Nicola Strina

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Nicola Strina

Nicola Strina

@NicolaStrina

Video Game Producer. Working on Nippets and other cool stuff at Blink Industries He/Him

London, England Katılım Kasım 2011
461 Takip Edilen135 Takipçiler
Nicola Strina retweetledi
Nippets - Out Now on Steam 😻
Nippets has been out for a week! What a ride it’s been already, but this is just the beginning 😜
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MultiEnding Heroes OUT NOW! 🇦🇷
MultiEnding Heroes reached 500 sales on Steam in its first month. 🥳 It may not look like much compared to bigger games, but to me, this means everything. Thank you all for making this possible. 🫶 If you haven’t heard of MultiEnding Heroes, it’s an RPG with 75 endings in 5-minutes runs where every decision can change the outcome. There’s also a demo on Steam if you want to try it.
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Lockie
Lockie@Lockie_Glizzy·
Hey indie devs! 👋 Last week we dropped 1 of 4 brand new indie game articles and the response was awesome. So we’re doing it again this week. Our editors Shaun and Dwayne are actively hunting for new titles to play and review. If you’ve just launched your game, or you have a live demo ready, and you’d love a dedicated in-depth article or review written by the best in the business - drop it below 👇
Glizzy@get_glizzy

New on the blog: Getting Down and Dirty With ‘Cleaning Up!’, My New Odd Job Simulator Obsession (Demo Impressions) Featured in this article: 'Cleaning Up!' (@UnboundCreation) and 'Forbidden Solitaire' (@GreyAlien) By Dwayne Jenkins glizzy.au/getting-down-a…

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Alex Nichiporchik
Alex Nichiporchik@aNichiporchik·
Look at that graph Graveyard Keeper is currently the top39 most played game on Steam, propelling the sequel to 400k wishlists
Alex Nichiporchik tweet mediaAlex Nichiporchik tweet media
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Nicola Strina retweetledi
Sledding Game
Sledding Game@sledding_game·
All the YouTube chats from my release date announcement on the @iii_initiative showcase stream
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Nicola Strina retweetledi
Nippets - Out Now on Steam 😻
We asked valve if we could put a portal gun in our game and they said yes!
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Code Monkey
Code Monkey@UnityCodeMonkey·
If the goal is to publish on Steam to earn some money, at what point during development do you seriously have to consider "will my idea actually be worth publishing"? If that's your goal then that has to be the focus from day 1. Picking the right game idea is absolutely crucial if you want to find success. You have to pick the right genre right from the start. You cannot really start from an unmarketable idea and make it marketable afterwards. Then once you have what you think is a solid idea, you need to validate it. That's when you make a prototype or some gifs, post them on Reddit / Twitter to get some playtesters, and try to figure out whether the idea has potential, or whether you should go back to the drawing board. If you get absolutely no traction then it might be wise to kill the project right then and move on to a new idea as opposed to trying to salvage and idea that apparently players don't seem to want. But the most important thing is being very clear about your goal. If you're doing it for fun then do whatever you want, but if the goal is financial success then you need to treat it very seriously right from the start. Treat it like a professional, like serious job, because it is. Best of luck!
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Nicola Strina
Nicola Strina@NicolaStrina·
@UnityCodeMonkey 100% this. Our game went viral on Itch, that's why we decided to pull the trigger and make the full version for Steam. We had multiple validation points during the development too, to make sure we still had something that was worthy.
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Nicola Strina retweetledi
Nippets - Out Now on Steam 😻
Nippets main menu is literally a kitchen, and the levels are Polaroids.
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Nicola Strina retweetledi
Nippets - Out Now on Steam 😻
Nippets - Out Now on Steam 😻@Nippets_Hidden·
Objective: 20k before 5pm (BST). Can we do it chat? I'll keep you updated on the progress!
Nippets - Out Now on Steam 😻 tweet media
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Nicola Strina retweetledi
Nippets - Out Now on Steam 😻
Nippets - Out Now on Steam 😻@Nippets_Hidden·
Everything you need to know about Nippets, the cozy hidden object game arriving on Steam and Itch in just a few days!
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Nicola Strina retweetledi
Nippets - Out Now on Steam 😻
Nippets - Out Now on Steam 😻@Nippets_Hidden·
A hidden object game where: 🔍 Every item belongs to someone 👉Peek, poke and prod everything 🎵 lofi music to relax and study to Nippets launches April 7!
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Nicola Strina retweetledi
Nippets - Out Now on Steam 😻
Nippets - Out Now on Steam 😻@Nippets_Hidden·
One of the biggest bits of feedback we got during testing: “Placing items feels awkward.” Now, if you get close enough, the item smoothly pulls into place. What do you think of this solution?
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Nicola Strina retweetledi
Nippets - Out Now on Steam 😻
Nippets - Out Now on Steam 😻@Nippets_Hidden·
Nippets is a hidden object game, where you need to collect and return items, following small interactive stories.
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