Mr Reel

83 posts

Mr Reel

Mr Reel

@MXReels

Katılım Nisan 2026
12 Takip Edilen2 Takipçiler
Mr Reel
Mr Reel@MXReels·
@OddWorld_00 @2003_sarah_s Grace wasn’t meant to be the focus, the game started out as Leon only before Grace’s part was expanded. Her story is done.
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✈️@OddWorld_00·
@2003_sarah_s Imma called it Developer Build. Imma be honest I don't like Requiem having Leon in dlxc where Grace should ve been the focus.
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Sarah
Sarah@2003_sarah_s·
Nick visited Capcom’s head office, and they posted a picture where you can see Leon in a location that, to my knowledge, wasn’t in the main game of RE Requiem. Maybe it’s the first look at a story expansion? Can anyone remember a location like that? x.com/i/status/20601…
Sarah tweet media
Capcom Dev 1@dev1_official

The one and only Nick Apostolides (@Nik_apostolides), who brought Leon Kennedy to life in #ResidentEvilRequiem with his voice and motion capture talents, came for a casual visit to Capcom’s head office in Osaka!

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Irina | playing re2 og
Irina | playing re2 og@badbihwthbadbob·
@2003_sarah_s Maybe ada was the one who told leon about Gideon. Maybe she did more digging about the whole clones thing and found out about Zeno which led her to Gideon 🤔
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a3g0_lda
a3g0_lda@aaron_davi28075·
@AestheticGamer1 Que raro, Capcom desde 2017 que está en un calendario de juego nuevo, remake, juego nuevo, remake pero por lo que dices será ¿remake, remake juego nuevo? Cómo que no concuerda.
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AestheticGamer aka Dusk Golem
AestheticGamer aka Dusk Golem@AestheticGamer1·
(1/2) Not including like the RE9 DLC or smaller things, the next three Resident Evil games should be Code Veronica Remake releasing next (in 2027), then Zero Remake (in 2028), then Resident Evil 10 (though almost definitely won't be called that), depending how smooth dev goes
Borushiki26🔩🥗@borushiki2025

@AestheticGamer1 Wait what are the 4 games coming next? Ik one of them is code veronica

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GameOfOwls
GameOfOwls@GameofOwls·
@AestheticGamer1 "They kind of hinted that they’ll do with the post-credit scene of the Separate Ways DLC—it literally plays RE5 music. But it could definitely take a long time if they have other priority projects planned."
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AestheticGamer aka Dusk Golem
AestheticGamer aka Dusk Golem@AestheticGamer1·
IWhile I do think RE5 Remake likely will one day happen due to fan demand, it's not happening right now and isn't even one of the next four RE games coming out. Kill any hope or desire you have to see it in the next 5 years at least (if not more), because it's not happening.
Chris@InfestCMZA

@AestheticGamer1 ¿cuándo crees que Capcom saque RE5R? 🐱

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Mr Reel
Mr Reel@MXReels·
@AestheticGamer1 Resident Evil is above all else, character drama amidst survival horror and b-movie action, I don’t know why some people are trying to revise history here but a core part of the series is its iconic characters which is why 1 of the og 4 are always featured in the numbered titles
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AestheticGamer aka Dusk Golem
AestheticGamer aka Dusk Golem@AestheticGamer1·
(2/3) You'd think with how fans talk about them that the RE characters are extremely well defined & deep characters with fun character arcs, but frankly they're often more just pretty avatars with inconsistent characteristics, faces, voices, throughout the franchise. In fairness,
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AestheticGamer aka Dusk Golem
AestheticGamer aka Dusk Golem@AestheticGamer1·
(1/2) That's the thing, I like the Resident Evil characters. But there's this recent obsession from some fans over them lately, which I don't think lead to better RE games to be so character obsessed/pandering, & with how Capcom have actually treated their characters rings hollow
Mr. Mayhem@MistrMayhem

@AestheticGamer1 This recent internet obsession with the old characters is nauseating. It feels weird to be opposed to it, because I like them just fine. But to me, RE has always just been Capcom's horror franchise. That's it.

