage, projectiles, timing, all of it. and you can pin a few attack previews at once, each in its own color, to compare hitboxes side by side. 4/5
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Foxy
Foxy@foxy_cca·
On today's tangent, doing Simon's 4th challenge, which is fall-themed. It's far from done, but I like how it's looking so far. Custom trees + custom leaves as well.
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Aetherion (TakoMT)
Aetherion (TakoMT)@AetherionRPG·
We have deployed the first part of this week’s update, introducing several new features and enhancements. The most significant additions include the new death mechanics - where items are no longer scattered upon death but instead securely stored in a gravestone at the location where you died - and an updated target UI. Inspired by World of Warcraft, the new interface provides clear visibility of a target’s level, difficulty, and exact HP. We are pleased to introduce a new NPC, the Zerava, inspired by the zebra. This creature can now be found roaming Savannah biomes. The Zerava also has a chance to drop a brand-new mount: the Sunfang Zerava. Additionally, players will notice the presence of butterflies in the initial zones, adding further life and immersion to the environment. For a full breakdown of all changes and improvements included in this update, please refer to the official announcement below: thelastsanctum.com/article.aspx?i… #Hytale #HytaleModding #Aetherion
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Edilan
Edilan@EdilanTV·
Huge improvements on performance for @OrbitechMod! Large network updates, especially when opening a world containing them used to take lots of time, or not even loading at all. Now, the world takes 4-6 seconds to load ~6400 gears! Very good improvements :) #Hytale #HytaleModding
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Foxy
Foxy@foxy_cca·
Added randomized Raft Villages to my Lush Ravines biome, will try to add NPC's to it later. 😁 #Hytale #HytaleModding
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Lordimass
Lordimass@Lordimass·
Creditor adds a new /credits command which shows a list of mods and their creators, +other metadata from the manifest. The mod can be included as a Java lib in your own mod or it can be installed independently by a good faith server owner. (2/4🧵)
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Breadley
Breadley@breadleyishere·
my take on @Simon_Hypixel's worldgen challenge from this past week! those sandstone columns quickly turn into a cave-like maze when you enter them, littered with ruins peep the face in the sand in the last pic 👀
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Lordimass
Lordimass@Lordimass·
Had a conversation in the workshop abt the problem of server owners unintentionally (or in rare cases, intentionally) not crediting the creators of the mods which they use on their server. We came up with Creditor as the solution! (1/4🧵)
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OfficialEv0
OfficialEv0@Ev0Music·
New update for Ev0's OmniHoppers v1.7.1 Added Corner Hoppers, Fixed the Wrench Interaction, Added a new Workbench New Icons/Crafting Icon and an Addon Pack for Hoppers & EndGame&QoL available on all HT mod distribution sites sans BuiltbyBit #Hytale #HytaleModding
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Foxy
Foxy@foxy_cca·
Went on tangent today, because it bothered me that there was no furniture made out of Lightwood in vanilla Hytale, so I took the tavern set and proceeded to re-texture most of it.. 😅
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RedEng Developer
RedEng Developer@RedstoneEngine0·
@Simon_Hypixel I submitted an application to the Hytale jobs site, but might as well post here too! I've been working on WorldGenV2, specifically with a more technical mindset making large Points of Interest, a custom Branching Density Node, my minigame Wormhole Ascent, and YouTube Tutorials!
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