Maxime Plantady

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Maxime Plantady

Maxime Plantady

@MaximePlantady

AI Research at Unity

Montréal, Québec Katılım Ocak 2012
118 Takip Edilen223 Takipçiler
Maxime Plantady retweetledi
Unity for Games
Unity for Games@unitygames·
Our Unity AI Beta will allow you to leverage your choice of third-party agent inside Unity via the AI Gateway or an MCP Server to communicate with Unity from elsewhere, like your preferred IDE.
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Maxime Plantady retweetledi
Unity
Unity@unity·
The AI fun continues ✨ You can use Unity Sentis in open beta to build AI-powered experiences in the Unity runtime. Sentis reduces the complexity of importing and running AI models and enables creating lifelike NPCs and new interactions for richer gameplay. See it in the demo below that uses four chained AI models to create an open-ended dialogue and quest experience. Learn more about Sentis: on.unity.com/3szS7si #Unite2023 #UnitySentis
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Unity for Games
Unity for Games@unitygames·
Imagine more with Unity AI 🔮 Introducing: ⭐ #UnityMuse, a platform of AI capabilities for content creation, with Muse Chat for AI-based search now in closed beta ⭐ #UnitySentis for AI-powered experiences at Unity runtime, now in closed beta Learn more: on.unity.com/3NKrhFT
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@modesto.io (bsky)
@modesto.io (bsky)@felipemodesto·
@unity3d has a new AI Planner system and its REALLY interesting. It's a great fit for the project I'm part of at @LudiaGames and the fact that we've been working hand in hand with them as the package evolves is very motivating. Cool
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eugolana
eugolana@eugolana9·
Started working on ai/simulation for my snails, using "AI Planner" preview package. Once I get sleeping, implemented, and bosses/landlords I have a basic economy, at which point I'll integrate it into snailville (see previous posts). #madewithunity #gamedev
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Maxime Plantady
Maxime Plantady@MaximePlantady·
@GET_TUDA_CHOPPA @AndreaTux Thanks for having test the AI Planner! We already released an update since your last test, don't hesitate to get in touch if you want to learn more about it.
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Maxime Plantady
Maxime Plantady@MaximePlantady·
@RobosergTV Yes it’s available on my github. observations are mostly a collection of raycasts and some env info
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Etienne Mineur
Etienne Mineur@etienne_mineur·
Voici une petite avancée de la version numérique de mon jeu de Dames où vos pions sont vos « amis » Facebook. Quand vous perdez un pion, cet « ami » est effacé définitivement de vos contacts ! Chaque combat laisse des traces sur le plateau.
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ᴜɴɪᴛʏ ʟᴀʙs
ᴜɴɪᴛʏ ʟᴀʙs@Unity3dLabs·
Check out the AI Planner from Unity Labs, now available as a preview package on 2019.1!
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N/A@Jared_Hatch·
One of the more wonderful things I was able to see in 2018 was the collaboration of @Dj_Mini & @MaximePlantady to create 'AI See You', an art installation which detects visually recognizable emotion of the participant and assigns a sound to that emotion. #AI #Art #Technology
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MIT Media Lab
MIT Media Lab@medialab·
"At the core of these cascading AI scandals are questions of accountability: who is responsible when AI systems harm us?" @AINowInstitute offers 10 recommendations for developing and regulating #AI responsibly. mitsha.re/UIgn30mUgNT
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Maxime Plantady
Maxime Plantady@MaximePlantady·
Montreal bus public transit network in realtime, using vehicle positions from #STM open data #GTFS
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