Sex and the CZ

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Sex and the CZ

Sex and the CZ

@NoNaNelson_

Katılım Kasım 2020
51 Takip Edilen19 Takipçiler
Sex and the CZ retweetledi
heimdelight
heimdelight@heimdelight·
Dear @RobertsSpaceInd, why did you remove names from the inventory of downed players with the new inventory UI? Don't even know who we are fighting in FPS PvP anymore, what an awful change. Reminds me of when all ships had serial numbers. They got names back, can FPS too? @zac2806 @richtyrer
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Galidrum
Galidrum@Galidrum·
@zac2806 @NicouLenny So…. Why exactly do you have the names of recoil all be eerily similar 😉😉😉
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Zac Preece
Zac Preece@zac2806·
SCL of FPS bits, please add questions to the thread! (not here!)
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Sex and the CZ
Sex and the CZ@NoNaNelson_·
@heimdelight @zac2806 while i agree, the server performance is shitting the bed as always, making any real assesment and metas and reviews essentially void - but thats not zacs fault
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heimdelight
heimdelight@heimdelight·
I am @zac2806 Preece's biggest critic, and I think FPS Balance in Star Citizen is in a great spot right now - he's doing a great job. ASK ME ANYTHING ABOUT IT! Pre 4.0, I was skeptical. The direction with the longer TTK was concerning, guns felt awkward to use and there weren't many enjoyable options. Post 4.0, things have been amazing. We had medium TTK metas for: Tweaker Mod Karna, Quartz, Prism, Pulverizer, P8SC Tweaker, Parallax, Atzkav, and then the new attachments give viability to a plethora of guns such as the Coda, Karna, S71 and more. The Boomtube addition was also very welcome for anti-air gameplay, making pilots think twice before engaging ground troops. True diversity within the game. Can't wait to see what crafting brings to the table, changes to armor and guns should make things interesting. Thanks for all the hard work you've put into the current state of the game, Zac. Many of us find FPS in Star Citizen to be extremely fun (except for the desync, but that's not your fault). Please give this man a raise! @richtyrer @RobertsSpaceInd @croberts68
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Space Tomato
Space Tomato@SpaceTomatoGG·
What's the worst thing about #starcitizen, and why do you think it's this?
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ARC_VR 🇬🇧 🇺🇸 🏴‍☠️
Yo @RobertsSpaceInd #StarCitizen so a wipe is understandably on the cards. But can you provide Wikelo item protection for hard fought for commodities like Pure Caranite? This stuff is incredibly hard fought for from fighting against other orgs.. When you yield of 1-2 Pure Caranite on average and need 30.. It's a lot of nights of heavy group (10+) gameplay. We'd really appreciate it. 🙏
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heimdelight
heimdelight@heimdelight·
END of the YEAR 🌟 Star Citizen & CIG 🌟 🔥 ROAST TIME 🔥 Let's start out with the obvious: THE GAME BARELY WORKS! I love Star Citizen, but the amount of bugs is still way too high for the average gamer - even after the "yEaR oF pLaYaBiLiTy". Massive desync between players, permanently shard locked accounts that require character resets, TERRIBLE PERFORMANCE in PYRO riddled with low frame counts/stutters in the Contested Zones + so much more. - VOIP doesn't work reliably - Party system still VERY buggy - Hathor BARELY works (breaks a week after patch on every server) - Missions still fail to trigger correctly in Stanton (even with 6 servers running it) - Astro Armada doors are generally still broken shut - Engineering (as cool as it is) is still a MESS - Comm Arrays STILL BROKEN FOR THE LAST 2 YEARS - Ghost Hollow still broken - Distribution Centers UNFINISHED (UNDERGROUND portion is missing) - Vulkan becoming main way forward instead of DirectX (removing player options) - Yogi Klatt failing to balance fighters and multicrew correctly - everything in between fighters and capitals will be USELESS with enginering. Where's the turret buffs??? - Marketing is still MAKING THE GAME LOOK BAD. flight blades, ballistic add on kits + so much more MONEY GRUBBING! - Released Nyx with near zero content END OF ROAST 😊 FEEL GOOD COMPLIMENT SESSION 😊 - @zac2806 did decent this year: Pulverizer, Parallax, Quartz, Prism, Boomtube and Ripper all newer/fun guns to use. - More praise for Zac Preece: the injury system update is AMAZING - Hathor and Lazarus two of the coolest PU locations added this year (Pyro CZs technically last year) - The game did get better in general, it's less buggy than 2024 but still a LONG WAY TO GO! - New music is FANTASTIC (even if I heard it in ISCs two years ago) - Wikelo has improved dramatically (way less RNG) - Elevators work more consistently - Hangars work more reliably - Slightly higher Server FPS than 2024 2025 was a GREAT YEAR for Star Citizen, but it still has a LONG ROAD AHEAD. Can't wait to see what 2026 has in store! (Hopefully more bug fixes)
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Sex and the CZ
Sex and the CZ@NoNaNelson_·
> tries to fight the fire and dies 20 seconds later
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Sex and the CZ
Sex and the CZ@NoNaNelson_·
> plays TP Engineering > finds abandoned polaris > boards to test engineering on bigger ship mfw 2200°C inside
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heimdelight
heimdelight@heimdelight·
2 servers FOR THE ENTIRETY OF PYRO AGAIN? Nyx is WAY SMALLER but gets two??? @RobertsSpaceInd DROPPING THE BALL and letting Pyro SUFFER: I get half the frames of Stanton and 5 server fps, missions don't even work here. Is Star Citizen just Stanton and Nyx to you? GIVE PYRO LOVE!
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heimdelight
heimdelight@heimdelight·
This is the definition of INCONSISTENT UNINTUITIVE DESIGN: tell players they don't lose anything when they die, but don't tell them it's intended for them to LOSE GUNS during a melee attack? CIG knew it was an issue - they're PROCRASTINATING until Spectrum explodes? Lol why? For what it's worth: I want everyone to lose everything when they die in Star Citizen. I want a hardcore, full loot experience. In this scenario I DONT BLAME THE PLAYERS, I BLAME CIG.
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RiverGrit
RiverGrit@RiverGrit_SC·
I can only imagine how many player will be crashing their ships in here because they have no idea of ship control. #StarCitizen
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Sex and the CZ
Sex and the CZ@NoNaNelson_·
PU mission locations and areas shouldn't be instanced! It breaks the spirit of an MMO, sandbox and PvPvE game. I can understand it being applied to areas like the interior Lorville or Ruin Station to allow more people to share that space. But outside of these safe areas ... no!
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Sex and the CZ retweetledi
heimdelight
heimdelight@heimdelight·
Instancing will be the worst thing you ever add to the verse - you are going to kill it, making it a single player coop game with little opportunity for organic pvp. All the good of CitCon was ruined with this announcement. #citizencon @RobertsSpaceInd
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Sex and the CZ
Sex and the CZ@NoNaNelson_·
@BTV_Cast clearly the reclaimer i mean have you SEEN the breach & steel mission
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Beyond the Verse | Star Citizen
Giveaway: Sabre + Black Magic Paint This giveaway's engagement question is: Which Star Citizen ship would make the best haunted house — and why? So far, there are 160 entries... any guesses what ship is in the lead? #StarCitizen #Squadron42
Beyond the Verse | Star Citizen@BTV_Cast

