Neil-G.

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Neil-G.

Neil-G.

@NeilGallero

God ✝️ & Family 1st 💯

Los Angeles, CA Katılım Ekim 2015
4.4K Takip Edilen5.5K Takipçiler
Neil-G. retweetledi
a KID called Content
a KID called Content@C0nt3ntBeast·
Grabbed another beautiful BEAST 😍✨️
a KID called Content tweet mediaa KID called Content tweet media
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Random
Random@randomdh_eth·
Your Beast has been sitting in your wallet. Waiting. Soon it wakes up. Feed it. Train it. Send it on quests. Battle your friends. Watch it evolve. Beastagotchi is coming. @akidcalledbeast
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Zeus 🍌
Zeus 🍌@ZeusRebirth·
This Bored Ape was sold 4 years ago for 500 ETH ($1.1 million) By the way, it is owned by Justin Bieber He is still holding his BAYC
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Neil-G.@NeilGallero·
S/O to the legend @edizkan_ again! 💯 Nobody does it better! 🤷🏻‍♂️ AK CB
Neil-G. tweet media
Edizkan ⭕🦇@edizkan_

Prompt Share 🚨 Not copies. Multiverse variants. 🌌 (Recommended: Nano Banana 2 – Thinking Mode) Prompt ⚠️ A detailed, collectible-style 3D render of a linear procession of twelve identical figures, viewed in a dynamic diagonal 3/4 perspective down the line. The figures are arranged on a dark, gradient studio floor with a progressively shallower depth of field, making the furthest characters less detailed. Specific Pose Sequence: The procession must follow a distinct sequence of poses along the line: The first and closest figure stands with arms at their sides. The second figure stands with arms crossed over their chest. The third figure stands with one hand raised in a salute or wave. The subsequent receding figures doing different poses. Lighting and Atmosphere: The scene features dramatic, atmospheric backlighting from a powerful source behind the furthest characters, creating a bright halo and deep rim-lighting, combined with a strong, texturing haze or fog. Dramatic, focused front-side lighting illuminates the features of the nearest character. The background fades to complete shadow. Fixed Elements: The overall style is a high-end, textured, 3D vinyl toy aesthetic. Camera: Low-to-medium camera angle looking down the diagonal line. Camera & Framing Refinement (CRITICAL): Shot with a close-range 28–35mm lens to introduce natural perspective compression without distortion. The camera is positioned slightly below chest level of the first figure and very close to it, creating strong foreground dominance. The first figure occupies approximately 65–75% of the frame height and must be tightly cropped at knee level. The feet of the first figure must NOT be visible. The head of the first figure sits very close to the top edge of the frame with minimal breathing room. The figure should feel slightly too large for the frame, as if it cannot fully fit inside. Subsequent figures progressively reveal more of their full bodies as they recede into depth. The diagonal line of figures must start large in the foreground (left side of frame) and recede tightly into the background (right side), with each figure overlapping slightly with the next. The camera is not centered to the line. It is offset to the left, looking across the figures, not directly along them. Spacing between figures compresses progressively toward the background, enhancing depth and scale illusion. No wide empty gaps between characters. The line must feel dense and continuous. 2D to 3D Translation (ONLY if input is 2D artwork): If the uploaded reference is 2D (illustration, anime, flat graphic, cel-shaded), convert it into a fully realized 3D cinematic form while preserving exact identity fidelity. • Maintain exact head shape, eye design, spacing, and proportions • Preserve original stylization, do NOT add realism that alters design language • Translate linework into subtle surface geometry or shading transitions • Keep original colors, expressed through physically believable materials • Convert flat shading into controlled cinematic light falloff The result must feel physically real, not redesigned. ar 1:1

