Mikey

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Mikey

Mikey

@MadMikeyB

https://t.co/cUNGRcCkvT // Opinions are my own. and maybe yours.

United Kingdom Katılım Nisan 2009
817 Takip Edilen1.3K Takipçiler
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Mikey
Mikey@MadMikeyB·
“If you say that getting money is the most important thing, you'll spend your life completely wasting your time. You'll be doing things you don't like doing in order to go on living, that is to go on doing things you don't like doing, which is stupid.” youtube.com/watch?v=khOaAH…
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chloe 🐇
chloe 🐇@SapphoSys·
world's first enterprise solution to reach zero nines uptime
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Mikey
Mikey@MadMikeyB·
Guys @JackEllis and the team at @usefathom are killing it at making a privacy focussed analytics product, the new stuff he's cooking up is *chefs kiss*. Highly recommend.
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Fathom Analytics
Fathom Analytics@usefathom·
We're building out our 2026 roadmap and need more beta testers. You'd have early access to everything we're building and you'd help us shape Fathom. It's a group of 7 right now and we'd like to grow it to 20-30, so please get in touch if you're interested!
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Mikey
Mikey@MadMikeyB·
@taylorotwell Heya - I realise Laravel 13.x was literally just tagged - but could you shed any light on when Laravel Nova may introduce support for it so I can get started on the upgrade? Thanks! :)
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cbro
cbro@D2cbro·
I apologize to anybody who is reading this or has seen my posts this weekend. I regret to inform I was one-shot hooked by a King/Master Baiter. I will do better next time not to bring more attention toward low-effort clickbait, even if it is for some fun. #Jestergoon out 🫡
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Mikey
Mikey@MadMikeyB·
@D2cbro you could call it elderly ring
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cbro
cbro@D2cbro·
'ELDEN RING' Has Lost 95% Of Players Since Shadow of the Erdtree, 97% Since Launch. via blorbes.com
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⚡ popularity.report (lieuwe_berg)
anyway unrelated I spend $52 and quite some time a month to host popularity report, if you like the site and have spare money laying around, consider dropping some on ko-fi.com/lieuwe
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Leopard
Leopard@leopardstealth·
@just_games1984 I'm literally garbage at the game and would benefit way more from ez mode. The game can be made more accessible in ways (e.g., increasing stack sizes) that don't involve a blanket nerf that impact parts of the game that aren't as much of an issue, IMO.
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Leopard
Leopard@leopardstealth·
Love everything!! Except PvE health nerf. IMO: For non-solos, PvE friction/health is great but ammo taking up so many backpack slots feels bad with current stack sizes. For solos, PvE is even more lethal and should either be balanced differently or x3 the solo XP/rep buff.
Marathon@MarathonTheGame

