Matthia

161 posts

Matthia

Matthia

@Matthia570939

Katılım Mayıs 2024
40 Takip Edilen4 Takipçiler
Matthia
Matthia@Matthia570939·
@AlexFinn This works for an existing project, but what if you want to use /goal for a completely new project? Do you pitch the idea to an LLM and then tell them to expand it and expose it as a filler prompt for 'the goal' in Codex before launching /goal?
English
0
0
0
54
Alex Finn
Alex Finn@AlexFinn·
The biggest advancement in AI coding this year has been /goal And it isn't even close It allows your AI agent to quite literally work for days without stopping. You give a mission. It works until the mission is complete Here's the thing though: /goal is useless if you don't use it properly You NEED a good prompt for it I found basically any prompt I hand write after /goal is never good enough. It produces results that might as well have been a normal prompt Meta prompting is the answer Go to any AI that has context around the project you're working on Say "I'm working with Codex and I want to use their new /goal feature. Please research their /goal feature. Then, take a look at our project and give me 3 options for how we could use /goal to be maximally productive. Then give me a highly detailed /goal prompt for each" Take one of the prompts then go into the Codex CLI and type /goal then give the new prompt I 100% guarantee the AI does better work than you've ever seen before
Alex Finn tweet media
English
87
58
1.1K
50.8K
Matthia
Matthia@Matthia570939·
@akiraxtwo incredible, but really a one-shot? But did you have to use /goal?
English
1
0
2
547
Akiraxtwo Super
Akiraxtwo Super@akiraxtwo·
🎮 Zero Three.js experience × GPT-5.5 → built an 11v11 football game No Three.js background. Just jumped in and built it. Result: • Full 3D pitch (110m × 68m) • 22 players with individual AI behavior • Pass / through ball / charged shot / player switch • Sakura garden theme surrounding the stadium • Keyboard + Xbox controller support • Single HTML file, 2000+ lines AI doesn't just help you write less code It gives you the confidence to build things you never thought you could #ThreeJS #WebGL #GPT5 #AIAssistedDev
English
25
69
770
50K
Matthia
Matthia@Matthia570939·
@RGHNutrition @thsottiaux Can't the initial instructions say that some development sections can be split into different chats and branches?
English
0
0
0
27
RGHNutrition
RGHNutrition@RGHNutrition·
@thsottiaux Yeah ive just activated it and its epic.. Also @thsottiaux .. When using the codex app.. and working on one project.. is it ok to keep everything all in one convo? Ive noticed once its been compacted 5-10x times it gets reaaaaallllyy slow
English
1
0
2
1.2K
Tibo
Tibo@thsottiaux·
/goal might be the most consequential thing we have shipped in codex The value of good instructions has never been higher.
English
354
183
4.8K
356.7K
Matthia
Matthia@Matthia570939·
@chatgpt21 Great. But on my Codex Win updated today (26.429.30905), the command doesn't appear. What does it look like in other languages? In Italian, is it 'obiettivo' or something like that?
English
0
0
0
75
Chris
Chris@chatgpt21·
GPT 5.5 Codex CLI /goal "build Lego star wars, in the cantina as a playable game" 1 shot I see the vision
English
11
9
196
17.7K
Matthia
Matthia@Matthia570939·
@adxmsardo @nicdunz I think it's not a feature for those who have a simple Plus subscription😅
English
0
0
1
76
Matthia
Matthia@Matthia570939·
@nicdunz The latest update on Codex on Windows still doesn't appear. But what's different from 'do this until it works'?
English
0
0
1
241
nic
nic@nicdunz·
/goal in codex is literally agi
English
59
42
1.8K
199K
Matthia
Matthia@Matthia570939·
@ChrisGwinnLA Wow, your style is awesome as always. I love Jim Henson's Labyrinth and The Neverending Story, and this style reminds me of them a lot.
English
1
0
1
200
Christopher Gwinn | Grindhouse Glitch
Another round of test of the new GPT 2 image model - this time with 1980s Fantasy movie style. It's very hit or miss - some images come out great, others are very cheesy and/or look more like paintings that photos. Pretty much all of them require work in post to make them usable for video work (all the ones I am sharing here have been touched up a bit).
Christopher Gwinn | Grindhouse Glitch tweet mediaChristopher Gwinn | Grindhouse Glitch tweet mediaChristopher Gwinn | Grindhouse Glitch tweet mediaChristopher Gwinn | Grindhouse Glitch tweet media
English
10
8
85
9.9K
Matthia
Matthia@Matthia570939·
@Dimillian Amazing, so is it just a Mac compiled executable or even a folder with the project and executable? Is there something for Windows? Could you make a mini tutorial on how you set it up? :)
English
0
0
0
95
Thomas Ricouard
Thomas Ricouard@Dimillian·
So this game is real now, fully built with GPT-5.5. I told Codex to use the imagegen skill to generate a reference UI and sprites, and used the Build macOS Apps plugin to build the app for a native retro fantasy labyrinth game! Adjusted the UI in a few prompts and here we are!
Thomas Ricouard@Dimillian