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Master of Controversy
Master of Controversy@THe0GAmer·
@MarvelRivals the free daredevil skin is actually a gacha trap with hidden odds forcing players to spend 1600 premium currency
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Marvel Rivals
Marvel Rivals@MarvelRivals·
New look, who dis? 🤫 The community feedback has been rolling in, and we're dropping a brand-new, totally FREE update for the Marvel Rivals Daredevil "Shadowed Start" costume on May 28 at 9 AM UTC! We're adding weapon and visual effect customization options so you can rock the Man Without Fear your way. Check out the video to preview the new options and get ready to rule the streets in style!
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D.Cheese Leshon
D.Cheese Leshon@Leshon69·
@RivalsInfo Why are you telling us this? For clicks? What do you want US to do about it, reach out to the devs and tell them this, nobody gives a shit if they are doing the bare Minimum or not as long as the issue IS resolved, if not then we Will keep asking, stop engage farming
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RivalsInfo
RivalsInfo@RivalsInfo·
Hello Everyone, In a previous life, I used to do offensive and defensive anti-cheat research professionally, and one thing I’d like to say is that this game is doing the absolute bare minimum to secure and protect itself against cheaters. To give the team some credit, combating cheating is extremely difficult because cheat developers are constantly adapting (especially with AI) and testing new methods faster than most of these developers can realistically respond to. I’m going to outline what the anti-cheat team does right and what they do wrong, and then let you come to your own conclusions about the overall state of the game’s anti-cheat efforts. Vocabulary: - DLL: This term will be used heavily, and it refers to a piece of software that is injected into a process (for ex. Marvel Rivals) and is capable of executing arbitrary code within the game process. This allows cheaters to modify or manipulate different parts of the game in order to gain an unfair advantage (f.ex reading from or writing to the game state). - DLL Sideloading // hijacking: Replacing a legitimate DLL that the game uses with a malicious DLL that allows an actor to execute arbitrary code within the game process while masquerading as the legitimate DLL. - XIM: A cheating device primarily used on consoles to for example mask a keyboard and mouse as a controller allowing malicious actors to essentially have aim-assist, and run a ton of other scripts that give malicious actors to gain a competitive edge over players - Function Hooking: This allows a malicious user to redirect how the code normally works, giving them control over how the program behaves and letting them change the result of certain functions. What they do right: - Sending telemetry from the game process to the anti-cheat backend server, even without the kernel anti-cheat running, to determine whether a game session appears legitimate or illegitimate (cheating). What they do wrong: - The Kernel Anti-Cheat component is pretty useless. It’s really only meant to serve a few purposes (it does a bit more, but these are the main components you should actually care about), and the entire system becomes redundant when you can simply disable the kernel component. The first purpose is acting as a preventative measure against DLL injection, which it does a poor job at because you can use DLL Sideloading and the game will blindly accept illegitimate DLLs and inject them into the game process. Another purpose is sending telemetry to the anti-cheat backend, which collects data about the process and scans for cheat signatures, abnormal process conditions, and unauthorized modifications. The Kernel Anti-Cheat probably does more than that, but it becomes pretty useless when you can just disable the kernel anti-cheat component entirely. - There have been claims that if you run a certain command line argument it completely disables the anti-cheat, but this is only partially false. It disables the kernel anti-cheat component, but it does not disable the anti-cheat that lives inside the game process, “QSec.” QSec is another anti-cheat component inside the game process, and it does a bit of the heavy lifting by sending increased telemetry about your aim score, XIM score, and other unusual process events. This can also be disabled by patching the game executable on disk, preventing the system from even being initialized. (I’ve sent this directly to the developers a while ago, and they’ve done nothing with it.) One thing I will give them credit for is that they’ve at least attempted to protect this code, but they’ve done a terrible job executing it. There’s also another component they use called “AC (Anti-Cheat) SDK.” This component exists in an extremely niche location within the game process, but I won’t explain it further because it could lead to additional attack vectors, although the team already knows where it lives. From what I understand, this component also sends additional telemetry and periodically sends screenshots of your game to the anti-cheat backend (at least for high-risk players) in an attempt to detect cheats like ESP, which gives exact player locations through walls. This component can also be disabled. - The anti-cheat team also has an additional QSEC (anti-cheat) component that is completely server-side. This anti-cheat automatically scans replay files and match data to determine whether a player is cheating based on heuristics. This approach is extremely flawed because a cheater can disable the components I explained above and “humanize” their cheats to avoid detection. It can also lead to false bans if the system’s assumptions are incorrect, which appears to happen periodically. - The Anti-Cheat team actually does nothing to validate whether the kernel component is running or not, this is one thing some anti-cheats like "Easy Anti Cheat" does right, the game server will kick you out if it doesn't receive a valid token from the client generated by the anti-cheat. Sure some telemetry may give the team some insight saying "Hey so this user isn't running our anti-cheat, they're probs sus asf", but when those telemetry components are disabled and your only component is the server sided anti-cheat it makes the entire system super redundant. - The Marvel Rivals team claims that a user who gets banned will get device bans, and IP bans. From my understanding they don't IP ban, but they do attempt to device ban (HWID Ban) and they do a terrible job at it, since you can disable the kernel component of the anti-cheat the game process is left with only one way.. do call windows functionality to generate a Hardware Identifier based on the limited functionality that Microsoft gives them. This is completely redundant when you can disable all of the components I've mentioned earlier and the use Function Hooking to essentially "spoof" your hardware identifier, and once you get banned, you can clean all of the traces the game process leaves and create a brand new account as if nothing happened. There's a few more components that I haven't talked about or may not completely know about, but I hope this gives you a slight idea on how the team actually handles cheating. I've actually sent most of what is currently in this post directly to the team months ago, and they haven't done anything with it. You know where to contact me NetEase. Chào👋
Marvel Rivals@MarvelRivals