GIVEAWAY: Sabre + Black Magic Paint From now until Thursday, 10/09/2955, enter for your chance to win: 🚀 Aegis Dynamics Sabre 🛡️ Lifetime Insurance 🎨 Black Magic Paint #StarCitizen #Squadron42 beyondtheversehq.com/giveaway

Round Rock, TX 🇺🇸 English
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Ronin
Ronin@IAmSpekter·
Based on my other tweet: If @RobertsSpaceInd were to send you anything you wanted from the game for your birthday, what would you ask for? In all honesty, it would make both my birthday/Christmas day QUITE memorable and special to receive a Raven👀 plez #StarCitizen @intel
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heimdelight
heimdelight@heimdelight·
@Galidrum For real. I'll never forget before Tier 0, I told people on Spectrum it was possible to re-gear/re-arm and return to the fight from a space station in less than 5 mins - they didnt believe me. Had to record myself doing it as proof.
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Galidrum
Galidrum@Galidrum·
I’m not sure what the disconnect there is between people who seemingly take FOREVER to get started doing anything and me… I saw someone I like say it took them 30-60 minutes to get started on anything…. Under what conditions does it possibly take that long? In 30-60 minutes I could leave a station, bounty hunt, die, respawn, go back, die, respawn go back and loot…. Especially now in 4.3 with spawning in your hangar. It takes approximately 1-2 minutes to leave and get airborne and then however long the quantum travel is to your location…. Soooo call it 6-7 minutes on average to be on site at first location? I’d argue that’s a bit generous though…. I’d say for me and what I do, it’s closer to 5 to get started and once started it’s even easier to get going and transition to something else.
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