Jacob Klobucar

288 posts

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Jacob Klobucar

Jacob Klobucar

@NightDrake3D

Freelance 3D Generalist. Currently looking for work. All opinions are my own.

Sydney, New South Wales Katılım Eylül 2016
312 Takip Edilen277 Takipçiler
Jacob Klobucar retweetledi
LoomingColumn
LoomingColumn@LoomingColumn·
Uhhhhhh Pouches
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Talon
Talon@TalonGrijalva·
I started working on a lil game model but forgot to do my 20 min face study first
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Samuel2213
Samuel2213@SamuelJB_23·
GRAVEN - Zweihander 1248 Tris Software used: Blender Zbrush Substance Painter Rendered in UE4
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Samuel2213
Samuel2213@SamuelJB_23·
GRAVEN - Writ of Subjugation 3038 Tris Software used: Blender Photoshop Substance Painter Rendered in UE4
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Samuel2213
Samuel2213@SamuelJB_23·
GRAVEN - Crates 164 Tris Software used: Blender Zbrush Substance Painter Rendered in UE4
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Aviixe
Aviixe@AviixeArt·
"Forward Unto Dawn" Master Chief studies
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Talon
Talon@TalonGrijalva·
I think now is a good time to say for the past year or so I've been outsourcing as an Integration Artist on Halo Infinite. It's truly been a pleasure to work with the amazing folks over at 343! Integrating the Mark IV into Infinite has been a highlight in my career!
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Jacob Klobucar
Jacob Klobucar@NightDrake3D·
@BlazeDillon Some progress on a military helmet I'm working on from reference. 😀
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Blaze Lightcap | IndieDev
Blaze Lightcap | IndieDev@BlazeDillon·
What's everyone working on? Toss some screenshots below, I want to check it out!
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Jacob Klobucar retweetledi
Samuel2213
Samuel2213@SamuelJB_23·
StreetCleaner. Made for ULTRAKILL 1310 Tris Software used: Blender Photoshop Rendered in UE4
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Samuel2213
Samuel2213@SamuelJB_23·
ULTRAKILL - Hideous Mass 2262 Tris Software used: Blender Zbrush Substance Painter Rendered in UE4
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Jacob Klobucar
Jacob Klobucar@NightDrake3D·
Working on a military helmet from reference. 🙂 Head is sorta there as a guide, I do love working with booleans. 😀 #b3d
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Aviixe
Aviixe@AviixeArt·
Here's the painting I did for @SicknessGame's Firing Range UI. This was a real challenge and took a lot longer than expected; ~6 months including some breaks and redos! In the end, I think it made me a much better artist. Thanks to @Sidera__ and @JaceMonsen for their patience!
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Chloe Phelps
Chloe Phelps@ChloeWhatHuh·
I recently got laid off, so I'm looking for Character Art work! I've worked with big and small teams, and love different aspects of both! Also would love to just make friends and connections, so please reach out!
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Samuel2213
Samuel2213@SamuelJB_23·
Outlander - Made for Wrath: Aeon of Ruin 1887 Tris Software used: Blender Photoshop Zbrush Substance Painter Rendered in UE4
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Jacob Klobucar retweetledi
Branching Sickness
Branching Sickness@SicknessGame·
One more small sneak peak for no reason at all. Kicking ass in outer space, we'll see you soon.
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