BRB building this

English
48
83
1.2K
142.3K
Matthia
Matthia@Matthia570939·
@goodside Amazing. Am I wrong, or is this the first image model to successfully build a maze without cheating? And anyway, couldn't you improve the prompt by telling it to generate some alternative routes that lead to closed paths, making it more complex?
English
0
0
0
10
Riley Goodside
Riley Goodside@goodside·
"School worksheet with maze, 32 wide by 48 tall, rows and columns numbered, no unreachable rooms, solution in blue pen, name field reads 'ChatGPT Images 2.0' in cursive at top" Note the fusion of code and imagegen this task requires.
Riley Goodside tweet media
English
25
30
769
62.7K
Matthia
Matthia@Matthia570939·
@emollick Maybe I think it's also a resource issue: a complicated agent-based framework and workflow would be necessary to achieve more harmonious outputs. If you work around this specific flow, you could achieve it, but for every single request in public chat could be very expensive.
English
0
0
0
34
Ethan Mollick
Ethan Mollick@emollick·
Also agree with this. AI's ability to do consistent pacing is a problem. Here, the poem anchors enough of the comic that it is okay, but static, though with a few good moments. But fiction writing and good pacing remain challenging: x.com/artmarkham/sta…
Art Markham@artmarkham

@emollick The "one-paced" problem must be very much the same problem that AI text tends to have. AI text generally doesn't vary its pace, tone etc. through its output, which is quite a tell-tale marker of it.

English
2
2
19
13.7K
Ethan Mollick
Ethan Mollick@emollick·
GPT-ImageGen-2 did this in one shot, with just the prompt "turn all of Tennyson's Ulysses into a comic, across as many pages as needed. make it great, include the full text" 10 pages, though it did use what seems to be the ImageGen-2 's preferred "spackled drawing" style 1/
Ethan Mollick tweet mediaEthan Mollick tweet mediaEthan Mollick tweet mediaEthan Mollick tweet media
Ethan Mollick@emollick

The new Nano Banana Pro makes all of Tennyson’s Ulysses into a comic on the first try when given the poem broken into four pieces. Eight months have passed since the quoted example.

English
31
28
302
55K
Matthia
Matthia@Matthia570939·
@petergostev I still haven't figured out if this is a joke or not :) The image is real, right? It's not made with v2, right?
English
1
0
2
246
Peter Gostev
Peter Gostev@petergostev·
Wow GPT-Image-2 is so realistic
Peter Gostev tweet media
English
10
3
160
14.6K
Matthia
Matthia@Matthia570939·
@chetaslua @threejs wow awesome, best detail in a one-shot, shame about the shaky framerate but I don't know if it's due to the code or some 3js limitation
English
0
0
0
52
Matthia
Matthia@Matthia570939·
@CChirchi @arrakis_ai It should be tested on still open Erdos issues. But could it be the next 5.5 no pro, even if tested on 5.4 pro?
English
0
0
0
12
CHOI
CHOI@arrakis_ai·
I don’t think the model currently being tested in GPT-5.4 Pro is GPT-5.5 Pro. That said, it does feel noticeably more capable while also being cheaper to run. However, rather than a direct successor to 5.4 Pro, it seems closer to a different class of model—something more in line with a “spud-medium”-type profile. In other words, it shows clear improvements in certain areas, but the overall behavior and trade-offs suggest it’s not a straightforward upgrade over GPT-5.4 Pro, but rather a different optimization point on the capability–cost spectrum.
CHOI@arrakis_ai