Marathon update 1.0.04 is live: ITEM ECONOMY 🔹Increased the number of Med Cabinets and Munitions Crates that can spawn on Perimeter 🔹Increased the amount of starting ammo in MIDA, CyberAcme, and Arachne free Sponsored Kits 🔹Reduced the frequency UESC Grenadiers drop EMP grenades COMBAT 🔹Fixed an issue where players could sometimes die instantly in confinement events 🔹Fixed an issue where the shield break screen effects could constantly play when you had a heal over time effect and a damage over time effect on you at the same time 🔹Increased the range gunfire and explosions can be heard from WEAPONS Thermal Scopes 🔹Reduced visual clarity on targets with thermal scopes 🔹Adjusted max distances for thermal highlight: 🔸Pistols: 40 meters (down from 55) 🔸Rifles/LMGs/SMGs: 60 meters (down from 65) 🔸Precision Rifles: 80 meters (down from 100) 🔸Snipers: 100 meters (down from 180) Overrun AR 🔹Increased default ammo capacity by 5 ROOK 🔹Fixed an issue where backpacks could be deleted when exfiling with Rook 🔹Fixed an issue where Rook’s position was not being displayed on the map screen. 🔹Increased CyAc reputation gain from exfilling with Rook 🔹Rook will now have the same Faction reputation bonus for exfilling that solo players receive 🔹Rook’s WSTR shotgun will now spawn as Compromised (Compromised items require use of a Matter Fixative during the run to exfil with the item) UESC 🔹Reduced health of most UESC enemies and shield hp of UESC bosses by a small amount 💡DEVELOPER NOTE: With this change we hope to alleviate some of the resource burden in both Solos and Crews when it comes to engaging UESC in combat. The goal here is to allow your bullets and meds to go further without reducing too much of the UESCs bite. We see the feedback loud and clear that players appreciate the friction that our UESC combatants provide and we have no plans to change that direction. CONTRACTS 🔹Increased default distance objective nav points appear from 10m to 20m 🔹Introducing NuCaloric Contract: Fixed an issue where enemy Crews could receive NuCal contract VO audio and subtitles from a long distance away 🔹Introducing Traxus Contract: Reduced the difficulty of the UESC Commander encounter OUTPOST 🔹Temporarily disabled switches access route to the Broken Wing on Outpost 💡DEVELOPER NOTE: We are temporarily disabling the "Broken Wing" entrance into the Pinwheel while we make some tuning changes to it. In its current state it trivializes entrance into the Pinwheel. We are making some tweaks to maintain the spirit of the "silent" entrance while better matching the risk / reward of the Pinwheel. Runners can continue to take advantage of all other ways into the Pinwheel (including the additional silent method) in the meantime. REWARDS PASS & STORE 🔹Fixed an issue where Silk balances were not updating correctly without restarting the game 🔹Fixed an issue where bundle prices could be displayed incorrectly 🔹Fixed an issue where cosmetic items might incorrectly say "Savings" when they are full price 🔹Increased the LUX bundle from (1000 + 100) to (1000 + 120) STABILITY 🔹Fixed a rare issue that could cause dedicated server crashes 🔹Fixed several issues that could cause client crashes GENERAL 🔹Fixed an issue where doors would lock preventing players from finishing the new player intro mission 🔹Updated the description of Perimeter (Beginner) on the Zone Select screen 🔹Fixed a bug where the Text Chat window could get stuck open 🔹Fixed a crash that sometimes occurred when attempting to use an IME Keyboard 🔹Fixed a crash that sometimes occurred when typing quickly with an IME Keyboard 💡DEVELOPER NOTE: Some issues may still remain with third-party IME software and we are continuing to investigate. Windows built-in IME may be a temporary workaround for users who are experiencing issues while we work on a permanent fix. 🔹Adjusted the location of the IME keyboard to be closer to the Text Chat window 🔹Players will no longer see an extended black screen during the map load sequence

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Bungie Server Status
Bungie Server Status@BNGServerStatus·
🚀[#MarathonGame] Maintenance: Update 1.0.0.4 has begun rolling out across all platforms and regions. REMAINING TIMELINE 🔓Login Available: ~3:30 AM 🔚Maintenance End: ~4 AM
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Mikey
Mikey@MadMikeyB·
@KaiLord02 @shadcn I inferred the context from shadcn's initial tweet, the user in question is github.com/stablegenius49 - the screenshot is from the openclaw's GitHub timeline, scroll down on their profile past the readme and click on the "Opened X Pull Requests" text to expand.
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shadcn
shadcn@shadcn·
Mass-generating PRs with your agents and clawbots isn't helping open source. It's quietly burning out the people who actually maintain it. Please stop.
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Taylor Otwell
Taylor Otwell@taylorotwell·
Crossed 500 million downloads on laravel/framework 📈
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Mikey
Mikey@MadMikeyB·
@shadcn You're the hardest hit but this thing is opening PR's everywhere. Scary.
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Charlemagne, Warmind
Charlemagne, Warmind@Charlemagne_Bot·
Introducing Joyeuse, a Discord bot for Marathon. Launching today with limited functionality, but with very big plans. Check out joyeuse.bot
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Mikey
Mikey@MadMikeyB·
@IanLandsman Looks like the menu is overflowing on mobile just as a quick fyi! Interested to see where this goes best of luck!
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Jan Östlund
Jan Östlund@janostlund·
In 2017 I tweeted a screenshot of F-Bar late at night. Went to the bathroom, came back and my phone was buzzing like crazy @taylorotwell had retweeted it. Nine years later, Forge is retiring the old API. So I rebuilt the whole thing. laravel-forge-menubar.com
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