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Neil-G. retweetledi
Edizkan ⭕🦇
Edizkan ⭕🦇@edizkan_·
Prompt Share 🚨 Not copies. Multiverse variants. 🌌 (Recommended: Nano Banana 2 – Thinking Mode) Prompt ⚠️ A detailed, collectible-style 3D render of a linear procession of twelve identical figures, viewed in a dynamic diagonal 3/4 perspective down the line. The figures are arranged on a dark, gradient studio floor with a progressively shallower depth of field, making the furthest characters less detailed. Specific Pose Sequence: The procession must follow a distinct sequence of poses along the line: The first and closest figure stands with arms at their sides. The second figure stands with arms crossed over their chest. The third figure stands with one hand raised in a salute or wave. The subsequent receding figures doing different poses. Lighting and Atmosphere: The scene features dramatic, atmospheric backlighting from a powerful source behind the furthest characters, creating a bright halo and deep rim-lighting, combined with a strong, texturing haze or fog. Dramatic, focused front-side lighting illuminates the features of the nearest character. The background fades to complete shadow. Fixed Elements: The overall style is a high-end, textured, 3D vinyl toy aesthetic. Camera: Low-to-medium camera angle looking down the diagonal line. Camera & Framing Refinement (CRITICAL): Shot with a close-range 28–35mm lens to introduce natural perspective compression without distortion. The camera is positioned slightly below chest level of the first figure and very close to it, creating strong foreground dominance. The first figure occupies approximately 65–75% of the frame height and must be tightly cropped at knee level. The feet of the first figure must NOT be visible. The head of the first figure sits very close to the top edge of the frame with minimal breathing room. The figure should feel slightly too large for the frame, as if it cannot fully fit inside. Subsequent figures progressively reveal more of their full bodies as they recede into depth. The diagonal line of figures must start large in the foreground (left side of frame) and recede tightly into the background (right side), with each figure overlapping slightly with the next. The camera is not centered to the line. It is offset to the left, looking across the figures, not directly along them. Spacing between figures compresses progressively toward the background, enhancing depth and scale illusion. No wide empty gaps between characters. The line must feel dense and continuous. 2D to 3D Translation (ONLY if input is 2D artwork): If the uploaded reference is 2D (illustration, anime, flat graphic, cel-shaded), convert it into a fully realized 3D cinematic form while preserving exact identity fidelity. • Maintain exact head shape, eye design, spacing, and proportions • Preserve original stylization, do NOT add realism that alters design language • Translate linework into subtle surface geometry or shading transitions • Keep original colors, expressed through physically believable materials • Convert flat shading into controlled cinematic light falloff The result must feel physically real, not redesigned. ar 1:1
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Neil-G. retweetledi
۟
۟@RFDZI·
Bored Ape Yacht Club.
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Neil-G.@NeilGallero·
N F T
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Zeus 🍌
Zeus 🍌@ZeusRebirth·
I finally did it I bought the official @BoredApeYC Zip Hoodie I already love it!!
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Neil-G.@NeilGallero·
GM ☕️ “Do one thing every day that scares you." -Eleanor Roosevelt
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TMAS
TMAS@ohheyitstmas·
Who wants to join?
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Diablito
Diablito@DiabloIncognit0·
Touchin’ grass.
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Peter Parker
Peter Parker@PeterParkerNFT·
Insert Spider-Man Meme 🕷️ How can you not love @edizkan_
Peter Parker tweet media
Edizkan ⭕🦇@edizkan_

Prompt Share 🚨 Not copies. Multiverse variants. 🌌 (Recommended: Nano Banana 2 – Thinking Mode) Prompt ⚠️ A detailed, collectible-style 3D render of a linear procession of twelve identical figures, viewed in a dynamic diagonal 3/4 perspective down the line. The figures are arranged on a dark, gradient studio floor with a progressively shallower depth of field, making the furthest characters less detailed. Specific Pose Sequence: The procession must follow a distinct sequence of poses along the line: The first and closest figure stands with arms at their sides. The second figure stands with arms crossed over their chest. The third figure stands with one hand raised in a salute or wave. The subsequent receding figures doing different poses. Lighting and Atmosphere: The scene features dramatic, atmospheric backlighting from a powerful source behind the furthest characters, creating a bright halo and deep rim-lighting, combined with a strong, texturing haze or fog. Dramatic, focused front-side lighting illuminates the features of the nearest character. The background fades to complete shadow. Fixed Elements: The overall style is a high-end, textured, 3D vinyl toy aesthetic. Camera: Low-to-medium camera angle looking down the diagonal line. Camera & Framing Refinement (CRITICAL): Shot with a close-range 28–35mm lens to introduce natural perspective compression without distortion. The camera is positioned slightly below chest level of the first figure and very close to it, creating strong foreground dominance. The first figure occupies approximately 65–75% of the frame height and must be tightly cropped at knee level. The feet of the first figure must NOT be visible. The head of the first figure sits very close to the top edge of the frame with minimal breathing room. The figure should feel slightly too large for the frame, as if it cannot fully fit inside. Subsequent figures progressively reveal more of their full bodies as they recede into depth. The diagonal line of figures must start large in the foreground (left side of frame) and recede tightly into the background (right side), with each figure overlapping slightly with the next. The camera is not centered to the line. It is offset to the left, looking across the figures, not directly along them. Spacing between figures compresses progressively toward the background, enhancing depth and scale illusion. No wide empty gaps between characters. The line must feel dense and continuous. 2D to 3D Translation (ONLY if input is 2D artwork): If the uploaded reference is 2D (illustration, anime, flat graphic, cel-shaded), convert it into a fully realized 3D cinematic form while preserving exact identity fidelity. • Maintain exact head shape, eye design, spacing, and proportions • Preserve original stylization, do NOT add realism that alters design language • Translate linework into subtle surface geometry or shading transitions • Keep original colors, expressed through physically believable materials • Convert flat shading into controlled cinematic light falloff The result must feel physically real, not redesigned. ar 1:1

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Neil-G. retweetledi
phygitals
phygitals@phygitals·
Phygitals has acquired a massive Azuki TCG collection: 151x Shao starter decks 151x Raizan starter decks 26x Bobu starter decks 26x Zero starter decks 62x Gates Awakened booster cases (372 boxes / 8,928 packs) 1x Exclusive stamped card ​​​​​​​​​​​​​​​​1x Premium signed Azuki poster 1x Uncut sheet of set 1 cards 1x Azuki x Pvramid playmat (1 of 8) Card design collaboration Lifetime Azuki Invitational tournament invites We’re going all in 🫘
Official Azuki TCG@AzukiTCG

The presale for the first official set of Azuki TCG is now live. Order now: tcg.azuki.com

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Doja 🚶🏽‍♂️
Doja 🚶🏽‍♂️@dojathadon·
Did you know: The Black and Gold Baroque shirt pattern appears on only 5 Beasts throughout the collection. The elegant design of the shirt is a seeming nod to high end fashion design such as Versace and it highlights the attention to detail @akidcalledbeast is known for.
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