max

4.5K posts

max banner
max

max

@MaxGaniyev

building @packshotapp

Amsterdam Katılım Aralık 2011
374 Takip Edilen1.8K Takipçiler
Sabitlenmiş Tweet
max
max@MaxGaniyev·
icymi, @packshotapp public beta is live! would love to hear your feedback
English
3
3
24
2.3K
max
max@MaxGaniyev·
Kecha Hamburgdan qaytishda bir o’qituvchini suhbatini olib kelgandim.
Indonesia
0
0
0
126
max
max@MaxGaniyev·
@Nasiba_Sultan Qaysi bayroq bilan chiqadi, Sindarovdakami Giridakami?)
Indonesia
1
0
0
45
ARC Raiders Informer
ARC Raiders Informer@ArcRaidersInfo·
IT’S CONFIRMED: Shredders are breaking out of Stella Montis…
English
109
65
2.2K
205.6K
max
max@MaxGaniyev·
@Nasiba_Sultan Norm, ikkalasi 5 minutda qotdi. Nima muammo chunmiman
Indonesia
2
0
0
33
max
max@MaxGaniyev·
@qamarniso @Nasiba_Sultan Birxilda o'ylab qolaman, siz mani rodnoy opam bo'lishiz kere bo'gan, nimadir noto'g'ri ketgan bu dunyoda 😅
Indonesia
1
0
2
30
max
max@MaxGaniyev·
@qamarniso @sauna_fi @dilshodhoshimov Ishda aksariyati Fransuz, boshida tushunishim juda qiyin bo’lardi ularni inglizchasini, ayniqsa online meetinglar rasvo)
Türkçe
0
0
1
35
max
max@MaxGaniyev·
Finally achieved my very long standing technical goal! I've always been surprised that Unity lacks a proper, multipurpose, high-performance 2D drawing engine. For years, this has been my classic "come back to it when bored" fun project, and lately it became my benchmarking task for testing how capable new LLM models really are. I've explored multiple approaches over the years. Now, spending a bit more time on it over the holidays, I finally cooked it. Here is: not very well optimized yet, but a complex SVG-style, path command based Bad Apple playing smoothly on a regular 1024² Texture2D at roughly 0.05 ms per frame 😎
English
2
0
4
272
max
max@MaxGaniyev·
Yep, with 6M DAU. I’ve been making my living with Unity since version 2.5 Look, I didn’t mean to hate on it or anything. For me it’s just that you’re comparing two pretty different categories. I occasionally see your work in my feed and I’m genuinely impressed by what you do, keep it up 👍
English
2
0
12
803
Gabriel Dechichi
Gabriel Dechichi@gdechichi·
@MaxGaniyev "The performance it gives is more than enough for the vast majority of game devs and players." have you ever ship something commercial with Unity? Have you ever tried targetting a hardware that is not PC (i.e mobile, switch, VR)?
English
7
0
122
3.4K
max
max@MaxGaniyev·
it's all very impressive, but I genuinely don't understand all these comparisons with custom made C engines and Unity Unity is a powerful and very user friendly framework. The performance it gives is more than enough for the vast majority of game devs and players. This whole thing reminds me of that classic story about the tea making genie
Gabriel Dechichi@gdechichi

btw, @unity also takes waaaaay longer to load. 12 seconds vs instant. that's from localhost, no downloads involved.

English
7
0
16
5.7K
max
max@MaxGaniyev·
15 mins difference
max tweet mediamax tweet media
English
0
0
2
174
max
max@MaxGaniyev·
Enjoying the beach at 7pm in 0°
max tweet mediamax tweet media
English
0
0
2
174
max
max@MaxGaniyev·
@BoburTohirov Hamma render engineerlani sevimli joyi - Sponzaga bordizmi?)
Türkçe
1
0
0
122
max
max@MaxGaniyev·
🍿🎞️
max tweet media
QME
0
0
0
131
max
max@MaxGaniyev·
Just coughing is also adding 5% usage, what is happening to @cursor_ai? 😭
max tweet media
English
0
0
0
171
max retweetledi
Packshot
Packshot@PackshotApp·
Battle testing the timeline🎞️
English
1
1
6
511
fidexCode
fidexCode@fidexcode·
Without checking Mention 5 git commands aside: git add git commit git push
fidexCode tweet media
English
1.8K
93
2.6K
450.4K