TheGamer

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TheGamer

TheGamer

@OGs9to5

Real men take take the risk, but worth it

Katılım Ekim 2019
106 Takip Edilen94 Takipçiler
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TheGamer
TheGamer@OGs9to5·
If u ever read a book, Historically. Games are made by man, for man, to man its a safe space created for us not women, go quit gaming if u hate it so much nobody GAF
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ꓕNIOԀꓤƎ⅁⅁Iꓤꓕ
Oh they are PANICKING
Bethesda Game Studios@BethesdaStudios

A NOTE FROM BETHESDA GAME STUDIOS We love making these worlds as much as you love playing in them. Today, we want to share what's next for Bethesda Game Studios and what you can expect from us in the years ahead. For forty years, we've built games that have entertained almost half a billion players. More than just games, these are worlds. Worlds for you to explore, shape, and make your own. Worlds we return to together. That's what's driving us forward. We're investing more deeply in the worlds players love, giving creators a bigger role in shaping their experiences, and bringing our teams closer together so we can get our games into your hands sooner, support them longer, and continue building them alongside you for decades to come. STARFIELD CONTINUES With over 17 million players logging almost a billion hours to date, Starfield remains an important part of our future. As we enter Year 3, we'll continue expanding the Settled Systems with new stories, targeted gameplay improvements, and additional updates, while preparing for the launch of new Starborn content next year. More than 40% of players already customize their experience through Creations, and we'll continue investing in creators and giving players new ways to make Starfield their own. CREATED BY PLAYERS We've believed from the beginning that our worlds belong not only to the people who make them, but also to the people who play them. That's why we've long provided players with the tools to create their own experiences, dating back to the Morrowind Construction Set. This year marked another major milestone for Creations with its expansion to Fallout 4, joining Skyrim and Starfield. We're proud to say Creators have already earned more than $10 million in royalties from their work. THE FUTURE OF FALLOUT Fallout is one of our biggest priorities today. Fallout 5 remains our long-range destination, and we have multiple Fallout projects in active development right now. Fallout 76 continues to be home to millions of players exploring Appalachia together. With nearly 70 free updates released to date, the journey is far from over. In fact, we have a major Fallout 76 expansion planned for next year: Raven Rock, a prequel story to Fallout 3. Fallout 4, the most award-winning game in the franchise, just celebrated its 10-year anniversary and recently passed over 35 million copies sold, continuing to attract a new audience every year. We also know many players want to revisit previous Fallout experiences. While we're not announcing any dates today, we have been working on remasters for both Fallout 3 and Fallout: New Vegas. Fallout Shelter continues to be the most popular way to experience Fallout on the go, with more than 250 million players. There’s more ahead for Fallout Shelter, including new Seasons. An unscripted Fallout Shelter television project is also in the works with our partners at Amazon Studios and Kilter Films. We'd like to congratulate Kilter Films and Amazon Studios on the 10 Emmy nominations for Fallout Season 2. Production on Season 3 is already underway. And while we won't host a traditional Fallout Day broadcast this year, we're already planning something special for Fallout's 30th anniversary in 2027, when Fallout Day will be celebrated live in Washington, D.C. STUDIO COLLABORATION The wasteland continues to expand as we team up once again with our longtime friends at Obsidian Entertainment. We're happy to confirm they're working with us on a new Fallout project. We'll have more to share in the future. We're also bringing our teams closer together across Bethesda. ZeniMax Online Studios will partner closely with Bethesda Game Studios on The Elder Scrolls franchise, while continuing to deliver incredible new experiences for The Elder Scrolls Online. Season One: Return of the Thieves Guild recently launched, and the team has more planned for the future. By aligning more directly across the franchise, we can create even better experiences for players. Bringing our teams closer together is helping us build a stronger foundation for everything we create next. THE ELDER SCROLLS AND BEYOND That foundation extends beyond our teams to the technology, tools, and systems that will power the next generation of Bethesda RPGs. Our teams are now developing The Elder Scrolls VI and Fallout 5 on Creation Engine 3, a shared technology platform we've been building since Starfield's launch. It allows our teams to support multiple projects simultaneously with new tools, rendering, and systems that define our games. Fallout 5 is currently in preproduction. The Elder Scrolls VI is our primary development focus today, with the majority of our team currently working on the next chapter of the franchise. With over 65 million copies sold, players are still exploring Skyrim 15 years later, but we know it’s been a very long wait for the sequel. The next chapter is on the way. We’re where we planned to be, loving how it looks, and playing it every day. THE ROAD AHEAD Across Bethesda Game Studios, we're building for the future of Fallout, The Elder Scrolls, and Starfield. We're investing in our technology, bringing teams closer together, supporting our live games, expanding into new forms of entertainment, and developing the next generation of Bethesda RPGs. We couldn’t be more excited for what’s ahead and wanted to share as much as we could today. We can’t thank you enough for all you’ve given to us and these worlds. And we can’t wait to continue them together. –Bethesda Game Studios

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SuperBearNeo
SuperBearNeo@SuperBearNeo·
This has to be one of the dumbest things an Anti has said, bar none... 💀💀💀
SuperBearNeo tweet media
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bizerking
bizerking@bizerking·
@Kaorumitsurugi It's a surprisingly good anime season, but between GitS, MT season 3, and Yani Neko, a lot of annoying people are shouting their retard opinions all at once
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Tmax - o cabra da peste
Tmax - o cabra da peste@TheAwakeMan77·
É meio bizarro pensar que vivemos em uma linha do tempo QUE FORTNITE tá tendo mais coragem de mostrar peles expostas do que mortal kombat e assassin's creed, isso é uma vergonha pra esses frescos castrados. Mas a parte boa é que os tempos estão mudando.
Shiina@ShiinaBR

POISON IVY HUMAN STYLE (via @HYPEX)

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Kav
Kav@Kavelo404·
Remember when people were insistent that she's actually really beautiful Then they found out she was right wing so immediately switched to calling her ugly
guy@paleoman_

Like what the fuck is she doing

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TheGamer retweetledi
hoe_math = PsychoMath
hoe_math = PsychoMath@ItIsHoeMath·
This is the answer to "why can't we just let in all the good ones?" This is the author of "The Boondocks," a comic strip and TV cartoon that desperately tried to reconcile the black experience with Western Civilization for decades, and failed. He failed because the black experience cannot be reconciled with Western Civilization, because blacks either cannot or do not want to behave in a way that is functional within Western Civilization. His mistake was trying to bring the rest of his people with him into reason and civility, which cannot be done. Every single one of them (the "good ones") will make this mistake over and over forever because they have no choice. They cannot exit who and what they are, so they will always attempt to include the rest of their own kind after being included as "the exception." This is also true of Muslims and Indians and so on. Every single one of them will bring the problems of their people with them, even if their true intention is to help their people rise above. They have no choice.
Master Cheeks@WiggerMaggot

> Reasonable black man > tells black people to behave like normal people > never heard from again

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