🚨 BREAKING: OpenAI just shadow-dropped a massive GPT Pro update. And it is completely slaughtering Claude Opus 4.7 in frontend coding. No official announcement. No release notes. But the performance gap is suddenly staggering. We just ran a head-to-head benchmark across GPT Pro, Gemini 3.1 Pro, and Claude Opus 4.7. The UI/UX implementation isn't even close anymore. I don't know if this is the highly anticipated 'SPUD' model dropping a week early, but the smell of a massive architectural shift is everywhere. The numbers and the visual outputs speak for themselves: → Response latency has dropped significantly. → Spatial and visual understanding has skyrocketed. → Frontend design implementation is now definitively SOTA. We ran comprehensive Image-to-Code and Text-to-Code tests. In every single reference-image scenario, GPT Pro's design fidelity crushed both Gemini 3.1 Pro and Claude Opus 4.7. But here is where it gets crazy. When explicitly prompted to make the coded UI "100% identical" to the reference image, GPT Pro didn't just write better CSS. It engaged in outright "reward hacking." Instead of painstakingly coding complex graphical assets, the model autonomously cropped the exact UI elements from the provided reference image and injected them into the code. Is it a lazy shortcut? Yes. Is it a brilliant, human-like interpretation of "make it exactly the same"? Absolutely. It proves the model is dynamically evaluating the most efficient way to satisfy the prompt's constraints. The strategic implications here are massive. All the reference images we used were generated via GPT-IMAGE-2. Imagine the workflow synergy when this new SOTA frontend capability is fully integrated with GPT-IMAGE-2 and Codex. 1/ Image-to-Code

English
21
5
230
38.8K
Matthia
Matthia@Matthia570939·
@chetaslua @OpenAI @sama I don't understand, but the white controller post didn't use 5.4 pro (aka stealth aka 5.5) and this incredible detail hadn't come out. But are we sure it's spud and not an intermediate model?
English
0
1
1
421
Matthia
Matthia@Matthia570939·
@NicolasZu It would be cool in the future to have a small unity development environment or some small open source rust engine to create native games integrated directly into Codex :)
English
0
0
0
64
Nicolas Zullo
Nicolas Zullo@NicolasZu·
Ok this is a truly insane NEW way to design for me, WITHIN Codex If you are doing dev on a web technology, watch below In that video: - I am playing my game within Codex (yes) - I use a codex-made tool to design buildings (see some tweets below it's really powerful) - I can ask Codex to iterate and the game changes WITHOUT refreshing - I can point at UI elements - I can take a screenshot All WITHIN Codex It makes iterating on design incredible
Nicolas Zullo@NicolasZu

Everyone... Froze the game to marvel a bit, I had to share it with you Still can't believe this game is 100% AI Engineered in Codex Running in web browser, with THOUSANDS of zombies continuously trying to overcome your perfectly optimized factory Just insane!!

English
108
248
3.8K
988.8K
Matthia
Matthia@Matthia570939·
@synthwavedd grok is telling me that Crest-pro-alpha should be v5.5 pro, but it shouldn't be spud yet, right?
English
0
1
0
725
leo 🐾
leo 🐾@synthwavedd·
crest-pro-alpha is currently live in ChatGPT when gpt-5.5 pro is selected go give it a try!
English
42
14
736
239.4K
Matthia
Matthia@Matthia570939·
@flowersslop from what I understand, v2's text-to-image implementation is phenomenal and SOTA, but is image-to-image editing still below NB2/NBP?
English
0
0
0
74
Flowers ☾
Flowers ☾@flowersslop·
Keep in mind the images v2 checkpoint I have access to might not be the final release, it could be worse, it could also be way better
English
8
1
70
7.2K
Matthia
Matthia@Matthia570939·
@old_pgmrs_will amazing, that's fantastic, can you give the prompt to create this Japanese movie poster if possible?
English
1
0
0
293
いにしえ@AI Director & Creator|Will Oldgram
Claude Code + GPT-Image-2 で架空の邦画作品のポスターっぽいやつをキャラシートから生成 右下の作品諸元みたいなのは GPT-Image-2 が自動で入れてくることがあるが、指定しないと実在情報とかがしれっと入ってくるので明示的にやるか出力無しだと良さそう
いにしえ@AI Director & Creator|Will Oldgram tweet media
いにしえ@AI Director & Creator|Will Oldgram@old_pgmrs_will

キャラシート錬成

日本語
3
16
135
12K