Maine

1.3K posts

Maine banner
Maine

Maine

@MA1NEAC

ui/ux, graphic design - design portfolio: https://t.co/QdmnnpW90s - Former gaming legend NH/NYC, making games @spawn , creating @tappadesign

New York, USA Katılım Temmuz 2014
679 Takip Edilen1.9K Takipçiler
Chris Laupama
Chris Laupama@chrislaupama·
Hey @spawn can your system make a quake clone? 👀
English
2
0
0
190
Maine
Maine@MA1NEAC·
I remade Quake Live in an afternoon using Opus 5. Playable right now in the browser, with multiplayer. Original guns, pickups, armor, rocket jumping. Everything you loved about the classic game. (Check out the RPG airshot in the first clip)
English
3
2
15
2.6K
Isaac B.
Isaac B.@MadebyIsaac·
guys…. i hate to say it but brand identity is not midjourney images and placeholder text !!!!
English
41
18
502
26K
Maine
Maine@MA1NEAC·
made possible using @spawn
English
1
1
5
177
Maine retweetledi
Tappa
Tappa@Tappadesign·
One shot beautiful UI and brand direction using tappa! Gone are the days of purple gradients and inter font
Tappa tweet media
English
0
1
1
91
kumikumi (Ankkala)
kumikumi (Ankkala)@ankkala·
running 40 deepseeks in parallel to scan my codebase for slop. this could be a product
English
13
0
56
2.1K
Izkimar
Izkimar@Izkimar·
When you've only got hours left in a game jam, but you add another mechanic to get distracted by. 😅🤡
English
8
1
31
2.6K
Justin Schroeder
Justin Schroeder@jpschroeder·
Holy smokes. Qwen-Image-3 just dropped and it is ~ GPT-Image-2 level. Here's a generated a screenshot of a code editor with the SVG code for a pelican riding a bicycle test. Its the only model other than GPT-Image-2 to actually make a working pelican.
Justin Schroeder tweet mediaJustin Schroeder tweet media
English
6
2
39
3K
Ress
Ress@Resseryin·
while working on an art toolkit for my action platformer project, i participated in this week's @spawn jam. this cosy life-skilling RPG was put together in a few hours, and the shaders written by fable 5 are beautiful. you play as the new spirit fox/keeper of the forest who tends to the local spirits, exploring the forest and fulfilling their tasks to gain access to newer levels and tiers of resources. the game is still early but the vibe check has definitely been passed so far.
English
6
13
45
65.6K
OpenAI Developers
OpenAI Developers@OpenAIDevs·
Meet kbd-1.0-codex-micro, built with @work_louder. Map the buttons and joystick to your workflow, and keep your pinned chats in view. Get yours before stock returns 410.
English
1.1K
843
9.5K
4.8M
Abbidabbi
Abbidabbi@Pumpnasterr·
Devlog Day 5 part 2. Fable Savi Was in the zone Today so no mistaked made and we moved pretty fast. For the second part of the day i polished the Combat adjusting visual effects and made the starting experience better, more Balanced and faster to Actually start To Shoot People. i worked a lot on Spell effects so these Could Work Correct and Created a basic version of the Progression system in game Sometimes i find myself lossing myself in a loop where the Ai is So good You want to Keep adding layers Of Difficulty and new stuff to try out i dont know if this a Good Or a bad Thing.
Abbidabbi@Pumpnasterr

Devlog day 5 Of Vibe Coding a Viral Mobile Roguelite game. Right Now i am building with @Spawn Since it Essentially 0s The Cost Of building the game and has Infinite Free FABLE tokens. Today I worked a Lot On Game Design And the Roguelite aspect Its Only been 5 Days but i have managed Already To develop. 3 Different maps. a Basic Version of the Rogulite aspect. 25 unique Spells and 7 unique Projectile attacks. Working Effects Like Paralyze,poison,Root,Burn. A Working Shop with different Skins.

English
3
2
10
573
Christian Cantrell
Christian Cantrell@cantrell·
Extreme precision + 4K (16MP) + minimal degradation + a powerful and intuitive editor makes @reve 2.0 the best model in the world for graphic design, full stop.
English
2
1
52
3.6K
Maine
Maine@MA1NEAC·
@alexpark @reve totally agreed, it feels genuinely fun to iterate and make things without losing flow/focus. everyone wants to take things to their personal claude/agent but custom tailored experiences like this feel much better
English
0
0
0
69
ALEX PARK • 박지흔
ALEX PARK • 박지흔@alexpark·
wow im trying out @reve's workflow right now - their agent is actually pretty good they've architected the model-agent interaction to operate at the level of specific auto-detected layers in the image like a photoshop you can talk to? im genuinely impressed ex. i asked the agent to rerender only the garbled text in an image and leave everything else in natural language and it just nailed it on the first request this agent might be the best in class
ALEX PARK • 박지흔 tweet media
English
2
1
7
920
Maine
Maine@MA1NEAC·
@SIGKITTEN free floating above the main UI, draggable to wherever you want
English
0
0
0
109
SIGKITTEN
SIGKITTEN@SIGKITTEN·
im so tired of sidebars man
English
11
1
67
8.9K
Maine
Maine@MA1NEAC·
@ClaudeDevs Allow users of claude managed agent's powered products to connect their claude and use their own plan usage. would make it much more appealing to build with
English
0
0
0
34
ClaudeDevs
ClaudeDevs@ClaudeDevs·
How do teams get agents into production? New blog post from our Applied AI team on Claude Managed Agents and the challenges it solves (credentials, sandboxing, observability, & more) ...
English
314
292
3.6K
425.6K
Leon Lin
Leon Lin@LexnLin·
what model is ultra using in devin cloud??
Leon Lin tweet media
English
16
0
137
32K
Maine
Maine@MA1NEAC·
@BreidenFehoko This you? No wonder you’re rage bait tweeting for impressions
Maine tweet media
English
0
0
1
1.7K
Breiden Fehoko
Breiden Fehoko@BreidenFehoko·
Wemby got the whole state of New York spooked. We ain’t seen this since Osama Bin Laden.
English
416
2K
23.5K
3.6M