Trinity Chung

32 posts

Trinity Chung banner
Trinity Chung

Trinity Chung

@Milotrince

@gs_ai_ technical staff; prev @CMU_Robotics @BerkeleyCDSS

bay area Katılım Ekim 2022
84 Takip Edilen289 Takipçiler
Sabitlenmiş Tweet
Trinity Chung
Trinity Chung@Milotrince·
1/ Progress in robot locomotion scaled with simulation, but touch was left behind. Our work, Tactile Genesis, unlocks sim for dexterous manipulation. Using sim to ablate tactile types and models, we can quickly converge to better tactile hardware and force-informed policies.
English
4
45
273
59.3K
Trinity Chung retweetledi
Max Simchowitz
Max Simchowitz@max_simchowitz·
Robotics people, follow @aran_nayebi . He's been asking some really fundamental questions about what morphologies we need for robotics, and comes from a really unique bio/neuro perspective. Check this work out!
Aran Nayebi@aran_nayebi

It's clear that to unlock the next big advances in robotics, we need at-scale tactile sensing. For the past year, in collab w/ @gs_ai_, we've been working on perhaps the most wide-ranging, realistic tactile simulator to ask: *What should the future of robot hands look like?*

English
2
6
142
28.1K
Trinity Chung
Trinity Chung@Milotrince·
@cspaliwa1 I have limited experience with real tactile hardware, I only know what I've read and heard. I'll leave the exploration up to the community. Upcoming conferences will have tons of tactile papers.
English
1
0
1
9
Chandra Shekhar 🛡️
@Milotrince write a thread on this particular question There's no better person to do this We need a comprehensive list of tactile hardware
English
1
0
2
9
Trinity Chung
Trinity Chung@Milotrince·
1/ Progress in robot locomotion scaled with simulation, but touch was left behind. Our work, Tactile Genesis, unlocks sim for dexterous manipulation. Using sim to ablate tactile types and models, we can quickly converge to better tactile hardware and force-informed policies.
English
4
45
273
59.3K
Trinity Chung
Trinity Chung@Milotrince·
@Em_Nomadic Yes! This is the true value of good simulation :) not just as a worse/cheap fallback for reality, which is the way policy training people see sim as..
English
1
0
4
64
Emerson S
Emerson S@Em_Nomadic·
This is a good example of simulation being used for more than policy training. Here, it’s also a tool for systematically exploring tactile hardware design, comparing sensor type, placement, resolution, noise, and signal representations before committing to physical hardware.
Trinity Chung@Milotrince

1/ Progress in robot locomotion scaled with simulation, but touch was left behind. Our work, Tactile Genesis, unlocks sim for dexterous manipulation. Using sim to ablate tactile types and models, we can quickly converge to better tactile hardware and force-informed policies.

English
3
5
19
2K
Trinity Chung retweetledi
Aran Nayebi
Aran Nayebi@aran_nayebi·
🚀 New Open-Source Release! PyTorchTNN 🚀 A PyTorch package for building biologically-plausible temporal neural networks (TNNs)—unrolling neural network computation layer-by-layer through time, inspired by cortical processing. PyTorchTNN naturally integrates into the Encoder-Attender-Decoder (EAD) architecture (Chung*, Shen* et al., 2025), which flexibly combines diverse neural networks, motivated by the fact that no single model (Transformer, SSM, RNN) dominates all sequence learning tasks. 🧵👇
GIF
English
1
40
182
21.4K
Trinity Chung retweetledi
Haoran Geng
Haoran Geng@HaoranGeng2·
🤖 What if a humanoid robot could make a hamburger from raw ingredients—all the way to your plate? 🔥 Excited to announce ViTacFormer: our new pipeline for next-level dexterous manipulation with active vision + high-resolution touch. 🎯 For the first time ever, we demonstrate ~2.5 minutes of continuous, autonomous control—combining active vision, high-res touch, and high-DoF robot hands SharpaWave — to complete complex, real-world tasks. Code is fully released; check out our: Homepage: roboverseorg.github.io/ViTacFormerPag… Paper link: arxiv.org/abs/2506.15953 Github: github.com/RoboVerseOrg/V…
English
11
118
485
95.4K
Trinity Chung retweetledi
Sergey Levine
Sergey Levine@svlevine·
I always found it puzzling how language models learn so much from next-token prediction, while video models learn so little from next frame prediction. Maybe it's because LLMs are actually brain scanners in disguise. Idle musings in my new blog post: sergeylevine.substack.com/p/language-mod…
English
50
171
1.3K
314.9K
Trinity Chung
Trinity Chung@Milotrince·
still can't see the reviews though.
English
1
0
0
262
Trinity Chung
Trinity Chung@Milotrince·
i just got another notification from NSF GRFP and my result changed from honorable mention to awardee! i guess they got more money back?
English
1
0
13
2.7K