RedEng Developer

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RedEng Developer

RedEng Developer

@RedstoneEngine0

~ Creative Engineer ~ Specialized in Creativity and Complexity Youtuber for Personal Channel and @BloopTank! Follow to join my journey and learn! ⚡

Katılım Ekim 2017
77 Takip Edilen86 Takipçiler
RedEng Developer
RedEng Developer@RedstoneEngine0·
It's another long video, so feel free to use the chapter system and skip to what piques your interest!
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RedEng Developer
RedEng Developer@RedstoneEngine0·
Want to learn more about #Hytale #WorldGenV2? I just made another video going over a lot of the things I've learned over the past few months! Topics include 3D Cell Noise, creating a Prefab from Scratch, Machinima Tools, and creating Erosion on Mountains! youtube.com/watch?v=6oCziN…
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RedEng Developer
RedEng Developer@RedstoneEngine0·
@Herborus @Olegro_ This image has me imagining seeing someone at their computer deep in thought occasionally saying "DENSITY..." To themselves and that's it 😆
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Olegro
Olegro@Olegro_·
I don’t remember anything after the 150th hour
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RedEng Developer retweetledi
Stray The Dev
Stray The Dev@Stray_The_Dev·
I asked the Hytale World Genner's Discord what I should make, and now this exists
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RedEng Developer
RedEng Developer@RedstoneEngine0·
@Kirschdieb 2D yes like how I did the bridges! But I need to work a lot more on it to get 3D more peformant. The rest of them did still load fast as long as I used ySampled but I imagine if the terrain becomes any more complex like what happened with the brain, it starts to really slow down
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RedEng Developer
RedEng Developer@RedstoneEngine0·
More Experiments with my Branching Node! 1. Bridges connecting Pillars 2. Procedural Brain 3. Caves with POI Entrances and Pockets 4. An Ancient Structure Perhaps this will be a new weekly themed series of procedural Art, POI, or Biomes! #Hytale #HytaleModding #WorldGenV2
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RedEng Developer@RedstoneEngine0

And my final submission to Hytale's New Worlds Contest: A Natural Terrain Pack! This includes the eroded mountains, layered terrain, and NEW Dendritic River Patterns from a custom Branching Node that I got finished last minute 😅 #Hytale #HytaleModding #WorldGenV2

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RedEng Developer
RedEng Developer@RedstoneEngine0·
And that's the final How To tutorial! Kind of a long one, but definitely worth it as it can be very useful! All of my files for Wormhole Ascent are available below and maybe I create video tutorials of these topics at some point if I have the time 🤷‍♂️ curseforge.com/hytale/mods/wo…
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RedEng Developer
RedEng Developer@RedstoneEngine0·
Secondly, I want to mention that you can use the first technique for any noise function like a river map for example instead of a Distance node to always point a house entrance towards a river! I used this method for tree houses in my Loading Screen Inspiration world!
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RedEng Developer
RedEng Developer@RedstoneEngine0·
How To: Using Angle Math! Angles are incredibly useful for world gen for creating things like orientating props towards a central point, huge spirals, or procedural mushroom fans! Steps 🧵 #Hytale #HytaleModding #WorldGenV2
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RedEng Developer@RedstoneEngine0

Wormhole Ascent has now also been submitted to @CurseForge's New Worlds Modding Contest! Wormhole Ascent is a Race your Friends to the Top Minigame utilizing WorldGenV2 tech! Try it out and tell me what you think! Trailer and Link below! 👇 #Hytale #HytaleModding #WorldGenV2

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RedEng Developer
RedEng Developer@RedstoneEngine0·
@MedianiSamuel Lot's of useful info! The last How To tweet I was going to make is the mushroom divots and spiral! Also funny acronym, WA 😭, seems fitting 😆. Also could be very cool doing like YT Shorts or smthn going over those guides. Unfortunately don't have the time rn, but if I'm hired 🤷
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SAMPL3R
SAMPL3R@MedianiSamuel·
@RedstoneEngine0 Here's some ideas: - Short video versions of your old "How to" tweets - Useful uses of DistanceS curve, Sum with constant curve, etc. - How to make procedural mushrooms, vines and spirals with math like you did in WA 👀 - Showcase your worldgen mods too! They are really cool :)
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RedEng Developer
RedEng Developer@RedstoneEngine0·
Will be working on the 3rd comprehensive tutorial video next week! But I want to hear what you guys want included! I have a general plan, but want it to be useful for beginners to pro and want to include anything that's lacking in the docs #Hytale #HytaleModding #WorldGenV2
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