Julien Moreau-Mathis

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Julien Moreau-Mathis

Julien Moreau-Mathis

@Luaacro

In love with #babylonjs and owner of the Babylon.js Editor.

Paris Katılım Şubat 2010
258 Takip Edilen581 Takipçiler
hbb
hbb@BIGBULLapp·
BabylonJS/Babylon.js promises a powerful, beautiful, simple rendering engine in friendly JavaScript. The contradiction is that last word, since friendly JavaScript is exactly where 3D performance goes to die on client laptops.
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Phantom Boss
Phantom Boss@PopeUrban·
@SkyeSharkie @threejs design isn't code and web frameworks are a nightmare for writing games and authoring non-code assets (like maps) compared to the standard engine frameworks.
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reap*@GamingSandals·
@Luaacro @colyseus "Claude make me a game similar to left for dead but looks and plays like garbage and wont be maintained" lookin ahh
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Julien Moreau-Mathis
Julien Moreau-Mathis@Luaacro·
@poonabi @colyseus Exact, I still have bugs to fix! Hopefully this video is not representative of the final result I'd like to achieve
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Julien Moreau-Mathis
Julien Moreau-Mathis@Luaacro·
@MaidSama1651767 @colyseus I totally agree, I’m not full time on it yet this is why it takes time and meanwhile I’m developing the Babylon.js Editor to build the game. Thanks a lot for the ref I’m gonna watch it
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Maid Sama
Maid Sama@MaidSama1651767·
@Luaacro @colyseus Hey man. Looks awesome! I'm a newbie in game dev but if you don't mind my advice, try to watch l4d2 vs b4b video on YT by crowbcat. Or watch developer commentary inside l4d2 game. Maybe you will find things you can improve just in case you have commercial ambitions. Keep going🩵
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𝗕𝗮𝗻𝗱𝗶𝗻𝗼𝗽𝗹𝗮
@babylonjs em I missing something? I thought the editor would have the material node editor integrated into it? I can't find any way to customize a material using nodes besides changing the side panel's properties. 👀
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Julien Moreau-Mathis
Julien Moreau-Mathis@Luaacro·
@bandinopla Hey good catch!! Only one should run at a time and it should close once it fails. I’m investigating right now how you can get multiple like here
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