Penalty Announcement: Zero Tolerance on Cheats Hi Rivals, Recently, our telemetry detected that following the weekend update, a faction of rogue players began promoting and deploying unauthorized third-party enhancements. This blatant disruption of our fair battlefield has sparked widespread concern across the Chronoverse. In response, our security teams have initiated an immediate, targeted purge. Maintaining a fair and honorable arena is our primary directive. We continuously combat cheats, scripts, and illicit tech through multi-layered anti-cheat monitoring, abnormal behavior detection, historical data reviews, and manual verification. This recent enforcement wave is a targeted crackdown addressing newly updated cheats, building upon our foundational security frameworks. Following our investigation, accounts confirmed to be involved in violations; such as using cheats, illicit assist programs, or client tampering, have been permanently banned. The signatures for these cheats have already been logged by our security team and integrated into our automated penalty system. Moving forward, any account verified to be using related cheats or illicit assist software will be permanently banned immediately. For severe cases involving repeated violations, organized distribution, or penalty evasion, we will implement further restrictive measures as necessary. These include, but are not limited to: account bans, device bans, and IP bans, to continuously safeguard our fair gaming environment. For full details and the complete list of affected accounts, please visit the official website >> marvelrivals.com/announcements/… We urge all rivals: DO NOT download, purchase, distribute, or use any cheats, scripts, game modifiers, or illicit third-party tools. If you believe you were unjustly penalized, you may submit an appeal through our official Customer Support channels for review. Thank you for standing with us to protect the Chronoverse. If you spot a suspected anomaly or cheater in your matches, report them immediately. We will continually level up our anti-cheat arsenal to ensure that true skill, not forbidden tech, reigns supreme. Please note: Rumors circulating online claiming that the anti-cheat system can be bypassed using launch parameters are completely false. Our anti-cheat launches concurrently with the game client and cannot be disabled independently. The parameter in question merely hides the pop-up window; it does not deactivate the anti-cheat software in any capacity.

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Pasta
Pasta@PastaLording·
tl:dr mutual stole my cat at meetup hi guys, I just need to share this as I want to warn others. I recently had a meetup at my place with @.aeryphilia and she has afterwards decided to kidnap my cat and keep her hostage
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bella 📼 ˖᯽ ݁˖
bella 📼 ˖᯽ ݁˖@lcvesredfield·
@MXReels @Wispy_2 @slainshades the writer never got to write that in because capcom declined. it’s a headcanon from a single writer who used it to help him write the script out. from my understanding he doesn’t even work at capcom anymore.
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Indigo🌊
Indigo🌊@Wispy_2·
"this is where we go our separate ways" says Leon coldly after rejecting Ada's offer, instead staying to make sure Ashley was safe, willing to sacrifice his life ten times over just so she could survive
chayenne@slainshades

"come on, ada. wake up.. […] if you‘re really ada, i know you can pull through this.. we both can" - leon kennedy (said as he pulled her close, made her lay on his thigh and covered her with his own body btw) like an ice cube, brr 🥶

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Mr Reel
Mr Reel@MXReels·
@lcvesredfield @Wispy_2 @slainshades When the writer writes something intending for it to mean something and the company decides to change the original meaning, that shit is wild. How dare the writer write what he wants
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bella 📼 ˖᯽ ݁˖
bella 📼 ˖᯽ ݁˖@lcvesredfield·
@MXReels @Wispy_2 @slainshades this is a common misconception spread by people. it’s very funny that “proof” used to debunk cleon is deliberate spread misinformation / misinterpretation and “proof” to support aeon is again misinformation / misinterpretation or headcanons.
bella 📼 ˖᯽ ݁˖ tweet mediabella 📼 ˖᯽ ݁˖ tweet mediabella 📼 ˖᯽ ݁˖ tweet media
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Mr Reel
Mr Reel@MXReels·
@Wispy_2 @slainshades You know it’s canon Leon and Ada had a romantic night before Damnation right? Right?
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sana ☆
sana ☆@paradoomed·
@tzddtt1 why are we talking about marriage under a motorcycle post i’m confused
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🐠
🐠@colew0528·
@paradoomed bro this ain’t the same gas station
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